User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > Season 17 Vet Discussion - Madcow talking to Madcow
Page:
 
Absolut Zero
offline
Link
 
Woh, ASU demolishes Fire Breathing Sharks. 7.7 yards per carry, all 3 rushers have 100+ rushing yards.

This play is hilarious, QB refuses to throw to either of the triple covered players and the 8 man protection finally breaks down.
http://glb2.warriorgeneral.com/game/replay/191665/1114358

Tick 89 sack.
 
Mysterio
offline
Link
 
Welp
 
Rob.
offline
Link
 
Rushing is OP
 
Absolut Zero
offline
Link
 
I don't think we can make fun of GE for at least a day.
 
Mysterio
offline
Link
 
Originally posted by Absolut Zero
I don't think we can make fun of GE for at least a day.


He earned this one. GJ GE you p much outgameplanned me on every situation
 
jfbueno
offline
Link
 
Sharks will never learn it seems. Ran cat blitz 2 roll all game against their last loss to a run only team, too.
 
Absolut Zero
offline
Link
 
Originally posted by jfbueno
Sharks will never learn it seems. Ran cat blitz 2 roll all game against their last loss to a run only team, too.


They do toss out a ton of scrimmages though as a way to help gameplan for an opponent. They scrimmed Mannheim yesterday. So that strategy surprises me.
 
Link
 
Originally posted by Mysterio
He earned this one. GJ GE you p much outgameplanned me on every situation


GG Virgins.

BOOM!

Although my "running up the middle against Edge 2 Buzz" pretty much sucked ass. I mean look at this play. This should go for 8 yards every time. We are talking about 6 blockers against 3 DL and a LB. The "shed blocking" in GLB2 is ridiculous. Although my defenders do the same thing.

http://glb2.warriorgeneral.com/game/replay/191668/1121107

I got most of my yards on tosses. Think I figured out how to build a QB so he doesn't get sacked before pitching the ball on 4 WR Spread Toss.

http://glb2.warriorgeneral.com/game/replay/191668/1121364
Edited by Galactic Empire on Jun 2, 2015 11:42:52
Edited by Galactic Empire on Jun 2, 2015 11:40:58
Edited by Galactic Empire on Jun 2, 2015 11:40:42
 
Link
 
Oh...and I do believe my "cut a LB and add 2 rookie offensive players to add depth" worked. My TEs and OL are getting much needed rest now. I just put my rookie WR on the side that I never run to just so he can take up a position. He was in on 62 out of 67 plays.

Although my rookie OT got revcaked 5 times, he was in on 29 plays.
Edited by Galactic Empire on Jun 2, 2015 11:47:50
Edited by Galactic Empire on Jun 2, 2015 11:47:10
 
Lokiness
offline
Link
 
Getting revcaked 5 times in 29 plays as an OT crippled your offense, maybe your other OTs rested a bit but 5 on 29 plays is way too much and not worth the rest you other OTs got.

It's quite possible the WR helped though, if the times he got revcaked didn't influenced your offensive display at all, which I won't verify.

Still not convinced by your call.

Congrats for your win btw.
 
Absolut Zero
offline
Link
 
Originally posted by Galactic Empire
Although my "running up the middle against Edge 2 Buzz" pretty much sucked ass. I mean look at this play. This should go for 8 yards every time. We are talking about 6 blockers against 3 DL and a LB. The "shed blocking" in GLB2 is ridiculous. Although my defenders do the same thing.

http://glb2.warriorgeneral.com/game/replay/191668/1121107


The Center and Left Guard should go sit in a corner and think about what they did.

Originally posted by Galactic Empire
I got most of my yards on tosses. Think I figured out how to build a QB so he doesn't get sacked before pitching the ball on 4 WR Spread Toss.

http://glb2.warriorgeneral.com/game/replay/191668/1121364


Could just be luck? Thought TxSteve did some tests and there was nothing in the QB build that could speed up pitches. I'd love a pitch play that didn't even have the Guard pull. Most of the time the Guard pulling is useless anyways. Either peels back and blocks the DT anyways, or gets caught in traffic and blocks nobody.
 
DeeVee8
Bucc'd Up
offline
Link
 
You can't spell "Galactic Empire" without "acclimate".

GJ GE


Edited by Dee. on Jun 2, 2015 12:09:30
Edited by Dee. on Jun 2, 2015 12:08:41
 
TxSteve
Not A Mod
offline
Link
 
on stunners - analyzed footwork and sprinting -- no difference. Also couldn't see that quickness added anything. Only benefit was a 1 tick sooner pitch when 1st step fired.
 
Kayoh
offline
Link
 
Originally posted by Galactic Empire
Although my "running up the middle against Edge 2 Buzz" pretty much sucked ass. I mean look at this play. This should go for 8 yards every time. We are talking about 6 blockers against 3 DL and a LB. The "shed blocking" in GLB2 is ridiculous. Although my defenders do the same thing.

http://glb2.warriorgeneral.com/game/replay/191668/1121107


how little attention do you pay? Literally 5 pages back...

Originally posted by Kayoh
all this discussion yet nobody has mentioned that a team with an all superstar OL and a pair of superstar RBs averaged less than 5 yards per carry on INSIDE RUNS against 3-2-6 edge 2 buzz.


referring to our game against No Name: http://glb2.warriorgeneral.com/game/game/190993

25 instances of inside runs vs. 2-3-6 edge 2 buzz, averaged 4.7 ypc on those runs
 
Link
 
Originally posted by Lokiness
Getting revcaked 5 times in 29 plays as an OT crippled your offense, maybe your other OTs rested a bit but 5 on 29 plays is way too much and not worth the rest you other OTs got.

It's quite possible the WR helped though, if the times he got revcaked didn't influenced your offensive display at all, which I won't verify.

Still not convinced by your call.

Congrats for your win btw.


That LB pretty much wasn't doing squat, as you can see from my defensive performance. So any help I can get on offense was worth it.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.