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DirtyMike
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Originally posted by LordEvil
Also we are at a point in time now where game planning is NO WHERE near what it used to be. We didn't have all the fancy stuff GLB is coming up with to help everyone out. Back in the day you watched 5 games to see how you can exploit a team. Now days everything is already handed to you. Times have changed in pee wee and there isn't one great team anymore. There are a group of very good teams capable of winning any day and losing any day. Then there are good teams and teams that haven't learned the system yet. So no one in Gold or any Silver or copper league is greater or better than anyone else.


LE with SIM changes and teams going to the passing attack more would you say that Gold is more difficult now or Seasons 12-15? You were probably well ahead of most teams in player building back in those days, has the competition caught up?
 
enasty19
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Originally posted by Nif
By your argument then, no team is having a good season. If my team is booty then a win over it doesn't count for much and the only people really worthy of discussion are maybe a DIRTY vs. FG matchup or something? GTFO with your trolling attempts.

I wish your experimental copper team and your couple of lulzy wrs (your only link to gold btw... why does your opinion matter?) the best of luck the rest of the season.

Yay playoff picks. Go team!


Only link to Gold? Sorry I don't go whoring myself around. I work closely with DB and Z, and most of us keep to ourselves in the forums. I haven't said much all season until Stoner decided to post he was going to win it all, etc. in every single goddamn thread.The league was fine the first 5 seasons without Stoner, and it'd be fine without him the next 100.

I'm not saying your team isn't having a good season. You find a way to twist words well. I just said, you have no true victories over an Elite. I'm not saying we do either, but I'm also not the one parading my team as the future Gold Champs and proclaiming us as an Elite team or saying we'll be a force. I don't mind confidence, you do have a good team that could be dangerous, but all your doing is putting a target on your back by saying all this nonsense. I'm done arguing with you, I just figured to let you know why i'm responding.
 
LordEvil
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Originally posted by DirtyMike
LE with SIM changes and teams going to the passing attack more would you say that Gold is more difficult now or Seasons 12-15? You were probably well ahead of most teams in player building back in those days, has the competition caught up?


Yeah the competition has caught up but also passing has become unrealistic. The nerf was nice but they did something to overpower the SAs at this level. We were using SAs back in season 8 and 9 when everyone was posting that that was stupid and a waste. Some things did help a lot back then but they did add a boost to some it seems in the past few seasons.
Don't get me wrong though I think the game is great you can have a team like Lunch Box who throw the rock all game long and that works for them and then have a team like Crackertown who runs the ball very well. Add a bit of reality to the game.

I think the defensive side of the sim needs a lot of work. If you over power one side of the line and blitz 2 Lbs in a gap, and they run it in the gap, then that should be a loss of yds and same as if they were passing it should trigger a sack. In this sim it's like the Lbs wait for the play to catch up to them. You stick 3 Cbs and FS on WR Miles Austin there is very little chance if any he would catch the ball. In this sim he will still come down with the ball from time to time. Not very realistic at all. Also it seems defenders in pursuit like to come to a stop and wait for the play to go around them, then start running again. To me it gets worse and worse.

As far as if it's more difficult now than before, I don't think so. The training yes. Teams like Cascade and FGC have figured something out that fits into their scheme. We haven't yet. We have solid builds but we don't have the secret ingredient or the "right way to train" yet. I think offenses are harder to stop than back in season 7-12. Back then the run was dominant. Before the DPC in season 11 the QB rollout was huge. Before the roster cap in season 10 if you had a team just for special teams it was huge. The stamina was a big factor back then and if you had a big roster you would definitely win your fare share of games. I think the game has become more dynamic now that it's almost like a chess match and it should be. Real football is like that.
 
e1iterate
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BSBR was missing a lot of boosters today in a bunch of key positions when you beat us in the PW Cup. Not making excuses but it took us 4 days to get our team boosted to where it is this evening. I PM'd DirtyMike to let him know we were going to try and boost so he could match if he wanted to and we had over 10 missing for that game and 9 all in key positions today when we played the PW Cup Game. Not saying that was all the difference in the world but would have helped a lot.
 
Nif
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Originally posted by sigepmagicmike
BSBR was missing a lot of boosters today in a bunch of key positions when you beat us in the PW Cup. Not making excuses but it took us 4 days to get our team boosted to where it is this evening. I PM'd DirtyMike to let him know we were going to try and boost so he could match if he wanted to and we had over 10 missing for that game and 9 all in key positions today when we played the PW Cup Game. Not saying that was all the difference in the world but would have helped a lot.


I had zero WRs and one hb at L12. Prolly wouldn't have made a difference.... just sayin
 
DirtyMike
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Originally posted by sigepmagicmike
BSBR was missing a lot of boosters today in a bunch of key positions when you beat us in the PW Cup. Not making excuses but it took us 4 days to get our team boosted to where it is this evening. I PM'd DirtyMike to let him know we were going to try and boost so he could match if he wanted to and we had over 10 missing for that game and 9 all in key positions today when we played the PW Cup Game. Not saying that was all the difference in the world but would have helped a lot.


Going to be tough to win a game passing the ball 93 times with a 35% comp ratio and a 4.5 Yard per Average. I watched that game several times and tbh, field position won it for me. You guys had alot of drives stall out from the low comp ratio... and my Punter and Punt Team coverage was IMO very big in getting Dirty the win.
Edited by DirtyMike on Oct 19, 2010 20:03:27
 
e1iterate
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Originally posted by DirtyMike
Going to be tough to win a game passing the ball 93 times with a 35% comp ratio and a 4.5 Yard per Average


Yeah half of our WRs and TE werent boosted that game either...we also had an AI fuck up. I wasnt going to post it but since you bring it up...our AI was not set to go all pass. For some odd reason it used the Air Attack AI we had in place from the night before. When I looked at the AI it was correct so no clue why it ran the Air Attack crap.
 
e1iterate
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Originally posted by Nif
I had zero WRs and one hb at L12. Prolly wouldn't have made a difference.... just sayin


sure...keep crowning yourselves...you gonna have a rude awakening when people start putting a lot more effort into the AIs for playoffs.
 
DirtyMike
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DIRTY INC. Drive Chart (not 100% correct)
Start Time Time Poss Drive Began # of Plays Net Yards Result
15:00 0:33 OWN 38.5 5 0.5 Punt
14:11 2:47 OPP 41.5 7 0 Touchdown
9:26 3:14 OWN 30 8 19.5 Punt
5:21 0:58 OPP 46.5 4 3 Punt
2:07 0:58 OWN 44 4 3 Punt
13:02 1:01 OPP 49.5 5 2 Punt
7:32 4:05 OWN 42.5 10 27 Punt
1:44 1:29 OPP 49 11 40.5 FG
13:16 4:50 OWN 29.5 12 0 Touchdown
4:06 1:20 OWN 44.5 5 6 Punt
1:43 0:50 OPP 43 4 2.5 Punt
0:35 0:49 OPP 18 5 0 Touchdown
9:24 7:11 OWN 24 15 0 Touchdown
1:39 1:39 OPP 29 6 15 End of Game

Black Sea Buckeye Revolution Drive Chart (not 100% correct)
Start Time Time Poss Drive Began # of Plays Net Yards Result
14:35 0:31 OWN 35 5 -5 Punt
11:24 2:08 OWN 37 10 18 Punt
6:21 1:09 OWN 25.5 5 16.5 Punt
4:33 2:26 OWN 13.5 6 42.5 Downs
1:18 3:16 OWN 28 12 0 Touchdown
12:10 4:38 OWN 24.5 16 0 Touchdown
3:33 1:49 OWN 20 6 29 Downs
0:15 0:15 OWN 43.5 3 -0.5 End of Half
15:00 1:54 OWN 39.5 9 11 Punt
8:26 4:20 OWN 38 16 0 Touchdown
2:54 1:11 OWN 36 4 7 Downs
0:59 0:33 OWN 5 4 0 Punt
14:46 5:27 OWN 39.5 20 36.5 Missed FG
2:13 0:34 OWN 37.5 7 -8.5 Downs

Your best start with the ball was on your own 43... i think my punter deserves a game ball.
Edited by DirtyMike on Oct 19, 2010 20:08:19
 
e1iterate
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Originally posted by DirtyMike

Your best start with the ball was on your own 43... i think my punter deserves a game ball.


Yeah he wont be getting a xmas card from me
 
iStoner
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Originally posted by sigepmagicmike
sure...keep crowning yourselves...you gonna have a rude awakening when people start putting a lot more effort into the AIs for playoffs.


I really hope you don't think you are facing the best of the little ole' Lunch Box squad yet either.

Watch Out


 
Nif
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Originally posted by sigepmagicmike
Originally posted by Nif

I had zero WRs and one hb at L12. Prolly wouldn't have made a difference.... just sayin


sure...keep crowning yourselves...you gonna have a rude awakening when people start putting a lot more effort into the AIs for playoffs.


omg dude... you suggested your team had level issues and it might have made a difference. I said my team had inconsistencies also and it prolly wouldn't have. I don't care about people putting 'alot more effort' into there ai's and a target being painted on our backs and all that. If it means we play better teams and meaningful games then freakin great man, bring it on.
 
iStoner
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BRING IT ON. THATS RIGHT.

Thats what I want the game is less coordination based because you pansies are too busy saying you'll beat me in the playoffs to BEAT ME NOW~!!~
 
iStoner
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pansy being a friendly playful term here guys, I just want to get you guys out their gameplanning like every game count again.
 
mccollums
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Originally posted by LordEvil
Also we are at a point in time now where game planning is NO WHERE near what it used to be. We didn't have all the fancy stuff GLB is coming up with to help everyone out. Back in the day you watched 5 games to see how you can exploit a team. Now days everything is already handed to you. Times have changed in pee wee and there isn't one great team anymore. There are a group of very good teams capable of winning any day and losing any day. Then there are good teams and teams that haven't learned the system yet. So no one in Gold or any Silver or copper league is greater or better than anyone else.


I started my Pee Wee obsession in season 11.. and LE is right about having to scout 5 games to find an exploit. Now you can just drop back and complete 1 pass out of 4 and move the ball down the field. Game planning was necessary every game until Season 15-16ish, after passing got the boost AND people started figuring out custom checkdowns....Add pump fakes to those and it's WAY out of hand during the regular season.........it does get better in the playoffs,,,,once you hit L13 and your coverage builds round out a bit

when I say people started figuring out custom checkdowns... LE was the first to do that.

Back to the passing boost.. I was one of the only people on the message boards that thought the passing boost was too strong.. but I I was wrong. Passing boost is fine.. what we need is a slight buff for pass defense.. small buff on punting and kicking. Then we see if the boost to pass defense can help with the pump fakes a bit. Running a primarily passing offense (not having balanced offense) is supposed to be risky - and in the regular season there's NO risk involved with passing every down.. and a small risk in the playoffs since the L13 defenders are a little better and INTs happen every now and then.

I know .. I know.. another buff.. but it's not just Pee Wee. lower levels need help in certain areas. Bort decided to do behind the scenes passing boost.. so i guess the "can of worms" has been opened.

instead of a behind the scenes boost..... I would prefer minimum attributes effectiveness be raised ... 8 speed is like 15 second 40 yard dash..it's a little too slow IMO. Don't think there needs to be as large of a disparity between the speed of Pee Wee and the World League. and that goes for pretty much all the attributes. don't get me wrong.. there needs to be a big difference between Pee Wee and WL....but.......Wouldn't Pee Wee and the lower levels be MUCH better if Level 1 dots moved around and behaved like Level 8 dots?















 
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