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Forum > FAQ's, Player Guides and Newbie Help > The ultimate guide to offense and defensive depth charts
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Gazeruth
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Great stuff flames, although I'd add a point about the RG, as on pitch plays to the outside, the RG will pull to the right, so a bit of speed to get him around the corner and actually block for the HB is good.
 
cboy619
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Does this mean I should drop my FB? Maybe its not worth having him from a players perspective.
 
flames54
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Lots of teams use a backup FB on special teams so I'd keep him
 
cboy619
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I'm not sure if the flex points are worth a special team player, thanks.
 
TheKingOfVa
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Great guide
 
strikezone20
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Should a RG invest some points in speed? I've seen my guy pull from his position, but he only goes a few feet and stops. Is that because his speed is only 12 or there's a glitch in the game?
 
flames54
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Originally posted by pitchkid20
Should a RG invest some points in speed? I've seen my guy pull from his position, but he only goes a few feet and stops. Is that because his speed is only 12 or there's a glitch in the game?


Bort said he was working on the lead blocking AI so it would be better. It's estimated you need 66% of your halfbacks speed to pull effectively so it's up to you if you want to invest that much in speed, especially if you have a really really quick back.
 
Norsemanvike
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Originally posted by cboy619
I'm not sure if the flex points are worth a special team player, thanks.


You bet they are. All three of my guys are backups and they are the ST aces of the club.
 
strikezone20
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Originally posted by flames54
Originally posted by pitchkid20

Should a RG invest some points in speed? I've seen my guy pull from his position, but he only goes a few feet and stops. Is that because his speed is only 12 or there's a glitch in the game?


Bort said he was working on the lead blocking AI so it would be better. It's estimated you need 66% of your halfbacks speed to pull effectively so it's up to you if you want to invest that much in speed, especially if you have a really really quick back.


I saw that one of your G's has like 34 speed. Is that enough to effectively lead block for your team?
 
caponesgun
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Originally posted by pitchkid20
Originally posted by flames54

Originally posted by pitchkid20


Should a RG invest some points in speed? I've seen my guy pull from his position, but he only goes a few feet and stops. Is that because his speed is only 12 or there's a glitch in the game?


Bort said he was working on the lead blocking AI so it would be better. It's estimated you need 66% of your halfbacks speed to pull effectively so it's up to you if you want to invest that much in speed, especially if you have a really really quick back.


I saw that one of your G's has like 34 speed. Is that enough to effectively lead block for your team?


It wouldn't be that high if he couldn't use it...it'd be useless. Realize who said that and adapt your own OL accordingly. He's not up there in stats due to luck, he knows builds pretty well
 
yno88
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If I have a guy in the #1 slot at RLB and in the #3 CB slot, where will he play in the nickel, assuming everyone is at 100% energy?
 
flames54
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Originally posted by yno88
If I have a guy in the #1 slot at RLB and in the #3 CB slot, where will he play in the nickel, assuming everyone is at 100% energy?


ROLB plays nickel anyway. If you meant your LOLB in your #3 CB slot then yeah he would play nickel at 100% energy.
 
park avenue
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How much do you think the drop off would be for playing an OT at Center? I have a level 17 OT and a level 15 Center.
 
flames54
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Originally posted by park avenue
How much do you think the drop off would be for playing an OT at Center? I have a level 17 OT and a level 15 Center.


just play the Center. The improvement is minimal even though the penalty is small and it's better to have a true center anyway.
 
Jaxx
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I am fairly sure your speed does not have to be that high my guard usually pulls well and gets a block off or seals off the end for an outside shot.
 
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