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Corndog
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Originally posted by -Phaytle-
Except those skills are ridiculously cheap and there is still plenty SP left over to compliment them.


I hope you're not using your FS with 14 coverage technique as the basis for your argument.
 
bhall43
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Originally posted by -Phaytle-
Except those skills are ridiculously cheap and there is still plenty SP left over to compliment them.


Ridiculously cheap yes. Plenty of SP left over not really.

MCA and CT are easy pick ups but they aren't even near the end all for coverage and interceptions. Nobody has really great movement yet because those skills are ridiculously expensive. But you can certainly tell the guys who have spent hard on MCA, CT, and Footwork from the guys who haven't. And that still isn't even taking into account Intercepting and Vertical.
 
bhall43
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Not to mention when you are just playing Dogs All Go and Zero Edge Blitz all day you aren't likely to see a ton of opportunity for INT.
 
-Phaytle-
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Originally posted by Corndog
I hope you're not using your FS with 14 coverage technique as the basis for your argument.


Oh no, definitely not. I'm using the basis of math. I can already add up the math on our team's players' skills and the player builder to see how much any skill costs, totally, and each point up until max. Then, you just determine how much SP they have left for other skills based on how many games they've played. I'm not the player with 100 awareness.

Thanks for publicly displaying information about a player with a closed build and showing evidence you look at other players' SP distribution with closed builds though - without them asking to check out a bug or anything like that.
 
Corndog
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Originally posted by -Phaytle-
Thanks for publicly displaying information about a player with a closed build and showing evidence you look at other players' SP distribution with closed builds though - without them asking to check out a bug or anything like that.


Didn't need evidence, all you'd have to do is ask.

I mean, I click a players page and it shows me their build. Not going to close my eyes when clicking on a player.
Edited by Corndog on Mar 5, 2014 13:00:18
 
-Phaytle-
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Originally posted by bhall43
Ridiculously cheap yes. Plenty of SP left over not really.

MCA and CT are easy pick ups but they aren't even near the end all for coverage and interceptions. Nobody has really great movement yet because those skills are ridiculously expensive. But you can certainly tell the guys who have spent hard on MCA, CT, and Footwork from the guys who haven't. And that still isn't even taking into account Intercepting and Vertical.


C'mon, you're usually smarter than this. The complaint with the high awareness is obviously about the reaction. Max awareness is as good and quick as the player is going to react - and it is still way too slow. I'm pretty sure I said before even if the defender gets his physical skills up there to run faster the QB's and WR's skills are also improving too, so it looks to be a stalemate going up, or get worse for the defender.

If not much has changed and I can remember correctly, the high lvl testers have said passing is OPed later in player's careers. So this makes sense and is maybe a part of the reason why.

And all dogs go? How long have people been running that almost exclusively, one, maybe two weeks? And there are still teams running a normal, varied, defense. I also doubt the ones coming in here and questioning intercepting are the ones on teams that run all dogs go.
 
-Phaytle-
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Originally posted by Corndog
Didn't need evidence, all you'd have to do is ask.

I mean, I click a players page and it shows me their build. Not going to close my eyes when clicking on a player.


Oh my bad, I thought I had the box unchecked for "display skills to all forum readers".

I'm not worried about the low skill level. But I mean, if you are going to do something like this, someone could string along that you go around and look at whichever players (HOF leaders, league leaders, etc) you want and benefit from it, or even give that information to other players.

I'm no accusing you of anything like that. But a small crack can lead to a gaping hole.
Edited by -Phaytle- on Mar 5, 2014 13:08:30
 
Corndog
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Originally posted by -Phaytle-
Oh my bad, I thought I had the box unchecked for "display skills to all forum readers".


What?
 
-Phaytle-
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Originally posted by Corndog
What?


Really? You don't get this?

I have my build set to only team members allowed to view.

You go on and check out my player.

You go to forums and write down what my skill level is in a certain skill.

Someone reading the forum now has information they would not have otherwise had, and in fact which I explicitly chose not to let them have.

See now?


Like I said, you posted on skill, not worried about it at its level obviously.

But you're giving ammo to anyone aiming for you.
 
Corndog
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But yeah, I do regularly look at HoF players out of curiosity.

Thinking I'm doing that for my own gain is silly, though. If I really wanted to cheat to win, there's a lot of easier ways to do that than looking at HoF builds. I really don't care as much about winning as making "themed" players.
 
-Phaytle-
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Originally posted by Corndog
But yeah, I do regularly look at HoF players out of curiosity.

Thinking I'm doing that for my own gain is silly, though. If I really wanted to cheat to win, there's a lot of easier ways to do that than looking at HoF builds. I really don't care as much about winning as making "themed" players.


I could gather that much. If you wanted it for your gain you could use the info you observed to have the best team in the game. But it'd just be better for you to not include stuff like this because someone angry at you can point to it later. I didn't appreciate part of my build being shared with the forum when I didn't ask and explicitly chose to only share it with team members. Others might have raged and accused you of some of the other things I mentioned, or worse. I'm not asking for an apology, just as much respect as everyone else gets.
 
bhall43
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Create game, cheat to win. Profit. Amirite?
 
Time Trial
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Originally posted by -Phaytle-
Oh my bad, I thought I had the box unchecked for "display skills to all forum readers".

I'm not worried about the low skill level. But I mean, if you are going to do something like this, someone could string along that you go around and look at whichever players (HOF leaders, league leaders, etc) you want and benefit from it, or even give that information to other players.

I'm no accusing you of anything like that. But a small crack can lead to a gaping hole.


You should be glad he did. That number is way too low for anyone other than a dedicated run stuffer.

http://glb2.warriorgeneral.com/game/player/11831

(13 Coverage Tech BTW).
 
Corndog
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Originally posted by Time Trial
You should be glad he did. That number is way too low for anyone other than a dedicated run stuffer.

http://glb2.warriorgeneral.com/game/player/11831

(13 Coverage Tech BTW).


Wouldn't even recommend ignoring it on a dedicated run stuffer.

It isn't THAT expensive to get it to 20-30 and it's super useful.
 
bhall43
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Originally posted by -Phaytle-
C'mon, you're usually smarter than this. The complaint with the high awareness is obviously about the reaction. Max awareness is as good and quick as the player is going to react - and it is still way too slow. I'm pretty sure I said before even if the defender gets his physical skills up there to run faster the QB's and WR's skills are also improving too, so it looks to be a stalemate going up, or get worse for the defender.

If not much has changed and I can remember correctly, the high lvl testers have said passing is OPed later in player's careers. So this makes sense and is maybe a part of the reason why.

And all dogs go? How long have people been running that almost exclusively, one, maybe two weeks? And there are still teams running a normal, varied, defense. I also doubt the ones coming in here and questioning intercepting are the ones on teams that run all dogs go.


Just because you have 100 awareness doesn't mean much of anything. As I already said there is a distinct difference in the level of play between defenders with high MCA, CT, and Footwork to those who don't have those 3 things high.

There were actually a lot of INT's on the test server. So your theory about INT's is wrong. PD's however weren't really huge and I still believe that was due to lack of really good plays and/or scouting.

Dogs all Go is just another blitz. The top teams have been blitzing both seasons. The CB's I have regularly had double a WR with safety help over the top have had decent INT success. I would be willing to bet next season at least 2 of my CB's have 7+ INT's.
 
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