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Forum > Goal Line Blitz 2 > Does anyone do this with pickup players
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drake262
loldrake
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Originally posted by drake262
http://glb2.warriorgeneral.com/game/player/266328

Let's see how he does


Only had 1 100 yard game so far
 
drake262
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And only 3 have without a fumble loss
 
Kayoh
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Any updates on these PUPs? My WR averaged 12.5 targets a game on day 26, 11.47 targets yesterday, & is averaging 12.0 today.
 
drake262
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My hb ran for 1 yard in a game. Not going great.
 
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TyDavis315
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Gotta CB I'm working on, majority of his career was spent focusing on seeing if being glued to a WR disregard the need for putting points into coverage based abilities.

Did really well in zone coverage, but couldn't play on his man if weather conditions were unfavorable.

Now I'm working on man coverage and recovery speed. Test build could use some tweaking, but the results are really good.

He'll be on Genesis next season so we'll see how good he really is at pass coverage.
 
bhall43
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Originally posted by Kayoh
Any updates on these PUPs? My WR averaged 12.5 targets a game on day 26, 11.47 targets yesterday, & is averaging 12.0 today.


Interested in what makes a "targeted" wr?

Just sprint, quick, route elusive/technique?


anyways looks really awful in a game. but interesting to see him being thrown to so much. i could probably do something with that
 
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Plays matter alot.
 
bhall43
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Originally posted by Galactic Empire
Plays matter alot.


It's pup dumbass
 
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No shit sherlock. I was answering the question of what makes a "targeted" wr? Builds have little to do with it. It's mainly play calling and #1 choice.
Edited by Galactic Empire on Jun 15, 2017 09:57:53
Edited by Galactic Empire on Jun 15, 2017 09:57:29
 
jakedood
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Originally posted by Galactic Empire
No shit sherlock. I was answering the question of what makes a "targeted" wr? Builds have little to do with it. It's mainly play calling and #1 choice.


In a way this is part of it... his wr is very fast, and therefore likely to be open first v zonal marking, which comes up a lot in pickup games, and also on medium - long third downs where defense always sits back in cpu playbooks, he'll breach 1st down line first, making him more likely to get targeted. then you think of the cpu players marking him, and they wont have the speed to stop him getting open, either in man or zone.

 
bhall43
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Originally posted by jakedood
In a way this is part of it... his wr is very fast, and therefore likely to be open first v zonal marking, which comes up a lot in pickup games, and also on medium - long third downs where defense always sits back in cpu playbooks, he'll breach 1st down line first, making him more likely to get targeted. then you think of the cpu players marking him, and they wont have the speed to stop him getting open, either in man or zone.



Ya my speed wrs did really well in pup games due to getting to that sweet spot so often.
 
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Originally posted by jakedood
In a way this is part of it...



You are correct. It is part of it. And I said it had "little to do with it". Quickness and speed help get off the LOS and into position. But if the play sucks and you are 4th on the check down, you ain't getting the ball.
 
JokersChaos
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Originally posted by Galactic Empire
You are correct. It is part of it. And I said it had "little to do with it". Quickness and speed help get off the LOS and into position. But if the play sucks and you are 4th on the check down, you ain't getting the ball.


Unless the QB has really good Pass Awareness
 
bhall43
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Originally posted by Galactic Empire
No shit sherlock. I was answering the question of what makes a "targeted" wr? Builds have little to do with it. It's mainly play calling and #1 choice.


We all know that plays matter. But its PUP where you don't control the plays or the depth chart. So my question for kayoh wasn't wow how are you manipulating the game to get your guy the ball? It was what are you doing with your build in order to acquire more possible targets?
 
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