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juiceweezl
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Originally posted by middawg
I concur on In Game Morale being a heavy factor - My D-line had at the end of the season between 5 and 10 in Aura and I offer the 13 penalties by GA in our final scrim as an example. http://goallineblitz.com/game/game.pl?game_id=1190752


We've suspected this since mid season at DSBM. The problem is that no one knows how to counter it (or they're not telling). We had a few dots close to capping confidence, and they still had pretty low morale at the end of games. I think the SIM should really boost the O-line's morale (and in turn take away from defense) when the O-line makes long drives, especially if it's a scoring drive. 4th down conversions should also boost O-line morale and lower D players IMO.
 
D~Town
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Stamina counters!!!

and 1st downs

Of course I look for the easy way out!
 
DDuPrae09
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We didn't have one Dlineman or End that had Aura of Intimidation though. Thats why its so confusing.
 
EatDaBeaver
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All of those things do effect morale... don't they?

 
PING72
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In yesterday's Q&A bort mentioned a few things that affected morale, including confidence, score, etc.

I've definitely noticed the score. You will see a game that's pretty even, but then if once team gets lucky on a couple long plays in a row the other team's morale gets crushed and it's a blowout before you can blink. I hate crap like that.
 
juiceweezl
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Originally posted by Dtownokie
Stamina counters!!!

and 1st downs

Of course I look for the easy way out!


I would've put our DSBM o-line dots up against any from the past season (sans SA's). I know the 2 I built had confidence high 30's and stamina close to 30. It didn't help. LOL
 
D~Town
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Originally posted by juiceweezl
I would've put our DSBM o-line dots up against any from the past season (sans SA's). I know the 2 I built had confidence high 30's and stamina close to 30. It didn't help. LOL


Yup too bad we can't crank Line General........................I would have 30 in it pass the ball and then comeback with a Run blocking OC with a Power Set

Wishful thinking
 
Time Trial
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I thought about trying to put a Guard in at Center with Line General as the Bonus SA, but the damn Guards can't pick Line General as a bonus SA!

Of course on defense, where you don't need it the DE can pick D-Line General.
 
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