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Forum > Goal Line Blitz 2 > The Future of the Game
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GLB is insanely expensive for owners, most of u guys live in America so you gain in Dollars, but its pretty expensive for other places, in my country 1,00 Dollar is worth R$ (our coin) 3,57, plus some credit card taxes for international transitions, and the minimum wage here is U$ 1,60 per hour, not 7,25. I know GLB isn't exactly aiming for players outside the US, and i'm not saying that they should lower based on other countries, just showing how expensive it is.
 
Tom_Osborne97
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has anyone thought of subscriptoin plans? I mean i would happily pay 20 bucks a month for a team and a handful of guys.
 
DeeVee8
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Originally posted by Team Nucleus
Imo this game is way to expensive for the average Joe to have any chance of competing...then again even for the deeper pocket folks, you field a team and spend a nice hefty chunk on flex to do it...what does 1 get for even winning a championship?
Here ya go a nice shinny gif trophy, not even a flex reward for the ultimate achievement in the game


+1! Also 10 flex point bonuses for each acheivement would be a great way to retain players.
 
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They definitely need to implement flex based rewards.
 
AirMcMVP
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Originally posted by Galactic Empire
They definitely need to implement flex based rewards.


Then you start reaching a "rich get richer" race. And how do you implement rewards? Achievements would be easy for players, but what about teams? Do only team owners get rewards? What about coordinators? How do you combat lolCoaches? Oh, and if they implement rewards they would also have to crack down hard on multis.

Are you sure you want rewards?
 
Team Nucleus
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Originally posted by AirMcMVP
Then you start reaching a "rich get richer" race. And how do you implement rewards? Achievements would be easy for players, but what about teams? Do only team owners get rewards? What about coordinators? How do you combat lolCoaches? Oh, and if they implement rewards they would also have to crack down hard on multis.

Are you sure you want rewards?


Basically a flex reward wouldn't need to be given, reward team owners with a free season of team ownership for winning a championship...coordinators, coaches I'm not sure how I would handle that but I'm sure I can think of something reasonable...same thing could be done for players...if a player wins MVP or is a League Leader he could be rewarded with any of these for free, Boosts, Cap Boosts, AP Boosts or a Free Player...that's more than fair imo...give the userbase/potential customers/current customers more incentives to play and keep playing
Edited by Team Nucleus on Jan 17, 2017 11:25:09
Edited by Team Nucleus on Jan 17, 2017 11:23:30
Edited by Team Nucleus on Jan 17, 2017 11:14:37
 
vipermaw82
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Originally posted by AirMcMVP
Then you start reaching a "rich get richer" race. And how do you implement rewards? Achievements would be easy for players, but what about teams? Do only team owners get rewards? What about coordinators? How do you combat lolCoaches? Oh, and if they implement rewards they would also have to crack down hard on multis.

Are you sure you want rewards?


100 percent agree with this. the only way to eliminate lol coaches is to put a restriction on how many teams we can participate with.

It's already a pay to win game to some degree rewards would blow it out of proportion.
 
JokersChaos
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Out of all those rewards, my favorite is winning a free season. Like already stated, the cost of owning a team for a season is far less expensive than funding mass players. This wouldn't give a huge "rich get richer".

I'm not a big fan of free stuff for MVP's, due to that can hugely be exploited by a team going all out for 1 thing.

Then there's the coaching part, this doesn't get effected by the Winning a free season because it's only the Owner. But if a reward system was added, it could function off of who's playbook was used a minimum amount of times to achieve it.
Edited by canterob on Jan 17, 2017 11:43:49
 
rackhound
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Between this game and glb 1 I've been playing for like 6 or 7 years I think and it seems like I spend more now than I ever did back when I started....ran out of recycled Flex 5 or 6 months ago and with the cap Flex cost and ap almost 40 dollars is gone in a day. Love the game hope it never dies but there definitely way less teams and agents than there were a few seasons back
Edited by rackhound on Jan 18, 2017 03:05:12
 
Jagat0r
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I just spent 2 1/2 hours going through every league and picking out the season finale games with playoff implications, and writing it all up, and when I clicked post my internet was down and I lost it all. LOL Oh well I Guess it wasnt meant to be, was a really cool write up though, too bad Im not doing it all again. Good luck to all those fighting for playoff spots tomorrow.


 
jakedood
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Originally posted by Jagat0r
I just spent 2 1/2 hours going through every league and picking out the season finale games with playoff implications, and writing it all up, and when I clicked post my internet was down and I lost it all. LOL Oh well I Guess it wasnt meant to be, was a really cool write up though, too bad Im not doing it all again. Good luck to all those fighting for playoff spots tomorrow.




That sucks sooo bad! Tough luck man, would've been a great read!
 
Zagam
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Hey, thanks for picking me
 
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Any new blood this season?
 
agerm73
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Why you asking? So you can prey upon them?
 
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But of course....bwhahahahaha.
 
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