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Pariah
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Originally posted by Stobie
I was thinking of this but then that means I need to start tracking points for wins etc.... I could just do a bonus point system and rank all the teams with bonus points... dunno, knee deep with virtual roser and virtual player builders right now...


Stop with the excuses already.

Damn slacker.
 
Stobie
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Originally posted by Pariah
Stop with the excuses already.

Damn slacker.


Fine!....

So I added a bonus point system for +- Tier play.

Here is the legend I used.

Bonus Rank Legend:
+1 Tier Win : 100
+1 Tier Tie : 50
-1 Tier Loss : -100
-1 Tier Tie: -50
+2 Tier Win : 200
+2 Tier Tie : 100
-2 Tier Loss : -200
-2 Tier Tie: -100

With that here are the rankings from latest code.

Power Rankings Produced by GLB2Scout Tool - http://www.GLB2Scout.com

Rank - Name - League - (Record) - Rating
1. Inner City Kids - Sapphire - (16-3-0) - 79.32
2. Ground Assault - Diamond - (14-5-0) - 79.14
3. Fear Factory - Sapphire - (14-5-0) - 77.55
4. Killer Kiwi's - Emerald - (13-6-0) - 77.18
5. Milwaukee Beers - Ruby - (14-5-0) - 76.91
6. Mykonos Hoplites - Emerald - (14-5-0) - 76.36
7. Default Name - Diamond - (14-5-0) - 76.00
8. Coruscant Imperial Forces - Emerald - (13-6-0) - 75.09
9. Providence Radicals - Emerald - (15-4-0) - 74.36
10. Tampa Bay Belligerent Drunks - Sapphire - (13-6-0) - 72.59
11. LogZilla Boys - Ruby - (10-9-0) - 72.14
12. Winnipeg Wrath - Ruby - (13-6-0) - 71.27
13. Flying Spaghetti Monsters - Diamond - (11-9-0) - 71.00
14. Sandy Cheeks - Ruby - (12-7-0) - 70.77
15. Arizona State Sun Devils - Sapphire - (12-7-0) - 69.82
16. North Texas Mean Greens - Diamond - (11-7-1) - 69.77
17. Live Oak Eagles - Sapphire - (10-9-0) - 68.82
18. Multiple Scorgasms - Emerald - (10-9-0) - 66.77
19. Oakland Haters - Emerald - (10-9-0) - 66.73
20. East Coast Badasses - Emerald - (9-10-0) - 66.05
21. Oklahoma Outlaws - Ruby - (10-10-0) - 65.55
22. Philadelphia Firefighters - Sapphire - (9-10-0) - 65.32
23. Death Valley Deadites - Diamond - (8-11-0) - 65.18
24. Louisiana ASSassins - Ruby - (7-12-0) - 65.14
25. Las Vegas Vipers - Emerald - (10-8-1) - 65.14
26. Parental Advisory - Diamond - (10-9-0) - 63.95
27. Canisteo Bulldogs - Emerald - (8-11-0) - 63.50
28. San Antonio Gunslingers - Emerald - (9-10-0) - 62.95
29. Burbank Burbillies - Ruby - (8-9-2) - 62.77
30. Niagara Rapids - Diamond - (8-10-1) - 61.59
31. Deadman Wonderland - Diamond - (9-10-0) - 61.05
32. New England SpyGates - Ruby - (6-11-2) - 60.82
33. Deadly Boomslangs - Diamond - (7-12-0) - 60.68
34. Chimdale Cougars - Diamond - (8-11-0) - 60.00
35. Bears Beets Battlestar Galactica - Sapphire - (8-10-1) - 56.14
36. The SKET Dance - Ruby - (6-13-0) - 55.95
37. Jefferson Democrats - Ruby - (7-12-0) - 54.41
38. The Fart Wafting Hundredaires - Sapphire - (6-13-0) - 52.73
39. Utah Strike - Ruby - (8-11-0) - 52.36
40. Neverland Ranch Survivors - Diamond - (4-15-0) - 49.73
41. Traverse City Voltage - Sapphire - (2-17-0) - 46.50
42. Minneapolis Crows - Sapphire - (2-17-0) - 45.05
43. Sunday Funday - Sapphire - (2-17-0) - 44.95


BEST OF STATS

Total Offensive Yards
1. Default Name (Seasoned : Diamond) : 12351.5
2. Milwaukee Beers (Seasoned : Ruby) : 12148.5
3. Inner City Kids (Seasoned : Sapphire) : 11657.0
4. Sandy Cheeks (Seasoned : Ruby) : 11648.0
5. LogZilla Boys (Seasoned : Ruby) : 11401.5

Rushing Offensive Yards
1. Milwaukee Beers (Seasoned : Ruby) : 11937.0
2. Winnipeg Wrath (Seasoned : Ruby) : 11245.0
3. Inner City Kids (Seasoned : Sapphire) : 10584.0
4. Killer Kiwi's (Seasoned : Emerald) : 10173.0
5. Ground Assault (Seasoned : Diamond) : 7821.0

Passing Offensive Yards
1. Default Name (Seasoned : Diamond) : 12379.5
2. Sandy Cheeks (Seasoned : Ruby) : 11597.5
3. LogZilla Boys (Seasoned : Ruby) : 11419.5
4. Mykonos Hoplites (Seasoned : Emerald) : 9226.5
5. Arizona State Sun Devils (Seasoned : Sapphire) : 8691.0

Total Defensive Yards
1. The SKET Dance (Seasoned : Ruby) : 5822.5
2. Fear Factory (Seasoned : Sapphire) : 5924.5
3. East Coast Badasses (Seasoned : Emerald) : 6229.0
4. Oakland Haters (Seasoned : Emerald) : 6314.5
5. Louisiana ASSassins (Seasoned : Ruby) : 6480.0

Rushing Defensive Yards
1. Killer Kiwi's (Seasoned : Emerald) : 1245.0
2. Arizona State Sun Devils (Seasoned : Sapphire) : 1338.0
3. Live Oak Eagles (Seasoned : Sapphire) : 1363.5
4. Fear Factory (Seasoned : Sapphire) : 1468.0
5. Oakland Haters (Seasoned : Emerald) : 1487.0

Passing Defensive Yards
1. The SKET Dance (Seasoned : Ruby) : 3330.5
2. Louisiana ASSassins (Seasoned : Ruby) : 3344.0
3. East Coast Badasses (Seasoned : Emerald) : 3448.0
4. Utah Strike (Seasoned : Ruby) : 4133.0
5. Canisteo Bulldogs (Seasoned : Emerald) : 4215.0

Turnover Differntial
1. Mykonos Hoplites (Seasoned : Emerald) : 16
2. Coruscant Imperial Forces (Seasoned : Emerald) : 16
3. Ground Assault (Seasoned : Diamond) : 13
4. Inner City Kids (Seasoned : Sapphire) : 11
5. Default Name (Seasoned : Diamond) : 11

Total Points Scored
1. Inner City Kids (Seasoned : Sapphire) : 1239
2. Milwaukee Beers (Seasoned : Ruby) : 1187
3. Winnipeg Wrath (Seasoned : Ruby) : 1055
4. Default Name (Seasoned : Diamond) : 1003
5. Killer Kiwi's (Seasoned : Emerald) : 983

Total Points Allowed
1. Fear Factory (Seasoned : Sapphire) : 274
2. Coruscant Imperial Forces (Seasoned : Emerald) : 299
3. Inner City Kids (Seasoned : Sapphire) : 328
4. Oakland Haters (Seasoned : Emerald) : 338
5. Live Oak Eagles (Seasoned : Sapphire) : 340


WORST OF STATS

Total Offensive Yards
1. Traverse City Voltage (Seasoned : Sapphire) : 3559.5
2. The Fart Wafting Hundredaires (Seasoned : Sapphire) : 4683.0
3. The SKET Dance (Seasoned : Ruby) : 4762.0
4. Neverland Ranch Survivors (Seasoned : Diamond) : 5105.5
5. Minneapolis Crows (Seasoned : Sapphire) : 5148.0

Rushing Offensive Yards
1. Default Name (Seasoned : Diamond) : -28.0
2. LogZilla Boys (Seasoned : Ruby) : -18.0
3. Sandy Cheeks (Seasoned : Ruby) : 50.5
4. Mykonos Hoplites (Seasoned : Emerald) : 160.0
5. Live Oak Eagles (Seasoned : Sapphire) : 303.5

Passing Offensive Yards
1. Winnipeg Wrath (Seasoned : Ruby) : 0.0
2. Ground Assault (Seasoned : Diamond) : 0.0
3. Killer Kiwi's (Seasoned : Emerald) : 0.0
4. Milwaukee Beers (Seasoned : Ruby) : 211.5
5. Traverse City Voltage (Seasoned : Sapphire) : 904.5

Total Defensive Yards
1. Minneapolis Crows (Seasoned : Sapphire) : 10308.0
2. LogZilla Boys (Seasoned : Ruby) : 9278.5
3. Sandy Cheeks (Seasoned : Ruby) : 9246.5
4. Sunday Funday (Seasoned : Sapphire) : 9208.0
5. Jefferson Democrats (Seasoned : Ruby) : 8976.5

Rushing Defensive Yards
1. Utah Strike (Seasoned : Ruby) : 4498.5
2. Sandy Cheeks (Seasoned : Ruby) : 4043.0
3. Jefferson Democrats (Seasoned : Ruby) : 3998.0
4. Minneapolis Crows (Seasoned : Sapphire) : 3859.0
5. Multiple Scorgasms (Seasoned : Emerald) : 3764.0

Passing Defensive Yards
1. Winnipeg Wrath (Seasoned : Ruby) : 7080.5
2. Arizona State Sun Devils (Seasoned : Sapphire) : 6583.0
3. Killer Kiwi's (Seasoned : Emerald) : 6483.5
4. Minneapolis Crows (Seasoned : Sapphire) : 6449.0
5. LogZilla Boys (Seasoned : Ruby) : 6156.5

Turnover Differntial
1. Minneapolis Crows (Seasoned : Sapphire) : -22
2. The SKET Dance (Seasoned : Ruby) : -19
3. Philadelphia Firefighters (Seasoned : Sapphire) : -14
4. Flying Spaghetti Monsters (Seasoned : Diamond) : -13
5. Providence Radicals (Seasoned : Emerald) : -12

Total Points Scored
1. Traverse City Voltage (Seasoned : Sapphire) : 116
2. The SKET Dance (Seasoned : Ruby) : 127
3. Neverland Ranch Survivors (Seasoned : Diamond) : 130
4. Sunday Funday (Seasoned : Sapphire) : 138
5. Minneapolis Crows (Seasoned : Sapphire) : 203

Total Points Allowed
1. Minneapolis Crows (Seasoned : Sapphire) : 958
2. Sunday Funday (Seasoned : Sapphire) : 797
3. Utah Strike (Seasoned : Ruby) : 668
4. Jefferson Democrats (Seasoned : Ruby) : 667
5. Traverse City Voltage (Seasoned : Sapphire) : 659


These lists are based solely on stats and are in no way meant to offend anyone! Fun only! Enjoy!

** Rating Formula:
100 - (LadderRank(*2) + RecordRank(*2) + BonusRank(*2) + OffenseTotalYardsRank + OffenseTurnoversRank + OffenseTotalPointsRank + DefensiveTotalYardsRank + DefensiveTurnoversRank + DefensiveTotalPointsRank) / 12

Bonus Rank Legend:
+1 Tier Win : 100
+1 Tier Tie : 50
-1 Tier Loss : -100
-1 Tier Tie: -50
+2 Tier Win : 200
+2 Tier Tie : 100
-2 Tier Loss : -200
-2 Tier Tie: -100
 
TyDavis315
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Dammit, now we went down by two. Took me two seasons to even move up into the 20s
 
Absolut Zero
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Hey, my team's improved two spots in negative turnover differential! Alright!
 
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Originally posted by Stobie
Fine!....

So I added a bonus point system for +- Tier play.

Here is the legend I used.

Bonus Rank Legend:
+1 Tier Win : 100
+1 Tier Tie : 50
-1 Tier Loss : -100
-1 Tier Tie: -50
+2 Tier Win : 200
+2 Tier Tie : 100
-2 Tier Loss : -200
-2 Tier Tie: -100



Nice. About time my whipping up on Journeymen teams is paying off. BTW, I will be playing 6th Journeyman team in a row tonight. Will I ever play another opponent on my tier again???
 
klocc1
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Originally posted by Galactic Empire
Nice. About time my whipping up on Journeymen teams is paying off. BTW, I will be playing 6th Journeyman team in a row tonight. Will I ever play another opponent on my tier again???


7th in a row for the Scorgasms.
 
USC_Trojans
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just look at Ground assault's schedule, we just played the 10th ranked Pro team. pretty sure none of you can match what Ground Assault has had to put up with.
 
Stobie
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Originally posted by USC_Trojans
just look at Ground assault's schedule, we just played the 10th ranked Pro team. pretty sure none of you can match what Ground Assault has had to put up with.


Ranked too high imo
 
Stobie
MoD
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Originally posted by USC_Trojans
just look at Ground assault's schedule, we just played the 10th ranked Pro team. pretty sure none of you can match what Ground Assault has had to put up with.


Also isn't saying too much since there are only 20 pro teams.
 
jjet5552007
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Originally posted by USC_Trojans
just look at Ground assault's schedule, we just played the 10th ranked Pro team. pretty sure none of you can match what Ground Assault has had to put up with.


Inner City just had to play Legacy's Dynasty and we got beat just as bad as you guys, so we feel the pain. Lots of journeyman and pro teams this season. Tough when you are down by 10 levels to a team. Scoring once feels great haha
 
Pariah
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Originally posted by USC_Trojans
just look at Ground assault's schedule, we just played the 10th ranked Pro team. pretty sure none of you can match what Ground Assault has had to put up with.


It stinks because I wish we got to play each other in our own tiers more. I'd love a couple ladder matches against some teams in the top 5 of our own tier.

 
DeeVee8
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Seasoned is definitely the worst for it. WcW had close to 10 +tier matchups last season. This season we've had a few vets but they have been mostly close games.

If you're in the top 10 in seasoned bring lube...
Edited by DeeVee8 on Jan 8, 2015 22:18:32
 
jjet5552007
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Originally posted by DeeVee8
Seasoned is definitely the worst for it. WoW had close to 10 +tier matchups last season. This season we've had a few vets but they have been mostly close games.

If you're in the top 10 in seasoned bring lube...


Haha! I get playing against journeyman, but pro is a bit much. 5 levels is hard enough to overcome. 10 levels plus at least 3 more abilities points is close to impossible.
 
Xars
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The big problem is that Journey and Pro have less teams than in the past few seasons, so when you play up a tier you play against a well built team that has survived. A few seasons ago, you would play up a tier and face the 30th team. Now you can go up two tiers and play a well built team; even if they aren't dominating their tier, they are still a good team.

 
jjet5552007
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Originally posted by Xars
The big problem is that Journey and Pro have less teams than in the past few seasons, so when you play up a tier you play against a well built team that has survived. A few seasons ago, you would play up a tier and face the 30th team. Now you can go up two tiers and play a well built team; even if they aren't dominating their tier, they are still a good team.



Those mechanics may need to be rethought. Would much rather play someone in my tier that is above me in ladder or at most 1 tier higher. 2 tiers, no matter what the ladder rank is a bit much. Its like telling a high school team, they have a game next week against the worst ranked NFL team. No matter how good that high school team is, they are most likely gonna get torn up.
 
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