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Forum > Goal Line Blitz 2 > S41 Change Suggestions(New League format)
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vipermaw82
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Originally posted by o The Boss x
Not for specific duties but I still firmly believe CPU linemen are better at early tiers than human. Whether that’s due to the blocking sp cost changes forever ago or not remains a question.

We do see other CPU teams at lowers tiers w similar setups have an edge but not sure if I’d say it’s a huge advantage. It’s not unfair it’s smart if anything... but glb1 users are accustomed to dominating CPUs, when it doesn’t happen here they’re confused. CPUs are fine in balanced spots - especially in early tiers - it’s specialized roles (like blitzing LBs) where they are less effective.

The game is still predominantly about playcalling [to a scheme]. You can do that pretty easily early tiers with just a handful of human players - esp with the now available traits.

Back on topic tho I wouldn’t mind the game being condensed to 3 tiers I just don’t know how they’ll deal with current players and play knowledge. A lot of the game is read and react to how your players are doing, if one week my WR drops a pass I think ok I need to invest in pass-catching skills. The game loses its appeal to me if there’s no progression - newer players [and existing if we ever get another sim change] aren’t going to have the benefit of read-and-react building if they’re just given one huge lump of SP and AP.


I wouldnt mind 4 tiers then a "graduation" of sorts like college fb
 
o The Boss x
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Originally posted by o The Boss x
A lot of the game is read and react to how your players are doing, if one week my WR drops a pass I think ok I need to invest in pass-catching skills. The game loses its appeal to me if there’s no progression - newer players [and existing if we ever get another sim change] aren’t going to have the benefit of read-and-react building if they’re just given one huge lump of SP and AP.


Crazy for responding to myself but had a thought. It takes 4 seasons to reach vet. What if it took 2 and everything was accelerated 2x? 1500 SP a game etc. could maybe work.
 
_OSIRIS_
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Originally posted by vipermaw82
Not to be a dick, but arent you the one who keeps resetting and destroying new teams because you take advantage of the low teams with playcalling and only building the players to maximize the exploit?


I already mentioned why we reset. We happen to be in the reset league which are generally all teams that reset, the new teams are in the other league. We have the toughest SoS and take everyone’s best shot. Would it be any different if we advanced? We pretty much won every tier butrookie in our last two Vet run. If we went on another run we would blow teams out much worse with more SPs involved and actual players. How soon people forget.
 
_OSIRIS_
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And Boss is absolutely accurate on his take.
 
Raid
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Originally posted by _OSIRIS_
so I play very few new players.



Being in the reset tier doesn't proclude you from playing newbies, you had at least one in your conference, rch is fairly new and is still learning, a lot of people are. You're talking about not picking on brand newbies, but how long have you been playing this game? How many of those resetting teams are on their first reset, or have a bunch of new players on them? How many 'real games' do you play a season, honestly - ones you have to plan for.




Frankly, there isn't enough playerbase to keep you playing against people who could be a good matchup in rookie. There's not much a way for the Devs to just make more players. But, you're just taking advantage of the game as it is, and playing it in a way that makes it fun for you. There's a reason devs in single player games add an easy mode - so people can get satisfaction from a game even if they don't want to put a lot of effort into it. Competitive PvP games aren't supposed to be like that, though.
Edited by Raid on Aug 25, 2019 11:55:13
Edited by Raid on Aug 25, 2019 11:54:20
Edited by Raid on Aug 25, 2019 11:53:39
Edited by Raid on Aug 25, 2019 11:38:45
 
o The Boss x
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Since this is a suggestion thread, I'll throw some more in:

- Fix end of half/end of game tactics when timeouts are still available
- Fix play action issue where QB freezes
- Add a new SA or two, idgaf what it is just add anything
- Add New plays (Question: if we have PA now, what's stopping RPOs?)
- Allow chemistry to fill up faster or make signings of human players start ~70.
- Fix issue where teams can go over salary cap
- Revert back to (pre-lazy fix) where salaries differed between tiers
- Employ another mod that can at least respond to a support ticket or program a macro to do what DD does in 3 days. cc: "I lit the bort signal"
- Ironman league where players play both sides of the ball
- Fix the forums from displaying a "new" symbol when the "new" post is yourself
Edited by o The Boss x on Aug 25, 2019 12:24:42
 
_OSIRIS_
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Originally posted by Raid

Being in the reset tier doesn't proclude you from playing newbies, you had at least one in your conference, rch is fairly new and is still learning, a lot of people are. You're talking about not picking on brand newbies, but how long have you been playing this game? How many of those resetting teams are on their first reset, or have a bunch of new players on them? How many 'real games' do you play a season, honestly - ones you have to plan for.




Frankly, there isn't enough playerbase to keep you playing against people who could be a good matchup in rookie. There's not much a way for the Devs to just make more players. But, you're just taking advantage of the game as it is, and playing it in a way that makes it fun for you. There's a reason devs in single player games add an easy mode - so people can get satisfaction from a game even if they don't want to put a lot of effort into it. Competitive PvP games aren't supposed to be like that, though.


I game plan every single game other than CPUs. I am probably the least lazy person in this game. I have proof if it makes you feel better. Truth is I win at every level of this game and have for a very long time. Am I supposed to feel bad for out working everyone? You have it seriously twisted. Every team eventually comes through rookie and I play them all. Unlike playing one or two competitive games a season on my way to vet.

Do you outwork me? Seriously?
 
_OSIRIS_
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Originally posted by o The Boss x
Since this is a suggestion thread, I'll throw some more in:

- Fix end of half/end of game tactics when timeouts are still available
- Fix play action issue where QB freezes
- Add a new SA or two, idgaf what it is just add anything
- Add New plays (Question: if we have PA now, what's stopping RPOs?)
- Allow chemistry to fill up faster or make signings of human players start ~70.
- Fix issue where teams can go over salary cap
- Revert back to (pre-lazy fix) where salaries differed between tiers
- Employ another mod that can at least respond to a support ticket or program a macro to do what DD does in 3 days. cc: "I lit the bort signal"
- Ironman league where players play both sides of the ball
- Fix the forums from displaying a "new" symbol when the "new" post is yourself


I like all but the chemistry one. I like it to start at 50 and recover faster. Unfortunately it is needed to detour certain behaviors.
 
Raid
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Originally posted by _OSIRIS_
I game plan every single game other than CPUs. I am probably the least lazy person in this game. I have proof if it makes you feel better. Truth is I win at every level of this game and have for a very long time. Am I supposed to feel bad for out working everyone? You have it seriously twisted. Every team eventually comes through rookie and I play them all. Unlike playing one or two competitive games a season on my way to vet.

Do you outwork me? Seriously?


I don't claim to, and my trophy page isn't lined with adornments and the crushed dreams of newbies.

I tend to just make shitty players for teams that are still trying to find their way.


I don't have the cash to make a full team of players built to the meta, and since making 3-4 meta players is boring as fug I tend to make players that are different and test out alternative builds. I pass along any odd info I get to the people I work with currently so they may have a better understanding going forward and also make sure to point out the more meta ways I am aware people build to.


In my own way, I have fun with what I have access to - I don't blame you for doing the same - but it does tend to smash some newbies into submission - and after struggling to learn a new game they get to see themselves get absolutely man-handled by a team on ladder, that turns out to be their same tier, it's just another disheartening step.


I won't go into details, but literally I've watched TEAMS break up because of the game against you. I am not joking, more than once now.


You don't realize the pressure you put on teams who are restarting for the first time, second time - when people are still making mistakes and at the rookie level those mistakes compound into a morale wash-out and you put up 70 points on a team who thought they were working toward the right direction and suddenly confidence in the team is in a nose-dive.



You may not mean to, but your teams continual presence is a continual discouragement to new players.


And I can't blame you for doing what is available to you in the game, it just sucks for the game's health.
Edited by Raid on Aug 25, 2019 13:52:19
Edited by Raid on Aug 25, 2019 13:51:03
 
_OSIRIS_
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It’s called playing the damn game. No one felt sorry for me when I started out. I combed the forums and sponged every piece of information available. I took my lumps from Rob and Paraboon who were in my division and learned from it and got better. I eventually got a win on DA.

I’ve crushed the dreams of newbies and legends alike. My last real season of Vet our trophy came at the expense of Rob, Sov, MJ, Node, GE, Detroit, Tdiddy, b-ball all legends except for GE.

If I weren’t winning games in rookie it would likely be another resetting powerhouse. Rookie and Vet are the two toughest tiers and where I’ve spent almost all my time.
Edited by _OSIRIS_ on Aug 25, 2019 14:13:43
 
agerm73
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It kinda feels like we are circling the wagons and shooting inwards, out of frustration from the perceived death of a game that we all have enjoyed over the years.

1) OSIRIS is a good guy and he has done a lot for this game. I have learned a lot about GLB2 from OSIRIS. He has mentored many of players. You can lead a camel to water but you can't force it to drink the water. Many times new players / owners have been content to use his playbooks and tactics instead of learning from him. This game can have a pretty steep learning curve if you don't take some initiative. My first few seasons were ROUGH then I learned from Jagator and OSIRIS and I started to watch and scout other successful coaches like Rob, Myrick, Xars, dcarbo , vipermaw and dredgar to name a few. After all that I started winning.

2) If new players/owners want to truly learn how to play then all they have to do is ASK. There are many friendly, knowledable Vets that are willing to help / teach them how to be successful in GLB2. I made a video guide for new players/owners/coaches and had 1 maybe 2 newbies ask any questions.

3) OSIRIS is at a stage where he is playing for his enjoyment of the game. This is better than leaving the game.

4) I am assuming that most of us are gamers and or football fans and have a number of like-minded friends, except for a few like GE, that live in mom's basement. Maybe we should all try to get our buddies to come along for the ride. Groom the next generation of GLB2 ballers
 
MrPembrose
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Integrating the glbscout into the actual game would help retain coaches. Game planning without scout is like shooting in the dark.
 
vipermaw82
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Originally posted by MrPembrose
Integrating the glbscout into the actual game would help retain coaches. Game planning without scout is like shooting in the dark.


That's a different beast all together.
 
_OSIRIS_
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Back on topic. I am rallying for a skill based tier system rather than an aged based system. If my goal is to destroy new players I am pretty terrible at it. The one guy I beat up on the most this season is all for it and the one who started the discussion in the first place. agerm is correct I have tried to mentor dozens of new players but they don’t take the initiative to learn. My overall coaching record is almost all from helping newbies. Jay and agerm are a couple of the very few exceptions.

Originally posted by MrPembrose
Integrating the glbscout into the actual game would help retain coaches. Game planning without scout is like shooting in the dark.


I was not a fan of having a scout tool in the beginning because it wasn’t available for free to everyone. Since it exists it is a must have. GLB1 has one built into the game, not sure why they didn’t want that here.

 
Bretto007
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Originally posted by Raid
I don't claim to, and my trophy page isn't lined with adornments and the crushed dreams of newbies.


FINISH HIM

 
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