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MadCow420
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GG Rebels. that lose hurt. I thought for sure we had that game in the bag at half.
 
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GG Khans
 
bdnannac
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GG Squirrels. Lucky run for me at the end.
 
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GG Southside, that was a heartbreaker for me.
 
dredgar
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Originally posted by Myrik_Justiciar
GG Southside, that was a heartbreaker for me.


very good game for sure. dont know why we always play great against you and yet we got schooled the game before to a slack division two team.
 
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Originally posted by dredgar
very good game for sure. dont know why we always play great against you and yet we got schooled the game before to a slack division two team.


I think the sim likes to build rivalries... I noticed that if I start having a history with a certain team, it seems like those games are always very competitive. It even goes to another level if it hits playoffs vs them. Maybe I'm just looking into it too much, but it sure feels that way.
 
dredgar
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Maybe so to a point
 
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GG Nuts, your defensive game plan was A+ today
 
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GG Jarvis. What is the Int stat on your CB's who got the picks? I'm curious about the sim change since my QB went from being a top 3 or 4 in league play to having his worst season ever.
 
dcarbo
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Originally posted by Myrik_Justiciar
GG Jarvis. What is the Int stat on your CB's who got the picks? I'm curious about the sim change since my QB went from being a top 3 or 4 in league play to having his worst season ever.


That was a wild game. The INTs looked like tip interceptions where it hits the WR and then gets INT'd.
Int=77 on both of our CB's.

Overall my QB went from 66% completion last season to 59% this season. That's part play selection, part WR checkdown order, or so I like to think. The timing on the patterns has definitely changed. It's going to take a while to figure it out.

Something else I've noticed is that the QB doesn't lead the WR when he's open. You could see it in the slants in our game - the speed WR is open and widening the gap, nothing but open field along his current path, and the QB effectively throws it to his current location, making him come to a complete stop in order to catch it.
 
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Originally posted by dcarbo
That was a wild game. The INTs looked like tip interceptions where it hits the WR and then gets INT'd.
Int=77 on both of our CB's.

Overall my QB went from 66% completion last season to 59% this season. That's part play selection, part WR checkdown order, or so I like to think. The timing on the patterns has definitely changed. It's going to take a while to figure it out.

Something else I've noticed is that the QB doesn't lead the WR when he's open. You could see it in the slants in our game - the speed WR is open and widening the gap, nothing but open field along his current path, and the QB effectively throws it to his current location, making him come to a complete stop in order to catch it.


77 is pretty good, so that might explain 3 picks on tipped throws. I know I'm not happy with my team's turn-over rate this season, between that and missing FG's that I prob should hit, I've had my worse season this run so far.

I don't really feel it's been my strategy, I'm not doing anything different, but I'm not catching any breaks this season for sure. I'm also not sure how much builds are affecting things after the changes.
Edited by Myrik_Justiciar on Aug 1, 2016 18:57:52
 
MileHighShoes
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Originally posted by Myrik_Justiciar
GG Nuts, your defensive game plan was A+ today


Yes GG on that, seems the passing game changes have had a rather large affect on both of our offenses.
 
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GG Generals
 
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GG Enterprise
 
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GG Team America.
 
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