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Forum > Goal Line Blitz > So how does the SIM select the one defender per tick that gets juked or head faked?
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kurieg
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Originally posted by Bukowski
I'm not guessing.


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joemalaka
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Originally posted by Bukowski
Originally posted by joemalaka

Originally posted by Bukowski


Originally posted by joemalaka



Originally posted by Bukowski




No one is asking what probably is the answer.


We are all speculating. What I stated goes along with other things in the game, so it is my guess. You know you won't get a 100% for sure answer here.


Then the question wasn't for you, was it?


Seems like you are guessing at things too. We are all. You just state yours as fact, when you think your are sure...but you know deep down no one here is 100% of anything.


Originally posted by Bukowski




No, it doesn't make any sense whatsoever.

It was probably just the easiest, quickest fix that he could think of.

But of course, he turned down the values of Head Fake and Juke, just to make sure.


I'm not guessing.


If all you have to do is say you are not guessing, then I will say it as well. I am not guessing on how fakes work. I am using judgement, how parts of the game currently work, and current games to come to my conclussion.

Buk..you act like you don't want false info on the forums. But really all you want is your word out there and the word of people that agree with you. How do you know for 100% fact that head fake and juke got "turned down"? You have inside info? Or is it your guess based on what you see?
 
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Originally posted by Bukowski
Originally posted by paraflux

Jesus Christ Bukowski, you're a dipshit to everyone. Almost makes me ashamed to be an LSU fan today.


Yeah. People with Elusive Backs are kind of aggravated.

It's especially aggravating when you have 4 Elusive Backs, and they all get nerfed at once, in the middle of the season. But I know you don't have one, even though you're very interested in this topic, for some reason.

Tell you what. Just don't respond to any of my posts, and I will do the same for you.


The thing is it doesn't just affect elusive backs it affects all players that carry the ball. If elusive backs can't fake anyone, then the rest of the ballcarriers have no chance.
 
joemalaka
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Originally posted by taurran
Originally posted by paraflux

I would think team owners would have almost as much vested interest in the topic as agents of elusive backs, yeah.


Interest? Yes. Knowledge? No.

Paying 400 flex for a team doesn't mean you actually know anything.


And paying 300 per boost for a HB doesn't mean you know anything, either...right?
 
AirMcMVP
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Keep the crap out of this thread and its more likely to get a legit response.

This is a legit question...
 
paraflux
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Originally posted by taurran
Originally posted by paraflux

I would think team owners would have almost as much vested interest in the topic as agents of elusive backs, yeah.


Interest? Yes. Knowledge? No.

Paying 400 flex for a team doesn't mean you actually know anything.


How many elusive backs do I need to build before I become qualified to chime in, or, how many games, working closely with my backfield, do I need to win in order to do the same?

The same arguments are getting tossed around me here, even after I respond to them. Kowski even tried to tell me he'd been playing the game longer.

Knowledge in this game simply means observing and working with your agents, trying new tactics, seeing what works and what doesnt. Just because some asshole has an RB that he calls elusive doesnt mean he knows more about the subject than someone who actually pays attention, just as the entry point into this game whether it be season 1 or season 5 doesnt automatically mean the guy who was here before knows more than the guy who came after. These are all weak arguments that really have nothing to do with the topic and only try to serve up animosity.
Edited by paraflux on Jul 7, 2009 09:40:48
 
Bukowski
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Because it's obvious.

My RBs were my favorite players. I've watched all of their carries.

My level 38 RB is where it's the most obvious. He went from faking a ton of players on each play, to maybe one or two - at the most.

I've talked to others, and they have the same thought. It's not just a coincidence.

If Bort would have done what he said he did, then the results wouldn't be as obvious as they are right now. Gart888 has noticed the same thing, so has Taurran and TyrannyVaunt.
 
taurran
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Originally posted by joemalaka
Originally posted by taurran

Originally posted by paraflux


I would think team owners would have almost as much vested interest in the topic as agents of elusive backs, yeah.


Interest? Yes. Knowledge? No.

Paying 400 flex for a team doesn't mean you actually know anything.


And paying 300 per boost for a HB doesn't mean you know anything, either...right?


It does when you build a "well built" HB entirely for the reason to juke defenders, even when juke has been turned off for multiple seasons (due to Bort's blunder).

Trust me, I know more than you about HB's. Now back to the subject at hand.
Edited by taurran on Jul 7, 2009 09:40:30
 
taurran
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Originally posted by AirMcMVP
Keep the crap out of this thread and its more likely to get a legit response.

This is a legit question...


I agree. People are trying to derail this thread arguing semantics.

They should gtfo, tbh.
 
joemalaka
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Originally posted by taurran
Originally posted by joemalaka

Originally posted by taurran


Originally posted by paraflux



I would think team owners would have almost as much vested interest in the topic as agents of elusive backs, yeah.


Interest? Yes. Knowledge? No.

Paying 400 flex for a team doesn't mean you actually know anything.


And paying 300 per boost for a HB doesn't mean you know anything, either...right?


It does when you build a "well built" HB entirely for the reason to juke defenders, even when juke has been turned off for multiple seasons (due to Bort's blunder).

Trust me, I know more than you about HB's. Now back to the subject at hand.


I was talking generally about a HB. By your reasoning just buying flex doesn't make you an expert on anything.
 
joemalaka
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Originally posted by Bukowski
Because it's obvious.

My RBs were my favorite players. I've watched all of their carries.

My level 38 RB is where it's the most obvious. He went from faking a ton of players on each play, to maybe one or two - at the most.

I've talked to others, and they have the same thought. It's not just a coincidence.

If Bort would have done what he said he did, then the results wouldn't be as obvious as they are right now. Gart888 has noticed the same thing, so has Taurran and TyrannyVaunt.


So you see my point now. You are "guessing" things got nerfed more than Bort said by watching...but you cannot say without a doubt in your mind, 100% for sure it happened without first hand knowledge of the code that changed. Everything is a guess unless you know that. Some guesses are better than others and end up being correct...some don't. But in the end of the day they are all guesses right now.
 
JHight
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I love that we are only 2 games past the FIX and people are saying hidden changes occurred based on their extensive watching of all 2 games that have happened since.

Rather than spreading speculation as facts, you should just get over the fact that Bort didn't hurt the sim at all.
 
wombat killer
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It would be nice to at least get a mod or tester to chime in and let us know if you could forward this question on to Bort. Seems like there is at least the possibility that the change that was made has a pretty big problem associated with it.
 
Phantom_Opera
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There must be a vision radius for the HB, then it would make sense, that the HB rolls a fake chance. If it is high enough, then it selects the radius. If more then one player is in the radius it selects the closest one and rolls an avoid fake chance. Compairs each roll and outputs a chance percentage into the roll for that entire tick.

But this is not what happens.

So it is just random.

/thread.
 
cosmoxl
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I want to know the answer to the OP. If it's not designed to fake out, if possible, the defender who poses the most threat, then it needs to be coded to do so. If the defender who poses the most threat isn't faked out, then move to the next threat, and so on.

 
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