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Forum > Goal Line Blitz > Elusive pathing and vision discussion (with a foreword about spin)
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TehKyou
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Well, on the note of the Spin discussion leading towards Elusive Backs now causing balance penalties when they successfully fake someone (which makes sense). Something for the defenders, how about making the back slightly more prone to fumbling when he's tackled mid-fake, as in the defender resists the fake and aims for the ball. Or say the Rip the Ball VA is changed to activate when tackling someone who is performing a fake.

Like knocking the ball out of their hands, if possible giving the fumbler a chance to recover.
 
blln4lyf
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Originally posted by jdbolick


Originally posted by blln4lyf

Attempting a fake=/=being able to fake a defender.

Can you imagine the holy forum hell that would result if HBs suddenly started pausing because they kept trying and failing to fake defenders? Better to leave well enough alone.


HB's don't really pause when attempting a fake currently in the sim.
 
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Originally posted by Deathblade
Elusives should be able to do this:
http://www.youtube.com/watch?v=8PBvOxicz-0


it would seem they have the kick off part down
 
tautology
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Originally posted by Bukowski
Yeah, and that is a problem.

There should be a place in this game for Agility specializing RBs, but there isn't.

Whenever you hear about an Agility back, you hear shortly after about them switching their EQ back to Speed.




This is the mainpoint.


Right now the elusive guys are really just speed guys running on power running, but fast as hell so that they can take advantage of their fackes. They don't have to be strong.


The combo guys are much closer to PBs with speed.

The really elusive guy (Like Tea Baggins back in the "death Ray" days) who give a limp leg, juke, cut, then dart away in a spin...those are the guys that don't really exist.

 
Nuge20
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Originally posted by Deathblade
Elusives should be able to do this:
http://www.youtube.com/watch?v=8PBvOxicz-0


elusives do that, except behind the LOS
 
bhall43
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Originally posted by kurieg
As long as you take a massive energy and morale hit every time you get Big Hit by a triple digit strength D-linemen, then I guess I"m ok, though, with 48 Strength.


word to this.
 
TyrannyVaunt
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Originally posted by AngryDragon
Until Barry Sanders last season he always got dragged down from behind due to running out of gas at the end of his amazing runs. I think he was always considered quick but not blazing fast.

I agree that the current best elusive backs have 120 speed and 74 to 80 agility but I think the average builder considers an elusive back to be a little slower. So they build that way.


Exactly. Chris Johnson is not a Zig/Zag back. He runs between the tackles, makes a quick cut and boom. TD. Same as with Jamaal Charles.

Agreed that Metcalf's numbers could probably be more along the lines of 115/90? I don't think he would be Barry Sanders who is easily 100 Agility.
 
Dpride59
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Originally posted by DL24
Are you serious?


That is how it works currently. What don't you get?
 
HEY YOU GUYS
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Originally posted by DL24
Are you serious?


Are you?

You just have "Combo Back" tunnel vision when trying to think of AN ELUSIVE HB.
 
kurieg
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Originally posted by Bukowski
You said holding on to the ball, which is what I was taught that Carrying is for - fumble protection.

Are we adding Strength just to add it?


Carrying is a skill for holding onto the ball.

Strength is a physical attribute that helps you shrug off other people's attempts to rip the ball away from you.

Can you seriously not understand this?
 
Bukowski
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Originally posted by tautology
Originally posted by Bukowski

Yeah, and that is a problem.

There should be a place in this game for Agility specializing RBs, but there isn't.

Whenever you hear about an Agility back, you hear shortly after about them switching their EQ back to Speed.




This is the mainpoint.


Right now the elusive guys are really just speed guys running on power running, but fast as hell so that they can take advantage of their fackes. They don't have to be strong.


The combo guys are much closer to PBs with speed.

The really elusive guy (Like Tea Baggins back in the "death Ray" days) who give a limp leg, juke, cut, then dart away in a spin...those are the guys that don't really exist.



Right.

We need more build-diversity, and RB is a great place to start.
 
HEY YOU GUYS
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Originally posted by kurieg
Carrying is a skill for holding onto the ball.

Strength is a physical attribute that helps you shrug off other people's attempts to TACKLE YOU.



Can you seriously not understand this?
 
MRIGUY
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Originally posted by kurieg
Carrying is a skill for holding onto the ball.

Strength is a physical attribute that helps you shrug off other people's attempts to rip the ball away from you.

Can you seriously not understand this?


we both know carrying does more than just that.
 
Bukowski
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Originally posted by kurieg
Originally posted by Bukowski

You said holding on to the ball, which is what I was taught that Carrying is for - fumble protection.

Are we adding Strength just to add it?


Carrying is a skill for holding onto the ball.

Strength is a physical attribute that helps you shrug off other people's attempts to rip the ball away from you.

Can you seriously not understand this?


I don't see that under the attribute description under RB skill points.

This is GLB, not real life. Big difference.

I'm sure Strength does help with fumble protection, but you're talking about needing Strength just to need it. If you have enough Carrying/Cover Up, you shouldn't be fumble prone, just because you don't have 68 Strength.

Otherwise, what is the point of making Elusive Backs?
 
tautology
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Originally posted by Bukowski
Originally posted by kurieg

Originally posted by Bukowski


That is what Carrying is for, no?


Carrying is for knowing where to shift the ball, which arm to hold onto it with, when to double wrap it.

Strength is for all of that to matter at all.


You said holding on to the ball, which is what I was taught that Carrying is for - fumble protection.

Are we adding Strength just to add it?


Do you think Metcalf ever hit the weight room?

Strength below a certain level ought to have some negative consequences.

It's up to the agent to decide if they are better off getting morte speed/agility etc, or some strength to offset those consequences.


JMO.

 
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