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Forum > Goal Line Blitz 2 > OLD GLB2Scout Tool : RIP March 20
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Stobie
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Originally posted by bhall43
They are currently working on Legions of the Endless, their JRPG game for Steam. Which is probably taking the bulk of their time right now.


This for the most part. I did send Bort a comment to open a line of communication about the scout tool and the game and so hope some of those talks go over well.
 
Parab00n
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Originally posted by bhall43
They are currently working on Legions of the Endless, their JRPG game for Steam. Which is probably taking the bulk of their time right now.


Didn't realize they had added another game, hopefully they added more coders.
 
Kayoh
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Is there a way to make some kind of userscript/chrome extension that adds an "Export" button to the Player page as long as the build is open for you to see? Be awesome to be able to export a player, exactly as they are, to the player build simulator. That'd be super helpful for owners & GMs to see what skills cost what, etc
Edited by Kayoh on Apr 17, 2015 21:57:35
 
Parab00n
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Originally posted by Kayoh
Is there a way to make some kind of userscript/chrome extension that adds an "Export" button to the Player page as long as the build is open for you to see? Be awesome to be able to export a player, exactly as they are, to the player build simulator. That'd be super helpful for owners & GMs to see what skills cost what, etc


You can import them into the player builder now, just got to link your GLB2 and GLB2Scout accounts.
 
Xars
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Originally posted by Kayoh
Is there a way to make some kind of userscript/chrome extension that adds an "Export" button to the Player page as long as the build is open for you to see? Be awesome to be able to export a player, exactly as they are, to the player build simulator. That'd be super helpful for owners & GMs to see what skills cost what, etc


Originally posted by Parab00n
You can import them into the player builder now, just got to link your GLB2 and GLB2Scout accounts.


Yup and it's awesome. Can see where you really what to spend those last Pro/Vet SPs. I've been doing that this morning actually.
 
Parab00n
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Originally posted by Xars
Yup and it's awesome. Can see where you really what to spend those last Pro/Vet SPs. I've been doing that this morning actually.


Same here, really wanting to get my zone team to Vet but they suck pretty bad. Trying to figure out what they will look like in a few seasons.
 
Stobie
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Originally posted by Kayoh
Is there a way to make some kind of userscript/chrome extension that adds an "Export" button to the Player page as long as the build is open for you to see? Be awesome to be able to export a player, exactly as they are, to the player build simulator. That'd be super helpful for owners & GMs to see what skills cost what, etc


Xars and Para have answered this
 
Xars
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FYI, there's a bug when importing a GLB player (Kicker?) into GLB2Scout. I've only noticed it with K's, but if anyone else becomes aware of it, please let Stobie know. He's aware of the K issue.

The bug is that the remaining SP to spend becomes a very large number.

I've had no problems with my whole Offense and the Defensive players I've done so far. It seems limited to Kickers, but who knows.

 
Parab00n
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Originally posted by Xars
FYI, there's a bug when importing a GLB player (Kicker?) into GLB2Scout. I've only noticed it with K's, but if anyone else becomes aware of it, please let Stobie know. He's aware of the K issue.

The bug is that the remaining SP to spend becomes a very large number.

I've had no problems with my whole Offense and the Defensive players I've done so far. It seems limited to Kickers, but who knows.



Everyone knows I'm the resident expert on kickers, I'll confirm this bug.
 
Stobie
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Originally posted by Parab00n
Everyone knows I'm the resident expert on kickers, I'll confirm this bug.


LOL Xars and I talked via chat and this is indeed a bug. Where it is occurring is when you do a GLB2 player import into Scout. Has to be part of trying to build or parse some things. I will walk through this tonight and fix. If you create the build from scratch without an import it is a 100% match so it has to do exclusively with the import method. I will keep you guys up to date on the progress but would suspect I find the fix after about 10 min of searching when I have time. Damn that 8-5 getting in the way
 
Stobie
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As promised took me around 30 min to find the problem. And glad to say it wasn't really actually my code that the issue stemmed from. The JSON data that in the GLB source code dictates that Kickers have a skill called 'tackle_awareness' which is defined as Pursuit. Though when you look on kickers profiles there is no skill called Pursuit. So all I did was disable this tie-in to kickers and bingo, fixored...

Please let me know if you run into any other issues.
 
peeti
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"tack awareness"...interesting
 
SunDevil03
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What am I missing in the power rankings? When I run ranking for just Patton league in rookie, ASU comes in as #1. When I run it for all of rookie, ASU comes in at #7 and one of the Patton league teams suddenly jumps above us. Thoughts?

Does a whole league ranking calculate differently? Thanks.
 
Stobie
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Originally posted by SunDevil03
What am I missing in the power rankings? When I run ranking for just Patton league in rookie, ASU comes in as #1. When I run it for all of rookie, ASU comes in at #7 and one of the Patton league teams suddenly jumps above us. Thoughts?

Does a whole league ranking calculate differently? Thanks.


So power rankings are defined by the pool they are ran against. So look at the formula that is uses, and mind you rookie isn't the same as seasoned fwiw.

** Rating Formula:
100 - (LadderRank(*2) + RecordRank(*2) + OpponentRecordRank(*2) + BonusRank(*2) + OffenseTotalYardsRank + OffenseTurnoversRank + OffenseTotalPointsRank + DefensiveTotalYardsRank + DefensiveTurnoversRank + DefensiveTotalPointsRank) / 14

So this means that for each value... LadderRank or RecordRank this is your ranking within the group your power ranking. So what I do for example each category is rank your team against all the other teams for that stat only. So you might be #1 in OffenseTotalYards with 600 yards but in another group could be #3 with the 600 because other teams might have 700 or 800. So with each category done individually those values or ranks are what gets plugged into the formula.

So for instance if you hover over stats you will see the rank. If you don't see a rank then what is displayed is the rank.

Lets take ASU in the patton league versus whats in the rookie league in formula mode

Rookie Rank #9
100 - (156(*2) + 3(*2) + 6(*2) + 1(*2) + 10 + 7.5 + 4 + 23 + 11 + 28) / 14

Patton Rank #1
100 - (156(*2) + 1(*2) + 4(*2) + 1(*2) + 2 + 3.5 + 1 + 4 + 6 + 5) / 14

Looking at this your obviously much better in a few stats than anyone in Patton but when compared against other leagues in all of rookie your not as high ranking to which why in the overall power ranking your lower. When comparing the full rookie league I see one other Patton team above yours and at my best guess here is why I see it. In Patton ranking they are VERY narrowly behind you but when you compare them against other teams that could separate your rankings more, they tend to excel at a few things better than you guys do. I know this is all lolstats but that is all I can go off of for rankings
 
SunDevil03
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Thanks for the awesome explanation, Stobie. Yeah, I was more just confused about Salty being ranked above us in the grand scheme but not in just Patton alone. It still makes me scratch my head- but it's not really a big deal. Was just curious. Thanks for putting all of this together! I'm loving the tool.

 
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