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Forum > Suggestions > Epic Suggestions > Veteran Abilities Suggestion Thread
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DeadKennedys
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Vengeance-When missing to tackle a player in the same quarter, he will get a 2% per VA chance to Big Hit Tackle this guy!

Edited by OvechkinSCORES on Aug 20, 2009 18:30:27
 
Jonny do good
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ya i guess
 
MxPx3oh!3fan
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Losing Veteran -
When this player has lost 3 out of their last 4 games (not including scrimmages or playoffs), He gets half the morale loss as normal when losing.
 
MxPx3oh!3fan
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Winning Veteran -
When having won 3 of the last 4 games, this player gets a +1 bonus to confidence per level when winning. He also gets a -1.5 to confidence when losing. When having lost the last 3 games and winning by atleast 10 this player gets a +2 to morale per level every 4 plays.
 
gbnk82
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Big Body-This woud be a reciving VA probbaly help more for a TE than a WR and woul dbe useful for players trying to make YAC type recivers

Desription-This player provides a Big target for his QB and uses his size to his advatage.+2%(Per level) to Catching jumping and breaking tackles within 10 yards of the line of scrimage.
Aditional bonuses when being covered by a shorter defender Or in the Redzone



the aditional bonus could be smething liek an extra .5% for a shorter defender per level and extra 1% for redzone and for a minimum requirment it coul dbe must be atleast 6'
Edited by gbnk82 on Aug 24, 2009 23:42:05
 
Jonny do good
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OK hears my suggestion..

A VA for defensive players called footsteps Each Point into this Gives the receiver -2% to catching the ball and running backs a -2% to fumbling. Qbs -2% to throwing. And same with Blockers..

Will take any suggestions.. ANd will edit. Sorry if someone has done this..
 
gbnk82
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Originally posted by Jonny do good
OK hears my suggestion..

A VA for defensive players called footsteps Each Point into this Gives the receiver -2% to catching the ball and running backs a -2% to fumbling. Qbs -2% to throwing. And same with Blockers..

Will take any suggestions.. ANd will edit. Sorry if someone has done this..


it souns good liek when a reciver panics because the defender is close and reacts to soon.but this woul dhave to require the defenderto be within a very close range for it to fire liek within 1 yard
 
Jonny do good
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Originally posted by gbnk82
Originally posted by Jonny do good

OK hears my suggestion..

A VA for defensive players called footsteps Each Point into this Gives the receiver -2% to catching the ball and running backs a -2% to fumbling. Qbs -2% to throwing. And same with Blockers..

Will take any suggestions.. ANd will edit. Sorry if someone has done this..


it souns good liek when a reciver panics because the defender is close and reacts to soon.but this woul dhave to require the defenderto be within a very close range for it to fire liek within 1 yard


I say 2-3 yards would be good.. Cause you would be scared if you knew you where gonna get smacked when you catch mking you drop it
 
Jonny do good
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New VA suggestion.. I'm not sure if there is already one like this but hears the idea....


Its called pursuit angle. Each point of pursuit angle gives you a +5% chance of getting to the ball carrier before he scores..
 
gbnk82
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Originally posted by Jonny do good
Originally posted by gbnk82

Originally posted by Jonny do good


OK hears my suggestion..

A VA for defensive players called footsteps Each Point into this Gives the receiver -2% to catching the ball and running backs a -2% to fumbling. Qbs -2% to throwing. And same with Blockers..

Will take any suggestions.. ANd will edit. Sorry if someone has done this..


it souns good liek when a reciver panics because the defender is close and reacts to soon.but this woul dhave to require the defenderto be within a very close range for it to fire liek within 1 yard


I say 2-3 yards would be good.. Cause you would be scared if you knew you where gonna get smacked when you catch mking you drop it


No if a reciver is 2-3 yards away from the Defender he has them beat that is a very nice gap between them
 
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TACKLING

Chop' Em Down

this would be something for CB's and weaker FS's, SS's

A player with this ability would have an improved chance of bringing down a bigger stronger opponent by cutting them at the knees. The trade off is that the player carrying the ball would have a very high chance of eeking out something between .5 and 2 extra yards (imagine them getting chopped and falling forward). There could also be a possibility based off of jumping, agility, vision, and maybe confidence, for the ball carrier to hurdle the attempted tackle and avoid it with a minimal slow down

The chance of the ball carrier avoiding the tackle could go down as the ability is lvl'd up, and the chance and amount of an extra yard gain would go down w/additional lvl's as well.

You could also just simplify it and make it be a bonus to making a successful diving tackle, but then I would think that is should be named "Holy Diver" b/c Dio is amazing.

On the flip side, there could be a VA to avoid these tackles or diving tackles. Something where a ball carrier hurdles a diving tackle...

Ok that's all.



 
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Originally posted by gbnk82
No if a reciver is 2-3 yards away from the Defender he has them beat that is a very nice gap between them


Only if the receiver is 2-3 yards past them, lol! It would have to be based on the position of the two players and the directions they are going.
 
Troymk1
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Originally posted by Troymk1
I think an interesting VA would be one that softened the out-of-position penalty for our players

This would simulate those players that truly do create matchup problems in the real NFL

HBs & TEs that can split out at WR
DEs that can play OLB.
OLs that can play TE or FB
FB at HB..
HB at QB (Wildcat)
WR at QB (Randle El)

Lets imagine that the worst penalty in the game is -50% (I have no idea what it actually is)

I foresee that a VA that cut the OOP penalty by 3 percentage points a level would be balanced. Giving up on other VAs to create matchup problems.

At level 15 it would cover a 45% penalty.

It would be up to Bort to balance this to his liking of course.

Ciao and thanks for listening


I believe this VA should be called "NEVER out of Position"
 
DiMo28
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Clock Manager needs to be reworked. 2 minutes in GLB is nothing so the time needs to be increased. 5% to catching or pass quality and give players a chance to run out of bounds to kill the clock and conserve time. Actually increasing catching or passing by themselves do nothing to manage the clock so it needs to be renamed to "Last Minute Hero" or something like that if players cannot be programmed to run out of bounds.
 
DiMo28
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I'd like to see Hard Count give also give the offensive team a small % chance to be offsides as well as the defense. Maybe 1% or 2% (a la Jump the Snap). Also, a successful Jump the Snap could cause the OL to false start.

How about a "Too Tall" VA for DL to knock down or tip passes? No one did it like "Too Tall" Jones!

I saw a suggestion for Sly Fox for QBs and I think this is a great one. For each level, 1% Vision reduction to all defenders on every play, +1 confidence. Make this one uber special. QB must be level 56+. Something for an older player to work toward.
 
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