User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Game Help > If you were to start a balanced offense...
Page:
 
Link
 
Originally posted by AirMcMVP
I don't necessarily understand the S* C. I get G or T so you have enough SP to focus on run awareness and lead awareness but C isn't hard to build without any extra points.


Screw lead blocking. I'm tired of building dynamic run blockers. I'm going all power blocking, run block awareness. Tired of spending SPs on speed and lead block awareness.
 
Jagat0r
offline
Link
 


Originally posted by crazieveggie
I wonder why.....


Because in my opinion pass catchers are the ones with the biggest gap between s* and regular dot. I like Mutley's s* QB on the Swampcats, but his completion numbers didnt really start to improve until we got him a s* WR and a s* TE to throw to. S* HBs are far better then their normal counterparts, but as a balanced offense you have to consider how often they are going to get the ball, and if its less than 50% of offensive plays is the investment in that position worth it? Maybe maybe not, but in a forum where everyone believes their way is the only way, I think there can be success with either a S* HB or QB but I have seen a major difference on teams Im involved in between having s* pass catchers or not having them.
 
Link
 
Originally posted by Jagat0r
Because in my opinion pass catchers are the ones with the biggest gap between s* and regular dot. I like Mutley's s* QB on the Swampcats, but his completion numbers didnt really start to improve until we got him a s* WR and a s* TE to throw to. S* HBs are far better then their normal counterparts, but as a balanced offense you have to consider how often they are going to get the ball, and if its less than 50% of offensive plays is the investment in that position worth it? Maybe maybe not, but in a forum where everyone believes their way is the only way, I think there can be success with either a S* HB or QB but I have seen a major difference on teams Im involved in between having s* pass catchers or not having them.


This... s* pass catchers make a load of difference. obviously if you have a s* qb throwing to those you will get even better numbers. However getting those s*s at TE and WR are more important
 
Kayoh
offline
Link
 
Originally posted by Galactic Empire
Screw lead blocking. I'm tired of building dynamic run blockers. I'm going all power blocking, run block awareness. Tired of spending SPs on speed and lead block awareness.

have a look at hub city.
 
CPatricoo68
offline
Link
 
S* TE because it opens up so much on both sides.
 
Link
 
So I decided to go with a S* dual threat QB. Anybody Gold tuck and run? How often does it fire and how often does your QB scramble? My qb will be fast and quick with high footwork so he can escape from the pocket and scramble frequently. Will also still do some QB rushing plays. His caps look great.

Probably be 60/40 run/pass. Will also gold on the run, and silver quick hitter and BFI.
Edited by Galactic Empire on Jul 11, 2015 09:46:04
Edited by Galactic Empire on Jul 11, 2015 09:44:31
 
Kayoh
offline
Link
 
Originally posted by Galactic Empire
So I decided to go with a S* dual threat QB. Anybody Gold tuck and run? How often does it fire and how often does your QB scramble? My qb will be fast and quick with high footwork so he can escape from the pocket and scramble frequently. Will also still do some QB rushing plays. His caps look great.

Probably be 60/40 run/pass. Will also gold on the run, and silver quick hitter and BFI.

GE you've had some bad ideas in the past.

This one is the worst of the bunch.
 
Link
 
Nah...I'll grab a 'ship or 2.

I'm also building a S* WR.
 
Kayoh
offline
Link
 
Originally posted by Galactic Empire
Nah...I'll grab a 'ship or 2.

I'm also building a S* WR.

what I'm saying is that you can't rely on a QB scrambling.

Here's the line of thinking, dude.

QB scrambling is decent in rookie. But it's because defensive players haven't fully developed yet. In Vet, your QB will get absolutely slaughtered if he tries to even roll out too often. The pass rush in vet is insanity. Fucking everybody has 80 PRT, 70 footwork and gold spin cycle. Spin cycle is firing from 2-3 defensive linemen on every single passing play. If you think your QB is going to be able to dodge the pass rush with a little extra speed/quickness/fwk, you're insane. QB rushing is awful in vet too - if you don't believe me, have a look at Wesley Chapel from last season. They've got two superstar pure rushing QBs whom they use as their primary rushers. They even had blocking HBs to help. They completely dedicated to QB runs, and they still got beat down by the more competent teams in Vet. So QB rushing in vet isn't great, QB scrambling in vet is completely unviable, and you're trying to base an offense around both.
 
Link
 
You are talking about defenses focusing on all run or passing offenses. QB rushing or scrambling can work if the threat of pass and run exists.
 
bhall43
offline
Link
 
Originally posted by Galactic Empire
You are talking about defenses focusing on all run or passing offenses. QB rushing or scrambling can work if the threat of pass and run exists.


Considering your best bet for getting a scramble off is a great blocking HB, doubtful.
 
Kayoh
offline
Link
 
Originally posted by Galactic Empire
You are talking about defenses focusing on all run or passing offenses. QB rushing or scrambling can work if the threat of pass and run exists.

dude...the best run defenses right now are technically pass defenses. Cover 1 Man Under, Man Base, that kind of bullshit.
 
Link
 
I'm also talking about defensive personnel.
 
Jagat0r
offline
Link
 
Originally posted by Kayoh

dude...the best run defenses right now are technically pass defenses. Cover 1 Man Under, Man Base, that kind of bullshit.


Technically those are Base Defenses in any other form of Football, so they are supposed to be effective vs both run and pass plays. Might not be the way it was here, but its the way its supposed to be.
 
CPatricoo68
offline
Link
 
Originally posted by Galactic Empire
You are talking about defenses focusing on all run or passing offenses. QB rushing or scrambling can work if the threat of pass and run exists.


Absolutely not. Everyone who has QB rushing a major part of their playbook gets scouted out and adjusted to. Thanks to the removal of the old favorite plays, the QB movement will only work if they aren't prepared... which means you can't make it a major part of the offense which makes you wonder why even focus on it in the first place if you're having success passing and running as "distractions."
Edited by CPatricoo68 on Jul 11, 2015 20:10:02
 
Page:
 


You are not logged in. Please log in if you want to post a reply.