Originally posted by Galactic Empire
You don't need a lot of quickness if your player is not making many cuts and running mostly long distances in a straight line. Quickness on zone defenders is THE #1 skill needed, with footwork close behind. They change directions constantly. WRs that run deep routes don't need much quickness, but WRs that run alot of patterns with cuts do. It all boils down to how much cutting and change of direction your player is doing...or acceleration.
again, I disagree. Sprinting is the #1 skill needed for zone defenses. You can probably get away with absolutely zero quickness or footwork investment for a zone D since your players are just kind of hovering in their zones, and then once they see where the ball is going they're just running in a straight line to it, while man D players need to be able to keep up with shiftier receivers to follow them in their routes.
You don't need a lot of quickness if your player is not making many cuts and running mostly long distances in a straight line. Quickness on zone defenders is THE #1 skill needed, with footwork close behind. They change directions constantly. WRs that run deep routes don't need much quickness, but WRs that run alot of patterns with cuts do. It all boils down to how much cutting and change of direction your player is doing...or acceleration.
again, I disagree. Sprinting is the #1 skill needed for zone defenses. You can probably get away with absolutely zero quickness or footwork investment for a zone D since your players are just kind of hovering in their zones, and then once they see where the ball is going they're just running in a straight line to it, while man D players need to be able to keep up with shiftier receivers to follow them in their routes.






























