Originally posted by Corndog
I'd be more open to the idea, but also not entirely, because some of the same reasons you're not allowed to make players of any levels still applies.
Being able to rapidly churn out max level players to test them side by side greatly lowers barriers to "figuring out" the game. Considering most of what the game offers is in figuring out stuff, "any level players" equates to "lots of fun real fast, then lose interest". It's basically asking for cheat codes, which are a lot of fun for a short time but quickly trivializes the game.
What if you do something similar to the free players on GLB One? Can't make a free player of a position that isnt' in high demand. IE Can't convert a pickup player unless there's high demand.
I'd be more open to the idea, but also not entirely, because some of the same reasons you're not allowed to make players of any levels still applies.
Being able to rapidly churn out max level players to test them side by side greatly lowers barriers to "figuring out" the game. Considering most of what the game offers is in figuring out stuff, "any level players" equates to "lots of fun real fast, then lose interest". It's basically asking for cheat codes, which are a lot of fun for a short time but quickly trivializes the game.
What if you do something similar to the free players on GLB One? Can't make a free player of a position that isnt' in high demand. IE Can't convert a pickup player unless there's high demand.
Edited by Adderfist on Jul 2, 2021 13:57:19




as a browns fan this kinda hurts lol
























