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TxSteve
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http://glb2.warriorgeneral.com/game/game/59617
The cheese team in my sophomore league was contained. They won 16-13 - their QB had 44 rushes for 215 (4.9 yards per carry) and 19 TFL
(point of reference - they put up 76 pts and their QB ran 34 for 790 and 10 TD's against Jampy yesterday)


Middle Overload seems to hold the MLBs a bit longer - so it is less crushed by the outside runs
http://glb2.warriorgeneral.com/game/replay/59617/1112095


 
peeti
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Originally posted by TxSteve
More:
http://glb2.warriorgeneral.com/game/game/59617
The cheese team in my sophomore league was contained. They won 16-13 - their QB had 44 rushes for 215 (4.9 yards per carry) and 19 TFL
(point of reference - they put up 76 pts and their QB ran 34 for 790 and 10 TD's against Jampy yesterday)


Middle Overload seems to hold the MLBs a bit longer - so it is less crushed by the outside runs
http://glb2.warriorgeneral.com/game/replay/59617/1112095




if thats true then this is horrible...so now MO works against every run? can u link game?
 
InRomoWeTrust
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Well, I'm fucked: http://glb2.warriorgeneral.com/game/game/66108

Seems appropriate since I'd consider my team to be THE outside rushing team in GLB. Speedy with 16 rushes for -1.5 yards.

Granted I had the GL HB sweep playbook in, but total whomp


You can see Doinitin's struggles on the other side too, and I had my whore the pass defense in, with tons of 3 man lines and 1 LB sets, lol.
Edited by InRomoWeTrust on May 27, 2014 07:46:11
 
TxSteve
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Originally posted by Tigerbait0307
What does this even mean?


Just means instead of the presets running exclusively crappy GL defenses against GL offenses (which have historically gotten absolutely incredibly bad results) - the default playbooks that some teams use has more variety against GL offenses -- which means hopefully there are some plays in there that can occasionally contain the outside GL runs....

Thus - hopefully making the game more fun and kinder to rookie coaches / owners -- and those who use presets (rather than them getting killed 100-0
 
TxSteve
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Originally posted by peeti
if thats true then this is horrible...so now MO works against every run? can u link game?


Game is linked - but that is just a single play I saw...can't say it is going to work across the board / every time
 
TxSteve
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Another example of the new middle overload (I'm not complaining - I don't know the impact yet - but the MLB's don't crash...they wait)

http://glb2.warriorgeneral.com/game/replay/59617/1112405

looks like they actually get to make a run/pass read before moving


http://glb2.warriorgeneral.com/game/replay/59617/1113202
This is interesting ^ LB's criss cross (and another fumble recovered in the air on the run)
Edited by TxSteve on May 27, 2014 07:48:48
Edited by TxSteve on May 27, 2014 07:47:33
 
InRomoWeTrust
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IMO, it just seems like defenders are getting super reads, way too early in the play. Likewise, it seems like CBs are getting some free passes, which kind of sucks because not only do I have blocking WRs who should win matchups vs weak CBs all day long, but I have CBs with heavy break block/hold block on the other side of the ball. Those players have probably led most CBs in GLB2 in terms of revcakes. Those guys basically lost their competitive advantage, too.
 
Corndog
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Originally posted by TxSteve
Middle Overload seems to hold the MLBs a bit longer - so it is less crushed by the outside runs
http://glb2.warriorgeneral.com/game/replay/59617/1112095


If that outside play did work with those builds, something would be broken.
 
TxSteve
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Originally posted by Corndog
If that outside play did work with those builds, something would be broken.


Good to know. It may not have even changed -- perception is a funny thing and mine is very often incorrect
 
TxSteve
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Originally posted by InRomoWeTrust
IMO, it just seems like defenders are getting super reads, way too early in the play. Likewise, it seems like CBs are getting some free passes, which kind of sucks because not only do I have blocking WRs who should win matchups vs weak CBs all day long, but I have CBs with heavy break block/hold block on the other side of the ball. Those players have probably led most CBs in GLB2 in terms of revcakes. Those guys basically lost their competitive advantage, too.


My outside blockers still made and held plenty of blocks....just didn't connect on all of them (or as many as they used to) - it is like the magnetic blocking code was removed...and WR's have to actually get in position to initiate the block. At least that was my observation based on my single sophomore game.
 
InRomoWeTrust
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Originally posted by InRomoWeTrust
Those players have probably led most CBs in GLB2 in terms of revcakes. Those guys basically lost their competitive advantage, too.


Just to verify this statement, one of my CBs is 2nd in his league in revcakes, just two revcakes behind a DT.

Basically why I have kept my mouth shut with people complaining about break run block and the like...because I've been rocking all along with the right attribute combination.
 
TxSteve
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Originally posted by Corndog
If that outside play did work with those builds, something would be broken.


never mind - think I am seeing it wrong - It is actually the MLB and FS who hold their position....and that is what they are supposed to do.
Edited by TxSteve on May 27, 2014 08:00:21
Edited by TxSteve on May 27, 2014 07:58:32
 
InRomoWeTrust
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Originally posted by TxSteve
...and WR's have to actually get in position to initiate the block. At least that was my observation based on my single sophomore game.


They seem to not even try to initiate on some plays. It's more dependent on the CBs than the WRs. My WRs have a good amount of run blocking awareness, so there's nothing on that front. It appears that the WRs will actually just get behind the CBs AND then try to initiate. Probably penalizes faster WRs.
 
Galithor
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Those screen play results are probably the most interesting thing I've seen so far. Need to see more of that. Guys not just auto crashing towards the M2M target is a good change IMO.

That said, my gut feeling is changing the way the LBs read is probably all that was necessary. Might see a need after a couple days to rollback some of the blocking nerfs, at least slightly.
 
TxSteve
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I agree there a lot that is different - not just in the blocking - but in the reaction time of the LB's too.

Watch the Lolb here - he is running out to the weak side before the pitch even occurs (running with the HB is his responsibility?)
http://glb2.warriorgeneral.com/game/replay/59621/1112554
 
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