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Forum > Teams Looking For Players > S26 Titans Instituting Tyranny (TIT) moving to Pure Pass. Only FB and OLine spots left
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bhall43
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Originally posted by BoDiddley
It works really well. Dream had double S* TEs until the last couple seasons and it really opens up the 2TE running sets(a must for a running team).


Not sure the second one is that much a necessity. For bte I had madcow just build a 100 tech and power guy. Worked out pretty nice. Don't need much speed if at all over there.
 
HayRow
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Originally posted by bhall43
Not sure the second one is that much a necessity. For bte I had madcow just build a 100 tech and power guy. Worked out pretty nice. Don't need much speed if at all over there.


That was the initial plan just rolling with regular 2nd BTE. I think it might be better served to use that money to help the defense, see if I can't eventually find room for a S*SS and or S*LB
 
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Originally posted by HayRow
Comparing your 2S* offensive roster (one being a S*C) to this one is not one of your brightest moments


lol...ok. Look at what bhall did with Moose. He had a S* QB and 2 HBs and still coudn't score more than 7 points against my defense in Pro or Vet. Then again, you probably won't face a run defense as good as mine...ever.
Edited by Galactic Empire on Apr 12, 2017 12:12:43
Edited by Galactic Empire on Apr 12, 2017 12:12:30
Edited by Galactic Empire on Apr 12, 2017 12:11:16
Edited by Galactic Empire on Apr 12, 2017 12:10:46
Edited by Galactic Empire on Apr 12, 2017 12:10:36
 
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Originally posted by bhall43
Mysterio never tried on defense. Their offense was so good it generally didn't matter. Which is why when he went inactive I ran with the idea on anonymoose and continued domination with an actually defending people.


My 1980s defense was built specifically to stop Mysterio. He ran the same plays over and over and over (Big I Counter left and Big I toss left) and I couldn't stop him. Wish he would have continued to Vet so I could have shut him down
Edited by Galactic Empire on Apr 12, 2017 12:16:11
 
BoDiddley
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Originally posted by bhall43
Not sure the second one is that much a necessity. For bte I had madcow just build a 100 tech and power guy. Worked out pretty nice. Don't need much speed if at all over there.


Oh I agree it isn't a necessity, more of a luxury really. Big I counter and sweep left are deadly with one clearing a path, especially with the extra speed you can add to them.
 
bhall43
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Originally posted by Galactic Empire
lol...ok. Look at what bhall did with Moose. He had a S* QB and 2 HBs and still coudn't score more than 7 points against my defense in Pro or Vet. Then again, you probably won't face a run defense as good as mine...ever.


No doubt your defense was fierce against the run. As is daggers defense. But you guys both hurt against the pass so it works itself out.
 
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Originally posted by bhall43
The fast stiff arm rqb never turned out like I'd hoped though. If I did it over I would build the rqb as an elusive with juke.


Skeletor is a fairly fast (80), stiff arm/power through QB.
 
bhall43
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Originally posted by Galactic Empire
My 1980s defense was built specifically to stop Mysterio. He ran the same plays over and over and over (Big I Counter left and Big I toss left) and I couldn't stop him. Wish he would have continued to Vet so I could have shut him down


And you would have. Big I and the I forms were particularly bad against you once we reached pro.
 
bhall43
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Originally posted by Galactic Empire
Skeletor is a fairly fast (80), stiff arm/power through QB.


Kobe and Jackson were both 100 sprint. Jackson ended with 70 power rush and gold stiff arm/power thru. Wasn't really very good unfortunately. I think if you go big on anything at rqb after journeyman tier it needs to be 100 elusive or power running with 100 conditioning. Then get sprint up accordingly. Before pro though speed kills at that position.
 
HayRow
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Originally posted by bhall43
Kobe and Jackson were both 100 sprint. Jackson ended with 70 power rush and gold stiff arm/power thru. Wasn't really very good unfortunately. I think if you go big on anything at rqb after journeyman tier it needs to be 100 elusive or power running with 100 conditioning. Then get sprint up accordingly. Before pro though speed kills at that position.


I don't know if you can get 100 elusive/power on a QB.

Right now my plan for the RQB is 100 sprint/cond with 66 quick, 63 elusive, 40 foot with Juke gold, then both carry grip SAs
 
bhall43
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Originally posted by HayRow
I don't know if you can get 100 elusive/power on a QB.

Right now my plan for the RQB is 100 sprint/cond with 66 quick, 63 elusive, 40 foot with Juke gold, then both carry grip SAs


No no. 100 elusive or power.
 
bhall43
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It's just that you generally need to break one tackle or make one guy miss. Against GE I think if i get one juke on his outside defender from 3/4 wr and I've got something going. But we had stiff arm and it never fired on his defenders.
 
HayRow
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Originally posted by bhall43
No no. 100 elusive or power.


Right, I'm saying I don't think you can get that
 
bhall43
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Originally posted by HayRow
Right, I'm saying I don't think you can get that


On a quick build I got 100 con, elusive, 70 sprint. Probably can do better. I'm on my phone. With 7 cap boosts you can essentially do anything these days.
 
HayRow
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Originally posted by bhall43
On a quick build I got 100 con, elusive, 70 sprint. Probably can do better. I'm on my phone. With 7 cap boosts you can essentially do anything these days.


Didn't think about the additional four cap boosts
 
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