Originally posted by Bretto007
Why will human controlled players ALWAYS be in higher demand? If you make CPU players just as good or better than the average new agent players, why wouldn't I just sign the CPU player? If I could pick the build of a CPU player I would go that route instead of having human agents. A CPU can't go inactive on you, I have direct control of it's build, ect
I agree with this. Many of us have rolled with many CPUs on our rosters, and this is just asking for trouble. Would much rather see free agency fixed.
Why will human controlled players ALWAYS be in higher demand? If you make CPU players just as good or better than the average new agent players, why wouldn't I just sign the CPU player? If I could pick the build of a CPU player I would go that route instead of having human agents. A CPU can't go inactive on you, I have direct control of it's build, ect
I agree with this. Many of us have rolled with many CPUs on our rosters, and this is just asking for trouble. Would much rather see free agency fixed.






























