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Forum > Goal Line Blitz 2 > Vet Ladder Talk 8/12
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TDiddy8701
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Originally posted by Spastic_Cowboy
You'd definitely rather play Bronx now while most of the receivers have low Chem.


No, eff the ladder... I'm a competitor. I'd rather play them when both teams are at 100 chem and at their best

Corndog, fix the d@mn chemistry already
 
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Originally posted by TDiddy8701
No, eff the ladder... I'm a competitor. I'd rather play them when both teams are at 100 chem and at their best

Corndog, fix the d@mn chemistry already


Ah fair enough. But you do get a good chance to be the guy to end the long winning streak.
 
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Originally posted by TDiddy8701


Corndog, fix the d@mn chemistry already


He already explained why he isn't changing chemistry.
 
Xars
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Well DD has had 11 scrims against LZ Boys in the last few days. I guess a 9-2 record isn't bad.

But 36 INTs is just freaking ridiculous.

Good lord!
 
Xars
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Originally posted by TDiddy8701
No, eff the ladder... I'm a competitor. I'd rather play them when both teams are at 100 chem and at their best

Corndog, fix the d@mn chemistry already


I agree, but until it's changed you know the rules. {And it's not likely to change.}

I've become a one-agent team (mostly). How you respond is up to you.

 
Rob.
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Originally posted by Xars
I agree, but until it's changed you know the rules. {And it's not likely to change.}

I've become a one-agent team (mostly). How you respond is up to you.



One agent teams are the way to go and Corndog confirmed it. No reason to keep a team at vet after your players start hitting legend.
 
TxSteve
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Originally posted by TDiddy8701
No, eff the ladder... I'm a competitor. I'd rather play them when both teams are at 100 chem and at their best

Corndog, fix the d@mn chemistry already


End of last season weren't you praying you wouldn't face Bronx?? Lol
 
Corndog
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Originally posted by Rob.
One agent teams are the way to go and Corndog confirmed it. No reason to keep a team at vet after your players start hitting legend.


lolwat
 
Xars
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Originally posted by Rob.
One agent teams are the way to go and Corndog confirmed it. No reason to keep a team at vet after your players start hitting legend.


Originally posted by Corndog
lolwat


It's the unintended consequence of Chemistry.

 
Xars
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Originally posted by TxSteve
End of last season weren't you praying you wouldn't face Bronx?? Lol


To be fair to TDiddy (why I feel obligated I'm not sure), but at the end of last season Bronx had a massively understated ELO. His concern was losing to them as a Pro team (with a lower ELO).

I don't find his statements that conflicting.

He wants to play them when both teams are at Vet and have full Chem. That isn't unreasonable.
 
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Originally posted by Xars
Well DD has had 11 scrims against LZ Boys in the last few days. I guess a 9-2 record isn't bad.

But 36 INTs is just freaking ridiculous.

Good lord!


Zone!
 
Corndog
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Originally posted by Xars
It's the unintended consequence of Chemistry.


It's mostly the unintended consequence of overreacting.
 
Xars
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Originally posted by Xars
It's the unintended consequence of Chemistry.


Originally posted by Corndog
It's mostly the unintended consequence of overreacting.


Who like seeing QB handoff miscues at Vet due to 50 Chemistry? I guess just you.

Call it whatever you want but when you're trying to compete for the #1 Ladder trophy in Vet every game matters. And losing an early one because of a QB at 50 Chem sucks.

At least we (some of us) think it does.

Feel free to continue to disagree.
 
Jagat0r
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-Whats the theory on the botched snaps and botched handoffs anyhow, are we assuming that teams dont practice these exchanges at all? We didnt see Peyton Manning fumbling around learning to take snaps and make handoffs when he made the move from Indy to Denver, they worked that out in camp, same can be said for most new QB/C and QB/HB exchanges.

-On a med contract it takes players anywhere between 13-17 games to achieve full chemistry and even on a high contract it takes about 10 games to do so thats 6-9 league games that can be effected. Despite the company line that ladder trophies are meaningless, losing some of those league games due to chemistry issues, whether it be from trying to improve your roster or for replacing inactives, deserters etc, can be discouraging to say the least. Would it not make sense to increase the speed in which players gain chemistry so it only effects a handful of games and not half a season especially as they become more experienced (aka higher tier)?

-This absolutely does lead to the belief that single agent teams have an advantage, they completely control their own chemistry like no multi-agent team possibly can.
 
Corndog
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Originally posted by Jagat0r
-This absolutely does lead to the belief that single agent teams have an advantage, they completely control their own chemistry like no multi-agent team possibly can.


Oh, single agent teams do have a lot of advantages.

If you're doing it for the sole reason of avoiding a 5% penalty to attributes for a third of a season on a handful of players every few seasons, you are overreacting.
 
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