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bhall43
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Originally posted by Xavori
So then the problem isn't relegation type play, it's that the system was too mutable. That can be tweaked. I'd tie it to end of season ladder ranking.

And, after a bit more thought, I think capping team tiers to players tiers might be a good idea. Teams in the top leagues can sign anyone (say top 60 of ladder...5 leagues of 12). Then the 'pro' tier would be teams 61-120, and can sign up to pro. And so on.

The basic idea is to keep a steady number of teams at each level that corresponds roughly with the number of players that are available for each tier. Given the limited time players can remain at veteran before even career boosters run out, and with allowing the number of teams at each tier to fluctuate in a way that corresponds with the number of available players for that tier, I think this would get us a better match up between human players and human teams.


Isn't that exactly what we currently have?
 
bhall43
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It sounds like your making it worse as you are saying pretty much only the good teams can have higher leveled players.
 
Xavori
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Originally posted by bhall43
Isn't that exactly what we currently have?


No. Right now all teams get promoted no matter what, and without regard to players available at that tier.

What I proposed is that promotion to the next tier be based on ladder ranking starting either seasoned or journeyman. The idea being that only good teams get promoted up, but by tying to ladder it doesn't go too quickly for them. And, giving the devs the flexibility to match the number of teams at each tier with the number of human players looking for teams.

Basically, looking for ways to end the current problem of players becoming homeless as teams reset or close down faster than new teams get promoted that they could sign on with because from a business perspective, you don't want thousands of players sitting unsigned each season. You want them on human teams meeting people, buying boosts, etc.
 
bhall43
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Ya but you are only tying higher level players to better teams which sucks for about 95% of the rest of the game.
 
Xavori
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Originally posted by bhall43
Ya but you are only tying higher level players to better teams which sucks for about 95% of the rest of the game.


Not necessarily.

If the veteran tier starts to fill up with players, then more leagues would get formed at that tier lowering the ladder ranking required to get in.

And one thing I thought of, you'd want to 'grandfather' players on a roster in. So if a team signs someone, they never have to cut them regardless of whether the team gets promoted or not. So if a team really, really sucked, they could sit at seasoned with a roster full of veterans (unlikely I know, but I'd like to see the possibility).

Oh, and in case you didn't notice, I'm just kinda spitballing these ideas because we need to come up with something new to replace the current system that is creating homeless players.
 
DeeVee8
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Originally posted by Xavori
So if a team really, really sucked, they could sit at seasoned with a roster full of veterans (unlikely I know, but I'd like to see the possibility).


Sounds like RPE in classic.
 
bhall43
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That plan doesn't help people like the OP find homes though. You are limiting recruiting to rank and age rather than just age. This guy would find it near impossible to fit both those standards.
 
bhall43
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fwiw the problem of teams resetting so much these first couple seasons was an obvious one tied to superstars. I am actually really surprised how many Pro teams there are right now left.
 
mikeyb23
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Originally posted by bhall43
You made a thread to ask why you can't find a team and got the answers. Not really sure what you were looking for from this if not people critiquing your builds glaring weaknesses.


And the reason I wrote the post to begin with is EXACTLY what I'm getting answers for. I didn't post to get build advice, like I said, if I would have used my points on something else, then you guys would tell me something else is low. The whole reason I posted is because in the past I never had a problem finding teams for all my players, it just seems more difficult now. I totally agree with Laggo.

 
bhall43
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Originally posted by mikeyb23
I never had a problem finding teams for all my players, it just seems more difficult now.



Because you are heading into season 3 having ignored vital HB skills. The further you get ignoring those skills the less someone is willing to put that on the field.
 
kurieg
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Originally posted by mikeyb23
What should be a fun site is turning into a "numbers nerd" game that will never last.


Game is a "numbers nerd" game. It's pretty much nothing but numbers. Look at your player build page.

 
bhall43
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Math isn't even critical to the problem aside from his caps.
 
Sardonik00
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People should be allowed to start teams at any tier that their highest leveled player has reached and allowed to make superstars at any tier that their highest level player has reached. The superstar issue is being overlooked that bhall just mentioned. In order to have a team with your superstars on it, you have to have a rookie team. All those resets to rookie kill established teams and players.
 
bhall43
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Originally posted by Sardonik00
People should be allowed to start teams at any tier that their highest leveled player has reached and allowed to make superstars at any tier that their highest level player has reached. The superstar issue is being overlooked that bhall just mentioned. In order to have a team with your superstars on it, you have to have a rookie team. All those resets to rookie kill established teams and players.


You start allowing that though and then you just have people buying Veteran players and that leaves the lower tiers with a reverse problem. No players.
 
Jampy2.0
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game sucks bruh
 
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