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Dub J
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Originally posted by Adderfist
I wanted your original SS. You retired him before reading my message. Dick


Dub J moves fast. You have to be lightning quick to keep up with my whims.
 
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Originally posted by Adderfist
I'll tell you right now how it'll go. You're going to get obliterated through the air, with all the new SA's you'll get 1 pick a game and teams will get 40+ points against you. You'll excell against run teams but never have a top 10 pass D.




Maybe I found something new to improve my zone defense? After scrimmaging LogZilla a billion times, I realized his defenders were playing lights out, all over the field, making tackles, knocking the ball loose, etc....So I decided to look at their builds since they are open. One thing I noticed on most of his players is that they all have a ton of SPs invested into Consistency, most are maxed out. So I spent the SPs from my last 4 games just pumping Consistency on all of my players. Maybe this game was just an anomaly, but it worked none the less:

http://glb2.warriorgeneral.com/game/game/137294

Not only did I shut them out, but his QB went 16/50, 3.2 YPP. My defense had 1 INT, 2 KL, and 10 PDs.

Edited by Galactic Empire on Dec 15, 2014 10:33:53
Edited by Galactic Empire on Dec 15, 2014 10:33:36
 
Galithor
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Originally posted by Galactic Empire


Maybe I found something new to improve my zone defense? After scrimmaging LogZilla a billion times, I realized his defenders were playing lights out, all over the field, making tackles, knocking the ball loose, etc....So I decided to look at their builds since they are open. One thing I noticed on most of his players is that they all have a ton of SPs invested into Consistency, most are maxed out. So I spent the SPs from my last 4 games just pumping Consistency on all of my players. Maybe this game was just an anomaly, but it worked none the less:

http://glb2.warriorgeneral.com/game/game/137294

Not only did I shut them out, but his QB went 16/50, 3.2 YPP. My defense had 1 INT, 2 KL, and 10 PDs.



I've always assumed consistency as a skill worked similarly to those SAs that raise the floor on rolls for stuff (like Juke raising the minimum elusive running roll to 50%, etc). No way to know for sure though. Even if it does work like that, how much does it impact the roll? Is 100 consistency giving you a floor on your rolls at 20% of max? 50%? 100%? Can it stack with the SAs that raise the floor on skill rolls? How it works exactly would significantly impact it's usefulness.
 
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Originally posted by Galithor
I've always assumed consistency as a skill worked similarly to those SAs that raise the floor on rolls for stuff (like Juke raising the minimum elusive running roll to 50%, etc). No way to know for sure though. Even if it does work like that, how much does it impact the roll? Is 100 consistency giving you a floor on your rolls at 20% of max? 50%? 100%? Can it stack with the SAs that raise the floor on skill rolls? How it works exactly would significantly impact it's usefulness.


Solid questions. But because it is such a cheap skill, I have been able to raise it by about 20 points over the last 4 games. I'll see if my success continues. The problem is, most consistency caps on my non-DLmen are between 40 and 60, so I'm almost maxed out. My DLmen are 80-100 though.

I'm steadily documenting build modifications for "Empire Strikes Back" and raising the consistency max is one of them, if my hypothesis pans out.
Edited by Galactic Empire on Dec 15, 2014 12:00:29
Edited by Galactic Empire on Dec 15, 2014 12:00:18
Edited by Galactic Empire on Dec 15, 2014 11:58:51
Edited by Galactic Empire on Dec 15, 2014 11:58:43
 
Galithor
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Originally posted by Galactic Empire
Solid questions. But because it is such a cheap skill, I have been able to raise it by about 20 points over the last 4 games. I'll see if my success continues. The problem is, most consistency caps on my non-DLmen are between 40 and 60, so I'm almost maxed out. My DLmen are 80-100 though.

I'm steadily documenting build modifications for "Empire Strikes Back" and raising the consistency max is one of them, if my hypothesis pans out.


Also, shutting down the passing offense of a team ranked #25 in tier doesn't really tell you anything useful either. You'll need to see game to game improvment against Logzilla or Default Name to know if you've founds something useful.

If you consider yourself a top 10ish team in the tier, you should be handling a team ranked #25 like that, consistency or not.
 
Zaranthuul
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Originally posted by Galithor
Also, shutting down the passing offense of a team ranked #25 in tier doesn't really tell you anything useful either. You'll need to see game to game improvment against Logzilla or Default Name to know if you've founds something useful.

If you consider yourself a top 10ish team in the tier, you should be handling a team ranked #25 like that, consistency or not.


I'll challenge his pass defense a few times! I'll get my arse whipped but ...
 
rivergato
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blocking WR, and i knew what i was getting into
lolme
 
HayRow
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Originally posted by rivergato
blocking WR, and i knew what i was getting into
lolme


Those WRs got you some trophies tho
 
DeeVee8
Bucc'd Up
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Originally posted by rivergato
blocking WR, and i knew what i was getting into
lolme


I'm a huge fan of my blocking WRs...lolu indeed
 
Time Trial
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Originally posted by Galithor
I've always assumed consistency as a skill worked similarly to those SAs that raise the floor on rolls for stuff (like Juke raising the minimum elusive running roll to 50%, etc). No way to know for sure though. Even if it does work like that, how much does it impact the roll? Is 100 consistency giving you a floor on your rolls at 20% of max? 50%? 100%? Can it stack with the SAs that raise the floor on skill rolls? How it works exactly would significantly impact it's usefulness.


I always assumed that it was a double roll (but I have alternative theories). One roll sets the base modifier for the skill roll, the other is then the skill roll.

Theory 1:

20 consistency and 80 skill.

Maximum that you can roll is 80% of whatever you roll on a 100 side die. So let's say you roll 50, that would mean that you rolled 80% of that, or a 40. If you rolled a 1, then you rolled a .8. If you rolled 100, you would have rolled an 80.

But with consistency, you modify the roll with an initial roll that gives you a floor. So if you rolled a 50 and had 20 consistency, it would set the floor at 8 (with the ceiling still set at 80). So a 50 on the skill roll would be 44 instead of 40. That's because the low investment in consistency only gave you a maximum floor of 20% of 80 = 16.

That means that you don't need to take consistency to 60 for it to have an effect on really high rolls. Naturally, the higher you take consistency, the more consistently good your attempt rolls would be, but the effect still requires a good skill roll. For example, if you took consistency to 50 and the skill to 60 and rolled 50s on each roll, the unadjusted roll would be 30, but with consistency the roll would be 42.5.

Floor theory:

Then there's the possibility of just a floor. In the previous example, the base roll was increased, such that even if you rolled a good number, consistency would help. In the example of an absolute floor theory, it just means that you can't roll under X% of the maximum possible roll.

This means that if you have 100 in a skill, but only 20 in consistency, it would mean that you would never be able to roll less than a 20. Again... this presumes that there is not also a consistency roll.

Assume, for the sake of a single roll, that you had 100 in the skill and 100 in consistency. In that case, you would always roll 100%. I don't believe that is Bort's style.

Instead, presume that you had 100 in both. You roll a 75 in consistency and a 40 in the skill. Because 75% of the maximum roll is 75, that sets the floor for that roll at 75. That means that you can do better, but it means you can't do worse. So instead of the 40 you would have rolled on the skill, instead you get a 75.

Again, that's a percentage of the total skill. So a 100 in consistency and only 40 cap in the skill itself would not mean that you could play better than the skill cap. The first roll would set the floor to be X% of the skill cap of 40. So a 40/40 skill in, say kicking accuracy and kicking consistency would mean that the best you could set the floor at would be 16, even if you rolled 100 on the consistency roll, which would mean that it would have no effect of the kick accuracy roll unless you also rolled a 40 or less on that roll.

This is why I don't really go for the skill floor theory (either the single or the double roll), but I do believe that a good consistency roll will instead give a boost to all skill rolls (but a bigger boost to any skill rolls that you do poorly on).
 
rivergato
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Originally posted by HayRow
Those WRs got you some trophies tho


Team did. My blockers were awesome at not engaging blocks, and could almost hear them yelling/pleading with defenders to please stop moving. Those 3wr sets---open field blocks---..it was comedic tragedy.
Edited by rivergato on Dec 15, 2014 14:20:13
 
Stobie
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Originally posted by Galithor
Also, shutting down the passing offense of a team ranked #25 in tier doesn't really tell you anything useful either. You'll need to see game to game improvment against Logzilla or Default Name to know if you've founds something useful.

If you consider yourself a top 10ish team in the tier, you should be handling a team ranked #25 like that, consistency or not.


He has a ways to go..

http://glb2.warriorgeneral.com/game/game/137798

Giving up 68% passing isn't a good thing.
 
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Originally posted by Zaranthuul
I'll challenge his pass defense a few times! I'll get my arse whipped but ...


Ok...I just set up a scrimmage.
 
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Originally posted by Stobie
He has a ways to go..

http://glb2.warriorgeneral.com/game/game/137798

Giving up 68% passing isn't a good thing.


That's better than I use to do against top tier competition. I got 3 sacks by my blitzing CBs too.
 
Zaranthuul
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Originally posted by Galactic Empire
Ok...I just set up a scrimmage.


Dude! Haha that's my rookie team....
 
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