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Forum > Goal Line Blitz 2 > State of Kickers in GLB
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DeeVee8
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Originally posted by Galactic Empire
Sounds like your offense needs to work on getting the ball into the endzone.


QFIrony
 
Absolut Zero
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Since we're still in off-season mode, maybe Bortdog can adjust kickers slightly.
 
DeeVee8
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Originally posted by Absolut Zero
Since we're still in off-season mode, maybe Bortdog can adjust kickers slightly.


Yeah and maybe Busta Rhymes will make a comeback...

http://m.eonline.com/news/602003/busta-rhymes-falls-off-stage-at-ny-concert-then-jokes-about-it-watch-the-video
 
Absolut Zero
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Originally posted by Dee.
Yeah and maybe Busta Rhymes will make a comeback...

http://m.eonline.com/news/602003/busta-rhymes-falls-off-stage-at-ny-concert-then-jokes-about-it-watch-the-video


It would be so perfect if Bortdog made the change and then responded to you with this:

https://www.youtube.com/watch?v=vimZj8HW0Kg
 
Absolut Zero
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Speaking of the state of kickers, it appears that the Celebration SA doesn't actually do anything. So far it's never fired once.

http://glb2.warriorgeneral.com/game/forum/thread/5240811

So, if you've got a dedicated KO guy and FG guy...why would the FG guy ever waste SP on Heart?
 
bhall43
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Wait are you saying the fg kicker doesn't need heart?
 
Absolut Zero
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Originally posted by bhall43
Wait are you saying the fg kicker doesn't need heart?


If the SA it's powered by doesn't work...then yeah. If you've got a newer kicker, I wouldn't spend any SP on Heart until Celebration is fixed. Those points would be more useful spent towards maxing out Power/Acc/Cons.
 
Galithor
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It supposedly does work, you just don't get the popup after plays are dead.

I've never studied the players between snaps close enough to confirm it. Corndog said it works once.
Edited by Galithor on Jul 29, 2015 17:03:59
 
Absolut Zero
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Originally posted by Galithor
It supposedly does work, you just don't get the popup after plays are dead.

I've never studied the players between snaps close enough to confirm it. Corndog said it works once.


I mean, you can go through the plays in the thread I linked. Aeir's kicker had 80 Heart and Gold Celebration. There was never a teamwide bump to morale/energy. In all other end of play boosts, like Showboat or Primetime (in endzone), you see the bumps.

Seems like Corndog was mistaken, or was talking about something else.
Edited by Absolut Zero on Jul 29, 2015 17:14:43
Edited by Absolut Zero on Jul 29, 2015 17:13:41
 
Couchduck
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My kicker for Madison has historically been one of the best kickers in the game. This season he's just a smidge over 50%. That should tell you all you need to know about the state of kicking in GLB.

Kickers should be an asset, not a detriment.
 
Galithor
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GAs kicker has been pretty solid this season other than against Logzilla.
 
jfbueno
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MEMs kicker has been fairly consistent for GLB standards (66%) and he probably has the longest FG made in GLB history (62 yds) yet he seems to miss too many timely FGs even with high consistency and heart. Seems like kickers in general are a bane more than an asset to their team. Something definitely needs to be done to address it.
Edited by jfbueno on Jul 29, 2015 18:00:19
 
Galithor
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MEMs kicker looks like GAs guy last season. 50+ is dreadful.

We don't kick nearly as much over 50 and its been a big boost to his % this season.

I mentioned it in our team forum that the morale damage from misses was probably hurting us more than the rare 3 points from hits over 50.
 
bhall43
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Originally posted by Absolut Zero
If the SA it's powered by doesn't work...then yeah. If you've got a newer kicker, I wouldn't spend any SP on Heart until Celebration is fixed. Those points would be more useful spent towards maxing out Power/Acc/Cons.


So you don't believe heart plays in to kicking beyond the sa use?

I guess I never really thought about it. But if I never had to spend in heart it would make a kicker even easier to build. Granted they would still be incredibly random regardless.
 
Absolut Zero
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Originally posted by bhall43
So you don't believe heart plays in to kicking beyond the sa use?

I guess I never really thought about it. But if I never had to spend in heart it would make a kicker even easier to build. Granted they would still be incredibly random regardless.


I'm assuming that heart is a completely reactionary attribute. It helps make morale gains greater and morale losses smaller. But I don't think it would help with the actual act of kicking.

Once the kick is made or missed, heart will help the aftermath. I'd rather get the skills up to not miss the 1st kick instead of having a better shot at not missing after I've already kicked several times.
 
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