Originally posted by TehKyou
I thought agility already played a role in their [HF, Juke] success. I think adding a balance penalty to being faked out makes perfect sense. I would add a fumble protection penalty when faking as well, but people wouldn't like that.
Originally posted by Bort
Spin uses agility to determine its success rate, but it's really the only one.
http://goallineblitz.com/game/forum_thread.pl?thread_id=3629679&page=16#31915680
I thought agility already played a role in their [HF, Juke] success. I think adding a balance penalty to being faked out makes perfect sense. I would add a fumble protection penalty when faking as well, but people wouldn't like that.
Originally posted by Bort
Spin uses agility to determine its success rate, but it's really the only one.
http://goallineblitz.com/game/forum_thread.pl?thread_id=3629679&page=16#31915680