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Forum > Goal Line Blitz 2 > S32 Changelog Suggestions
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Raid
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Originally posted by bhall43
Anyone else notice that Pass Block tech doesnt seem to have any advantage past around 50? Like the difference between 50 and 90 you couldnt tell the difference it seems.


Yup, this guy is 'decent' at pass blocking and total ass at run blocking:

https://glb2.warriorgeneral.com/game/player/262774
Edited by Raid on Jul 7, 2018 13:23:39
Edited by Raid on Jul 7, 2018 13:23:17
 
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Originally posted by Raid
Yup, this guy is 'decent' at pass blocking and total ass at run blocking:

https://glb2.warriorgeneral.com/game/player/262774


He needs more intimidation.
 
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Guys, blitzing at Vet needs buffed, not nerfed.

Also we need more defensive plays to counter OP offensive combos and full respecs.
 
_OSIRIS_
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Sim changes
- Fixed an issue with blitzing against rushing plays
- Greatly increased ability to catch in traffic, based on how long ball has been in air (short flight duration easier to catch than longer duration)
- Greatly increased chemistry gain for the first 20 days of the season
- Rattled effect now increases pressure felt by QB instead of holding in blockers, Toughness counteracts rattled
- Tunnel Vision now halves blocker technique rolls
- Decreased overall punt velocity

Added some new plays to help fill out the formation we added last season:
Shotgun Spread HB Weak Outside https://glb2.warriorgeneral.com/images/tactics/offense_plays/556.gif
Shotgun Spread HB Pitch Right https://glb2.warriorgeneral.com/images/tactics/offense_plays/557.gif
Shotgun Spread HB Counter Off Tackle https://glb2.warriorgeneral.com/images/tactics/offense_plays/558.gif
Shotgun Spread QB Rollout Right https://glb2.warriorgeneral.com/images/tactics/offense_plays/559.gif
Shotgun Spread QB Rollout Left https://glb2.warriorgeneral.com/images/tactics/offense_plays/560.gif
Shotgun Spread QB Draw https://glb2.warriorgeneral.com/images/tactics/offense_plays/561.gif
Shotgun Spread PA Comebacks https://glb2.warriorgeneral.com/images/tactics/offense_plays/562.gif
Shotgun Spread HB Screen Right https://glb2.warriorgeneral.com/images/tactics/offense_plays/563.gif
Singleback PA Boot Y-Sail https://glb2.warriorgeneral.com/images/tactics/offense_plays/564.gif
Singleback PA Deep In https://glb2.warriorgeneral.com/images/tactics/offense_plays/565.gif
 
_OSIRIS_
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I like all but the CIT change quite a bit. Most if the offensive plays look rubbish.

Still not a competent way to call defenses. Defensive playcalling is still complete garbage.

Why offensive plays that don't look like they will work? I personally would like to see some more non zone and cloud plays on defense.

 
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- Fixed an issue with blitzing against rushing plays

Thanks
 
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- Greatly increased chemistry gain for the first 20 days of the season
Bretto can stop crying now.

- Rattled effect now increases pressure felt by QB instead of holding in blockers, Toughness counteracts rattled
_OSIRIS_ can stop crying now
 
Corndog
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Originally posted by _OSIRIS_
Why offensive plays that don't look like they will work?


Because making every play a slightly different version of TE Drive is dumb?
 
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Why are they even making new PA plays? PA is instant sack now. It was great the 1st season they implemented PA...I used it all the time. Now the CBs never bite.
 
_OSIRIS_
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Originally posted by Galactic Empire
- Greatly increased chemistry gain for the first 20 days of the season
Bretto can stop crying now.

- Rattled effect now increases pressure felt by QB instead of holding in blockers, Toughness counteracts rattled
_OSIRIS_ can stop crying now


Both great changes.
 
_OSIRIS_
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Originally posted by Corndog
Because making every play a slightly different version of TE Drive is dumb?


Yes but people might actually call them. As it is you are mostly wasting your time with these. Some routes work well and some just don't.

I personally have had little to no success with shotgun runs. But maybe there are some diamonds in the rough but I am not too optimistic.
 
Corndog
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Originally posted by _OSIRIS_
Yes but people might actually call them. As it is you are mostly wasting your time with these. Some routes work well and some just don't.

I personally have had little to no success with shotgun runs. But maybe there are some diamonds in the rough but I am not too optimistic.


Hence, why I generally meet calls for new plays with a big eyeroll. People don't want more plays, they want more versions of the same handful of plays. It's at the point where if they aren't just copies of those handful of plays, people instantly complain about them in the forum without even trying them.
 
_OSIRIS_
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Originally posted by Corndog
Hence, why I generally meet calls for new plays with a big eyeroll. People don't want more plays, they want more versions of the same handful of plays. It's at the point where if they aren't just copies of those handful of plays, people instantly complain about them in the forum without even trying them.


DPC. Let us draw up to three custom defensive plays per user and you will never have to make another defensive play.

If not just keep pumping them out. If one out of ten is useful then it is a success.

I completely understand your eye roll but it gives users something fresh to tinker with.
 
Bretto007
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Originally posted by Galactic Empire
- Greatly increased chemistry gain for the first 20 days of the season
Bretto can stop crying now.

- Rattled effect now increases pressure felt by QB instead of holding in blockers, Toughness counteracts rattled
_OSIRIS_ can stop crying now



Not everyone on here just has multi accounts to fill their rosters. Chemistry improvements help the non multi account universe.


Thank you developers for listening to the concern and implementing a solution. I will now commence sending hundreds of dollars to your company via paypal.

 
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Originally posted by _OSIRIS_
Sim changes

- Tunnel Vision now halves blocker technique rolls


I like all the changes but this. Blitzing at vet needs to be better and not worse, including TV... I guess we will have to see how this plays out, but my first reaction is "Uggg".

We need more defensive plays and full respecs, please.



 
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