Wait this comes down to your DC? Yikes. Can't say I am a fan of that. Not to mention of all the things the DAI could really use...that is quite low on the list.
Originally posted by bdnannac Any changes to the counter plays? Or are those working as intended?
fwiw on Queen City over 35% of Gart's RB's rushes were TFLs this season. Teams that can tackle and avoid being pancaked do quite well against them, which indicates a build problem as much as a 'counters are brokeded' problem. If you have defenders missing tackles and or getting pancaked, you deserve to give up big yardage.
I know you gave up 80 pts to me, but Portland held me to 17 as did Salty in one of our two matchups this season (the other I scored 27). Mr. Men just held me to 24 in our playoff matchup.
Originally posted by bdnannac Any changes to the counter plays? Or are those working as intended?
There was a big change to them midseason, fixing one of the terrible pathing issues vs them. They're less overpowered since the nerf. Sill good. But less crazy.
Originally posted by InRomoWeTrust fwiw on Queen City over 35% of Gart's RB's rushes were TFLs this season. Teams that can tackle and avoid being pancaked do quite well against them, which indicates a build problem as much as a 'counters are brokeded' problem. If you have defenders missing tackles and or getting pancaked, you deserve to give up big yardage.
I know you gave up 80 pts to me, but Portland held me to 17 as did Salty in one of our two matchups this season (the other I scored 27). Mr. Men just held me to 24 in our playoff matchup.
Guess I need to look harder at my D. Outside run D plays don't work great for me.
Originally posted by InRomoWeTrust fwiw on Queen City over 35% of Gart's RB's rushes were TFLs this season. Teams that can tackle and avoid being pancaked do quite well against them, which indicates a build problem as much as a 'counters are brokeded' problem.
Nice that you included a team that takes advantage of early bloomer being borked as a model build team too.
Originally posted by Corndog Figured I'd post the non-Legend league stuff coming next season.
- All contracts signed during the offseason, or the first 6 days of the season will grant 50 chemistry. Gives you a fairly lenient timeframe to get your roster secured, but still punishes hotswaps and mid-season ringers.
- Leadership nerf. QB leadership will no longer affect their own morale, and morale/energy has more of an impact on the effectiveness of Leadership. This partially addresses some issues. One being that offensive morale levels seem to be too easy to maintain compared to defense. Second, offense seems slightly stronger than it should be, and this might help even the field slightly. Lastly, since pure rushing (or mostly rushing) teams seem to have a slight edge over passing teams, I'm hoping this will hit them slightly harder, as a lot of rushing teams just have a QB that focuses almost entirely on leadership.[/
won't this just force QBs to push as high as possible to get any gain and punish heavily teams that don't have high leadership QBs even more?