Originally posted by jdbolick
We could listen to you, someone who has never built any elite players ever, or we could listen to someone who has multiple EL records with 4 AEQ that no one else on GLB could even match on 3 AEQ dots.
Think about why you push the first attribute instead of including that in the circle cap as well. You push the first attribute because doing so gets that to a higher end-build level and maximizes the value of those ALGs. You should push the second attribute for exactly the same reason. Rotating caps between multiple attributes means that those earlier attributes will never get as high as they could by focusing on them sequentially. You should only switch to circle capping when you're dealing with attributes that you don't plan to be above 90 natural by the end-build. That isn't to say that you always put every skill point into the first and then second attributes without deviating, since as I noted earlier there are times when you can cap another attribute without affecting the ALGs. But in general, you want to focus on one attribute at a time for skill point investment. The exception would be if you're building something like a linebacker or cornerback where you want a lot of attributes to be at a similar level in the low to high 80s as opposed to having two or three attributes in the 90s or above.
If you need an extreme secondary stat, then yes there are times to limit the quad training of secondaries to push the second higher. I get where you are coming from, but in general you are saving more SP total by capping a multi to 48 earlier, than you are a higher pushed secondary. By no means do i suggest you do not know how to build, but that is all old school building. The same principles don't always apply to the APD era. So previous success with building is irrelivent. During the period you were building great old school dots, i was SSB dots (which is why i have had no lvl 79's yet) , which was the best bang at the time for my limited flex.
We could listen to you, someone who has never built any elite players ever, or we could listen to someone who has multiple EL records with 4 AEQ that no one else on GLB could even match on 3 AEQ dots.
Think about why you push the first attribute instead of including that in the circle cap as well. You push the first attribute because doing so gets that to a higher end-build level and maximizes the value of those ALGs. You should push the second attribute for exactly the same reason. Rotating caps between multiple attributes means that those earlier attributes will never get as high as they could by focusing on them sequentially. You should only switch to circle capping when you're dealing with attributes that you don't plan to be above 90 natural by the end-build. That isn't to say that you always put every skill point into the first and then second attributes without deviating, since as I noted earlier there are times when you can cap another attribute without affecting the ALGs. But in general, you want to focus on one attribute at a time for skill point investment. The exception would be if you're building something like a linebacker or cornerback where you want a lot of attributes to be at a similar level in the low to high 80s as opposed to having two or three attributes in the 90s or above.
If you need an extreme secondary stat, then yes there are times to limit the quad training of secondaries to push the second higher. I get where you are coming from, but in general you are saving more SP total by capping a multi to 48 earlier, than you are a higher pushed secondary. By no means do i suggest you do not know how to build, but that is all old school building. The same principles don't always apply to the APD era. So previous success with building is irrelivent. During the period you were building great old school dots, i was SSB dots (which is why i have had no lvl 79's yet) , which was the best bang at the time for my limited flex.
Edited by Shrazkil on Jan 26, 2012 12:35:10






























