Originally posted by Xars
- Added a "Dismiss All" button for pickup games at the top of the player page
- Added check boxes on playbook and tactics list pages for quicker mass deletion of multiple items
- Broken tackle value in HoF and MVP calculations reduced for offense players (this only affects ranks going forward)
- Added trophies on player pages for All Star game appearances
- Strip Tech, Coverage Tech, Route Tech, Intimidation, and Pass Rush Deflecting (for DT/DE only) skill point costs reduced a bit. A script is currently processing to catch up any players who need extra SP refunded
- Reduced the base FG kicking distance a bit, but the maximum possible range is still the same (more emphasis on the range calculation is now placed on kick power)
- FG kick accuracy roll difficulty adjusted to better take into account how close or far the kick is from max range (short kicks easier, max kicks harder)
- Added two new SAs for QB: Thread the Needle (gives a bonus to targeted receiver's Catch in Traffic rolls) and Iron Grip (chance to not fumble when being sacked)
- Slightly increased the bonus from previously ran rushing plays toward play action fake chance
Woah! Best changelog in years!
- Added a "Dismiss All" button for pickup games at the top of the player page
- Added check boxes on playbook and tactics list pages for quicker mass deletion of multiple items
- Broken tackle value in HoF and MVP calculations reduced for offense players (this only affects ranks going forward)
- Added trophies on player pages for All Star game appearances
- Strip Tech, Coverage Tech, Route Tech, Intimidation, and Pass Rush Deflecting (for DT/DE only) skill point costs reduced a bit. A script is currently processing to catch up any players who need extra SP refunded
- Reduced the base FG kicking distance a bit, but the maximum possible range is still the same (more emphasis on the range calculation is now placed on kick power)
- FG kick accuracy roll difficulty adjusted to better take into account how close or far the kick is from max range (short kicks easier, max kicks harder)
- Added two new SAs for QB: Thread the Needle (gives a bonus to targeted receiver's Catch in Traffic rolls) and Iron Grip (chance to not fumble when being sacked)
- Slightly increased the bonus from previously ran rushing plays toward play action fake chance
Woah! Best changelog in years!






























