Originally posted by DigitalDaggers
It does seem like fluid is a good system
i wonder how long it would take to create an ALG to rank all the teams in GLB from top to bottom...would likely be necessary for a fluid system...
The base is already there. Some of the firefox scripts are not that bad at predicting the games. I would take a teams average SP value, average age and average effective level, along with the teams lifetime regular season and playoff record. Or at least within the past 4 seasons. With a win being 1 point, a loss -1 point, a playoff win +5 points, playoff loss +1 point and winning the cup +10. The leagues would have to have hard value caps start each season to prevent what donkei is mentioning from repeating itself.
My own method I use is a teams SP value, anything within 50 is even. Anything between 50 and 80 is still good odds. 80 to 100, a tough match, 100 to 120 difference, gonna take some serious planning and luck, 120+ difference, good luck. Of course there are always aberrations. But, then when you add a teams average age to the total, it adjusts that difference up or down appropriately, and then the life time record of wins and loss's helps show a teams overall potential. IE even if a current WL team and a new owner were to start at the same time. The WL team would be ALOT higher ranked due to the win's, as they should be as they should know what they are doing. Though I just looked at teams recent history when judging them, not adding up wins and loss's etc.
Even with just the SP value, age, and effective level its not to bad of judge compared to the current system. The fluid system would allow teams to do what they want and play similar competition. And, once it was set, they should stay roughly against that same competition as they move up through the system. As if they are improving, they should advance. If they are not, then they will not as they do not deserve to. Win, move up, lose, you don't. And the level caps would keep poor level 70 teams from facing good level 46 teams etc.
It does seem like fluid is a good system
i wonder how long it would take to create an ALG to rank all the teams in GLB from top to bottom...would likely be necessary for a fluid system...
The base is already there. Some of the firefox scripts are not that bad at predicting the games. I would take a teams average SP value, average age and average effective level, along with the teams lifetime regular season and playoff record. Or at least within the past 4 seasons. With a win being 1 point, a loss -1 point, a playoff win +5 points, playoff loss +1 point and winning the cup +10. The leagues would have to have hard value caps start each season to prevent what donkei is mentioning from repeating itself.
My own method I use is a teams SP value, anything within 50 is even. Anything between 50 and 80 is still good odds. 80 to 100, a tough match, 100 to 120 difference, gonna take some serious planning and luck, 120+ difference, good luck. Of course there are always aberrations. But, then when you add a teams average age to the total, it adjusts that difference up or down appropriately, and then the life time record of wins and loss's helps show a teams overall potential. IE even if a current WL team and a new owner were to start at the same time. The WL team would be ALOT higher ranked due to the win's, as they should be as they should know what they are doing. Though I just looked at teams recent history when judging them, not adding up wins and loss's etc.
Even with just the SP value, age, and effective level its not to bad of judge compared to the current system. The fluid system would allow teams to do what they want and play similar competition. And, once it was set, they should stay roughly against that same competition as they move up through the system. As if they are improving, they should advance. If they are not, then they will not as they do not deserve to. Win, move up, lose, you don't. And the level caps would keep poor level 70 teams from facing good level 46 teams etc.