Originally posted by jdbolick
Nah, what bhall said is spot on. When he talks about the boredom that comes from playing the same DCs over and over then that's being burned out, but the criticism of the sim is very accurate. Most of that comes from the feeling that coordinators have lost control of what happens. Except for those insane HB routes JT & zero pointed out, offense now isn't about finding weaknesses in defenses and targeting a particular receiver, but rather just wondering which WR has something fire to get open. Meanwhile on defense you're putting as many guys in coverage as possible and hoping someone up front gets pressure on the quarterback. No one is dictating the action anymore, it's all waiting to see what the RNG spits out. That said, maybe it's a good thing for non-coordinators, but it sucks for us.
My experience is different. I feel that finding the good WR matchups are more important than ever and that game planning is really rewarded in this sim.
Nah, what bhall said is spot on. When he talks about the boredom that comes from playing the same DCs over and over then that's being burned out, but the criticism of the sim is very accurate. Most of that comes from the feeling that coordinators have lost control of what happens. Except for those insane HB routes JT & zero pointed out, offense now isn't about finding weaknesses in defenses and targeting a particular receiver, but rather just wondering which WR has something fire to get open. Meanwhile on defense you're putting as many guys in coverage as possible and hoping someone up front gets pressure on the quarterback. No one is dictating the action anymore, it's all waiting to see what the RNG spits out. That said, maybe it's a good thing for non-coordinators, but it sucks for us.
My experience is different. I feel that finding the good WR matchups are more important than ever and that game planning is really rewarded in this sim.