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Forum > Goal Line Blitz > Elusive pathing and vision discussion (with a foreword about spin)
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Nyr3270
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Originally posted by TehKyou
I thought agility already played a role in their [HF, Juke] success. I think adding a balance penalty to being faked out makes perfect sense. I would add a fumble protection penalty when faking as well, but people wouldn't like that.


Originally posted by Bort
Spin uses agility to determine its success rate, but it's really the only one.


http://goallineblitz.com/game/forum_thread.pl?thread_id=3629679&page=16#31915680
 
Deathblade
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Originally posted by TehKyou
I thought agility already played a role in their success. I think adding a balance penalty to being faked out makes perfect sense. I would add a fumble protection penalty when faking as well, but people wouldn't like that.


The problem is that there actually isn't any "faking"...it is just everyone else falling down.

You could theoretically do it with Spin though.
 
HEY YOU GUYS
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Originally posted by kurieg
Evidently only for the slow.


Evidently for the person who has never built a HB.
 
Deathblade
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Originally posted by Nyr3270
http://goallineblitz.com/game/forum_thread.pl?thread_id=3629679&page=16#31915680


In regards to breaking tackles...
 
Bukowski
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Originally posted by kurieg
Originally posted by Phil Jackson

for a fucking combo back or power back yes, what do you not get about this?

Just because it doesn't work in the current sim doesn't mean it shouldn't.


61 Strength is retarded for a combo or power back. It's not even worth mentioning.


Do you have an Elusive Back? No, right?
 
jdbolick
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Originally posted by jrry32
The problem with that is that before a RB gets those SAs, they are useless, that's why agility should give them an inherent ability to fake. My power RB with no SAs can break like 90 tackles in 90 carries but an elusive guy can't use his agility to make people miss until he gets SAs?

I don't know how many times I have to explain this before it sinks in. Yes, an elusive back can create extra yards without ever faking anyone. You see it on practically every punt return. Backs can create yards by moving away from defenders and creating space, forcing those defenders to adjust their angles, something that can lead to those defenders slowing down if they don't have sufficient agility to make the course correction.
 
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Originally posted by kurieg
61 Strength is retarded for a combo or power back. It's not even worth mentioning.


Do you keep missing the (+) next to that?

Obviously a combo is going to at least have 68 and a power at least 73 and both will have EQ in it.
 
blln4lyf
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Originally posted by jrry32
Originally posted by jdbolick

Instead of adding an inherent ability to fake, what about if Head Fake and Juke could be affected by agility itself? Maybe it could work in conjunction with the carrying attribute, or perhaps it could be an "or" situation where the highest of the two is used for the roll. That and continued improvement of pathing would make agility a lot more attractive.


The problem with that is that before a RB gets those SAs, they are useless, that's why agility should give them an inherent ability to fake. My power RB with no SAs can break like 90 tackles in 90 carries but an elusive guy can't use his agility to make people miss until he gets SAs? Does that not seem messed up? Strength gives you an inherent ability to break tackles but agility shouldn't give you an inherent ability to fake guys?


I honestly think he just doesn't get it, or that the sim has led him to believe that it is working as intended. The sim has had faking as only possible through a SA forever that it seems like he does not grasp that even a 4 month old baby can attempt a fake and that it should be inherent at a small effectiveness.
 
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I'm going to hurdle over the defense right into the endzone.
 
Nyr3270
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Originally posted by Deathblade
Originally posted by Nyr3270

http://goallineblitz.com/game/forum_thread.pl?thread_id=3629679&page=16#31915680


In regards to breaking tackles...


Aah, my bad. I thought it was in firing, not success. Thanks.

Edit: And evidently I can't read a quote.
Edited by Nyr3270 on Dec 30, 2009 20:55:11
 
kurieg
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Originally posted by Phil Jackson
Evidently for the person who has never built a HB.


So I haven't coached a pile of them?

Virtually every check in this game is a multi-attribute one aside from maybe Vision checks.
 
bhall43
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Originally posted by bhall43
i have to ask...why would they even need soft capped strength if their main goal is to run away from defenders?o_O


seriously...i see all these guys mentioning that strength shouldn't play a role in anything for elusives...yet they still think they should first cap it at least? why? whats the point?

 
Bukowski
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Of course someone that doesn't build RBs, would expect them to need ridiculous attributes, just to not fumble the damn ball.

If I had to guess, sounds like a Defensive Coordinator, tbh.
 
Bukowski
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Originally posted by kurieg
Originally posted by Phil Jackson

Evidently for the person who has never built a HB.


So I haven't coached a pile of them?

Virtually every check in this game is a multi-attribute one aside from maybe Vision checks.


But you haven't built one.

You don't know how hard it is to make one successful, without needing 70 fucking strength.
 
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Originally posted by Bukowski
Do you have an Elusive Back? No, right?


He clearly doesn't understand how to build oneOriginally posted by kurieg
So I haven't coached a pile of them?

Virtually every check in this game is a multi-attribute one aside from maybe Vision checks.


48 Str, 68 +carry and coverup SHOULD BE PLENTY for an ELUSIVE HB. They should clearly still fumble, but not be fumble machines.
Edited by Phil Jackson on Dec 30, 2009 20:55:40
 
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