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Forum > Goal Line Blitz > Elusive pathing and vision discussion (with a foreword about spin)
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Bort
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Originally posted by jdbolick
maybe it has something to do with the HB moving horizontally or not having much speed at that point, since momentum is a known factor.


Probably quite likely. CB's do tend to get trucked when they are tackling further down field.
 
jdbolick
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Instead of adding an inherent ability to fake (horrible, horrible idea), what about if Head Fake and Juke could be affected by agility itself? Maybe it could work in conjunction with the carrying attribute, or perhaps it could be an "or" situation where the highest of the two is used for the roll. That and continued improvement of pathing would make agility a lot more attractive.
 
Nyr3270
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Originally posted by MRIGUY
we both know carrying does more than just that.


Originally posted by Stobie
Carrying : Does your RB fumble a lot? Higher carrying skill will help him hold on to the ball when hit hard, including during a catch attempt. Higher carrying will also help him break tackles more easily, and use abilities such as head fake and juke more effectively.


http://goallineblitz.com/game/forum_thread.pl?thread_id=3229896
 
kurieg
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Originally posted by Phil Jackson
Can you seriously not understand this?


Holy non sequitor batman
Edited by kurieg on Dec 30, 2009 20:49:10
 
HEY YOU GUYS
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Originally posted by tautology
Do you think Metcalf ever hit the weight room?

Strength below a certain level ought to have some negative consequences.

It's up to the agent to decide if they are better off getting morte speed/agility etc, or some strength to offset those consequences.


JMO.



And I don't think 61 + str resembles anything like what an elusive back should look like.

Softcapped is all they should need.
 
TyrannyVaunt
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Originally posted by kurieg
Originally posted by TyrannyVaunt

Sorry I looked at Quick Cut and edited it to 5.


Still not enough. Quick Cut should be a gigantic staple of the build. Originally posted by Phil Jackson

Why does an elusive need strength? I don't care about reasonable numbers what the hell is it going to do for the build?


Hold onto the football because you WILL get hit by D-linemen and LBs every once in a blue moon?


Dude you have a LVL 1 HB. Try building a HB with the build I laid out. You don't have enough SP my man.
 
Bukowski
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Originally posted by tautology
Originally posted by Bukowski

Originally posted by kurieg


Originally posted by Bukowski



That is what Carrying is for, no?


Carrying is for knowing where to shift the ball, which arm to hold onto it with, when to double wrap it.

Strength is for all of that to matter at all.


You said holding on to the ball, which is what I was taught that Carrying is for - fumble protection.

Are we adding Strength just to add it?


Do you think Metcalf ever hit the weight room?

Strength below a certain level ought to have some negative consequences.

It's up to the agent to decide if they are better off getting morte speed/agility etc, or some strength to offset those consequences.


JMO.



But I'm not talking about a RB without Strength and Carrying.

I'm talking about one with a decent amount of Strength, with high Carrying. He shouldn't be a fumble machine.
 
bhall43
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Originally posted by TyrannyVaunt
Pure Elusive (Strengthless) aka Reggie Bush, Eric Metcalf
Atts = 125 Speed, 80 Agility, 68 Carrying, 68 Vision, 48 Stamina, 48 Confidence, 48 Strength
VA's = Quick Feet, Clever Instincts, Slippery, Clutch
SA's = Quick Cut 5, Head Fake 9 Juke 9, Slippery 9
AEQ = 40% Fake

There is no way you can bump Strength to 70 on that type of build.


what is this guys catching? I mean...thats what these backs you keep talking about really are/were...change of pace receiving backs.
 
blln4lyf
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Originally posted by Bort
Originally posted by jdbolick

maybe it has something to do with the HB moving horizontally or not having much speed at that point, since momentum is a known factor.


Probably quite likely. CB's do tend to get trucked when they are tackling further down field.


What part? Because by the time HB's get to the outside they are normally full speed, so I assume you mean moving horizontally?
 
Robbnva
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Originally posted by Bort
How bout if I just copy Tea Baggins' current build to my dev server? I'd say he's pretty much been the epitome of "elusive" back for a while, no?

I could make the generic posted HB as well, and test him out.

In any case, I've got a few things added to my "things to try" list that I keep.


I will buy more flex if you PM me his build
 
kurieg
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Originally posted by jdbolick
Instead of adding an inherent ability to fake (horrible, horrible idea), what about if Head Fake and Juke could be affected by agility itself? Maybe it could work in conjunction with the carrying attribute, or perhaps it could be an "or" situation where the highest of the two is used for the roll. That and continued improvement of pathing would make agility a lot more attractive.


Pretty sure agility does matter, as the SAs say it does, anyway
 
blln4lyf
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Originally posted by jdbolick
Instead of adding an inherent ability to fake what about if Head Fake and Juke could be affected by agility itself? Maybe it could work in conjunction with the carrying attribute, or perhaps it could be an "or" situation where the highest of the two is used for the roll. That and continued improvement of pathing would make agility a lot more attractive.


It does already, me thinks.
 
kurieg
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Originally posted by Bukowski
But I'm not talking about a RB without Strength and Carrying.

I'm talking about one with a decent amount of Strength, with high Carrying. He shouldn't be a fumble machine.


48 Strength is shit.
 
HEY YOU GUYS
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Originally posted by kurieg
Holy non sequitor batman


Str is to avoid fumbles and carry is to hold onto the ball.

You've created quite a conundrum
 
Bukowski
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Originally posted by kurieg
Originally posted by Bukowski

But I'm not talking about a RB without Strength and Carrying.

I'm talking about one with a decent amount of Strength, with high Carrying. He shouldn't be a fumble machine.


48 Strength is shit.


You can't build a real elusive back, if you need a ton of fucking strength.

It is hard enough to build an elusive back. I don't think you get that.

If Elusive Backs need 70 Strength not to fumble, then there is NO reason to ever build one.
Edited by Bukowski on Dec 30, 2009 20:51:17
 
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