User Pass
Home Sign Up Contact Log In
Forum > Oceania AA Leagues > Oceania AA #4 > Zeta Predictions - Season 8 Game 13
Page:
 
tttbrian
offline
Link
 
Last thing I am going to say is I don't think our PB won it for us. We held you guys to only 10 points. The defense won us that game!!!!!!!!!!!
 
SandShock
offline
Link
 
Originally posted by tttbrian
Last thing I am going to say is I don't think our PB won it for us. We held you guys to only 10 points. The defense won us that game!!!!!!!!!!!


This
 
Link
 
Originally posted by tttbrian
Last thing I am going to say is I don't think our PB won it for us. We held you guys to only 10 points. The defense won us that game!!!!!!!!!!!


There are 3 sides to every game - Offense - Defense - Special Teams
 
gameface25
offline
Link
 
lol, I swore I wasnt gonna post here again

But if you say your pwoerback didnt win that game you are clueless bro. We were UP 10-3 at the half. Your powerback is the reason we only touched the ball 3 times for a little over 7 minutes total in the 2nd half.... ball control and 8:00 drives like this won that game... notice in just this drive how many power back runs and 3-4 yard gains over and over..... which only proves my point

Not saying dont do it, I dont fault YOU for it, I fault Bort... it woudl be diff if we didnt 100% gameplan to stop it and you did EXACTLY what we knew you would, and was powerless to stop it... and not for lack of talent/good builds

Port Moresby Scallywags 11:24
11:24 4th & 4 OWN 45 Punt by Das Booot, 57 yds (touchback) Replay
11:19 1st & 10 OWN 20 Chuck DaDuck pass to Bob Catch up the left side (1 yd gain) [tackle: Francis Palacky] Replay
10:46 2nd & 9 OWN 21 Ana Bolic rush [missed tackle: Paddy McMurphy (Stiff Arm)] to the right (6 yd gain) [tackle: Francis Palacky] Replay
10:13 3rd & 3 OWN 27 Ana Bolic rush to the right (7 yd gain) [tackle: Raki Eden] Replay
9:43 1st & 10 OWN 34 Ana Bolic rush to the right (3.5 yd gain) [Monster Hit tackle: Beotch Slap] Replay
9:19 2nd & 6.5 OWN 37.5 Stephan Decator rush to the right (3 yd gain) [tackle: Paddy McMurphy] Replay
8:44 3rd & 3.5 OWN 40.5 Chuck DaDuck pass to Chris Ball over the middle (10.5 yd gain) [tackle: Warren Mash] Replay
8:08 1st & 10 OPP 48.5 Chuck DaDuck pass to Achilles Boldin up the left side (4 yd gain) [tackle: Luke Italia] Replay
7:43 2nd & 6 OPP 44.5 Ana Bolic rush [missed tackle: Billy Witchdoctor.com (Stiff Arm)] to the left (5 yd gain) [tackle: Defender Nick] Replay
7:13 3rd & 1 OPP 40 Ana Bolic rush [missed tackle: JT "Jackie" Chan] up the middle (9.5 yd gain) [tackle: Francis Palacky] Replay
6:35 1st & 10 OPP 30.5 Ana Bolic rush up the middle (3.5 yd gain) [tackle: Defender Nick] Replay
5:52 2nd & 6.5 OPP 27 Ana Bolic rush to the right (4 yd gain) [tackle: Thomas Masaryk] Replay
5:05 3rd & 2.5 OPP 23 Ana Bolic rush to the right (4 yd gain) [tackle: Billy Witchdoctor.com] Replay
4:18 1st & 10 OPP 19.5 Ana Bolic rush to the right (6 yd gain) [tackle: Raki Eden] Replay
3:31 2nd & 4 OPP 13.5 Chuck DaDuck pass to Bob Catch up the left side, PAT made by Daniel Schoonover [TD] (13.5 yd gain) [Komodo Dragons: 10 | Port Moresby Scallywags: 24]

There can only be so many Ana Bolic rush to the right (4 yd gain)s before you have to open your eyes
Last edited Mar 25, 2009 06:28:05
 
gameface25
offline
Link
 
oh and before this game we were the #2 ranked rushing D in the entire league, lol. Which is my point, exactly, in a nutshell
 
tttbrian
offline
Link
 
Originally posted by gameface25
lol, I swore I wasnt gonna post here again

But if you say your pwoerback didnt win that game you are clueless bro. We were UP 10-3 at the half. Your powerback is the reason we only touched the ball 3 times for a little over 7 minutes total in the 2nd half.... ball control and 8:00 drives like this won that game... notice in just this drive how many power back runs and 3-4 yard gains over and over..... which only proves my point

Not saying dont do it, I dont fault YOU for it, I fault Bort... it woudl be diff if we didnt 100% gameplan to stop it and you did EXACTLY what we knew you would, and was powerless to stop it... and not for lack of talent/good builds

Port Moresby Scallywags 11:24
11:24 4th & 4 OWN 45 Punt by Das Booot, 57 yds (touchback) Replay
11:19 1st & 10 OWN 20 Chuck DaDuck pass to Bob Catch up the left side (1 yd gain) [tackle: Francis Palacky] Replay
10:46 2nd & 9 OWN 21 Ana Bolic rush [missed tackle: Paddy McMurphy (Stiff Arm)] to the right (6 yd gain) [tackle: Francis Palacky] Replay
10:13 3rd & 3 OWN 27 Ana Bolic rush to the right (7 yd gain) [tackle: Raki Eden] Replay
9:43 1st & 10 OWN 34 Ana Bolic rush to the right (3.5 yd gain) [Monster Hit tackle: Beotch Slap] Replay
9:19 2nd & 6.5 OWN 37.5 Stephan Decator rush to the right (3 yd gain) [tackle: Paddy McMurphy] Replay
8:44 3rd & 3.5 OWN 40.5 Chuck DaDuck pass to Chris Ball over the middle (10.5 yd gain) [tackle: Warren Mash] Replay
8:08 1st & 10 OPP 48.5 Chuck DaDuck pass to Achilles Boldin up the left side (4 yd gain) [tackle: Luke Italia] Replay
7:43 2nd & 6 OPP 44.5 Ana Bolic rush [missed tackle: Billy Witchdoctor.com (Stiff Arm)] to the left (5 yd gain) [tackle: Defender Nick] Replay
7:13 3rd & 1 OPP 40 Ana Bolic rush [missed tackle: JT "Jackie" Chan] up the middle (9.5 yd gain) [tackle: Francis Palacky] Replay
6:35 1st & 10 OPP 30.5 Ana Bolic rush up the middle (3.5 yd gain) [tackle: Defender Nick] Replay
5:52 2nd & 6.5 OPP 27 Ana Bolic rush to the right (4 yd gain) [tackle: Thomas Masaryk] Replay
5:05 3rd & 2.5 OPP 23 Ana Bolic rush to the right (4 yd gain) [tackle: Billy Witchdoctor.com] Replay
4:18 1st & 10 OPP 19.5 Ana Bolic rush to the right (6 yd gain) [tackle: Raki Eden] Replay
3:31 2nd & 4 OPP 13.5 Chuck DaDuck pass to Bob Catch up the left side, PAT made by Daniel Schoonover [TD] (13.5 yd gain) [Komodo Dragons: 10 | Port Moresby Scallywags: 24]

There can only be so many Ana Bolic rush to the right (4 yd gain)s before you have to open your eyes


Hey no need for the insult like "you are clueless bro". We all have our opinions. Oh and BTW the PB only had two missed tackles in the drive you have here. So what does that tell me:

1. First missed tackle, paddy McMurphy got stiff armed. That doesn't happen? Oh and BTW paddy's build must not be that good as he only has 47 tackles all year. Compare that to my LOLB who has 86 tackles and murphy can to play paddy cake!

2. Second missed tackle by Billywitchdoctor. How many times have you seen a DT or NT get an arm on a power back and he run right through it? Well I can tell you from being a Bengals fan that the Steeler's bus used to do it to us all the time.

3. My evaluation of this drive is my oline ran over your defense!!!!!!!!!!!!

4. One last observation I forgot to mention is you might want to check your guys stamina!!!!!!! It wears the hell out of you getting run over by a 300 lb lineman and trying to bring down Ana.
Last edited Mar 25, 2009 08:28:27
 
tonnyrat
offline
Link
 
The problem with the Powerbacks are the overpowered SAs (Power Through, Dive 4 Yds) and the fact that stamina has 0 affect on them. Like you mentioned, the Dline/LBs get worn out from playing the run, but why not the HB? No increase in fumble chance, no decrease in speed, no change in effectiveness whatsoever.

I know this has nothing to do with the discussion both of you are having, I was just trying to point out the key areas where PBs are broken
Last edited Mar 25, 2009 09:08:22
 
masskillz
offline
Link
 
I agree to the fact that you see SA's kick in a lot more for PB's than any other type of player on the field!
 
tttbrian
offline
Link
 
I totally agree that there needs to be something done about the PB, but I don't believe that is the only reason we won! Which is the point I am trying to get across.
 
pabloex
offline
Link
 
I would like to use the series posted above to make a point and to ask a question.

First, the question. What element of the PB is out of synch in that series. These aren't huge yardage gains or breakaway runs. They are 4-6 yard pound the ball type of gains. Isn't that what a PB should be expected to do?

And now the point that everyone misses is that it isn't the PB that is so completely borked, rather it is defense as a whole that is underpowered. You just can't specialize the defense in the way you can the offense and as such you can easily leave yourself exposed to certain areas.

What exacerbates this deficiency in defense overall is that the majority of DEs and LBs are built as more efficient pass defenders than run stoppers. The SAs for LBs clearly indicate that the sim expects the defense to wear down the confidence / morale of opposing players as their means of stopping a run game. Anyone that has spent anytime recruiting, GMing or owning a team can tell you that confidence is seldom pumped on defensive players except on CBs. So those SAs the LBs have are all but worthless with today's builds.

So if you really want to stop the run, start pumping the confidence on your defensive players. Unfortunately, you will rapidly become exploitable in the passing game which require a buttload of other attributes to counter.

 
tonnyrat
offline
Link
 
Originally posted by pabloex
I would like to use the series posted above to make a point and to ask a question.

First, the question. What element of the PB is out of synch in that series. These aren't huge yardage gains or breakaway runs. They are 4-6 yard pound the ball type of gains. Isn't that what a PB should be expected to do?

And now the point that everyone misses is that it isn't the PB that is so completely borked, rather it is defense as a whole that is underpowered. You just can't specialize the defense in the way you can the offense and as such you can easily leave yourself exposed to certain areas.

What exacerbates this deficiency in defense overall is that the majority of DEs and LBs are built as more efficient pass defenders than run stoppers. The SAs for LBs clearly indicate that the sim expects the defense to wear down the confidence / morale of opposing players as their means of stopping a run game. Anyone that has spent anytime recruiting, GMing or owning a team can tell you that confidence is seldom pumped on defensive players except on CBs. So those SAs the LBs have are all but worthless with today's builds.

So if you really want to stop the run, start pumping the confidence on your defensive players. Unfortunately, you will rapidly become exploitable in the passing game which require a buttload of other attributes to counter.



A 4-6 YPC stat is not "realistic". Granted this isn't supposed to be the NFL, there is no way to stop a drive if a runner is constantly getting 4 yards, up the gut every play. Also, when a PB is tackled by the DT/NT, why does he fall forward 3-4 yards 50%+ of them time? Thankfully no one in our league has done this, but there are a bunch of teams with three battering rams that run the entire game. Is that how football is supposed to be modeled?

Sure LBs/DEs are built as pass rushers, boosting speed + agility and ignoring other attributes. The problem then lies in the ability of power backs to magically wade through a group of 5 dots without any decrease in speed (especially the Strong I run to the right). Missed tackles don't slow down the PBs enough to the point where it is at least simulating a gang tackle. A swarm of Defensive dots apparently doesn't register, despite there being 5 defenders around a PB; it only registers as a 1v1 and a missed tackle.
 
pabloex
offline
Link
 
Look at the Vet Abilities and SAs that a RB gets versus what a LB gets. No LB SA impedes momentum or stops them in their tracks. For the VAs, you could get Sure Tackling and try to re-roll on a miss. But even if you successfully get to re-roll, that doesn't mean you make a tackle. You could go Brick Wall and get at most a 45% chance to prevent them from making extra yardage after contact. That seems vastly underpowered when the RB gets the Dive for Yards SA and the Tenacious VA.

So again, I come back to this, if you look at a LB's SAs, it jumps out that you need to play the Confidence game. I just can't feasibly see making that attribute such a large focus of a position that relies on that for 1/2 of what they are supposed to do. And so long as that dependency is there the Powerback will either continue to be effective at 4-6 yards per play or they will have to nerf them back to where they were Seasons 2-3, which was all but useless.
Last edited Mar 25, 2009 10:02:03
 
gameface25
offline
Link
 
Plus its the point that a PB can run up gut or off tackle, DT hits him - brkn tckle, Lb hists him, brkn tackle, MLB hits him (stiff Arm), brkn tckle (power Thru), now he is 12 yds down field, SS takes a shot - brkn tackle, then 30 more yards down the field the 100 speed CB catches him from behind - Brkn Tackle (TD)

I dont mind a Broken tackle now and then, but these backs rolling thru 5-6 on the same play, and 30 Broken Tackles for the game on 25 carries, is retarded. There should be something that decreases odds of a broken tackle exponentially after each one, so that you would NEVER see 5 on one play.

There also should be something implemented in this game to reward variety. Kinda like the AI when you are playing Madden/NCAA football. You cant run the same play 20-30 times a game and have it work as well every time. The Def AI, maybe based on Vision or something, should adapt to it and "recognize" the play each time its ran again and again. This would stop the overpowered plays like the Strong I/I runs up the gut getting 4-5 yds every carry, more if a tackle is broken. By the 4th-5th time you run it on the same drive, its being stuffed at the line for no gain, forcing you to be able to pass
 
Plankton
OPL4Lyfe
offline
Link
 
If Bort would implement injuries, then broken tackles could carry a higher risk of getting injured.. As it is, at the very least he could make a broken tackle cost energy, so that a play in which you break 3 or 4 tackles would pretty much force you to the sideline for a play or two. That seems fairly realistic, and might create a better balance of power to elusive backs.
Last edited Mar 25, 2009 12:22:00
 
gameface25
offline
Link
 
Originally posted by tttbrian


1. First missed tackle, paddy McMurphy got stiff armed. That doesn't happen? Oh and BTW paddy's build must not be that good as he only has 47 tackles all year. Compare that to my LOLB who has 86 tackles and murphy can to play paddy cake!

2. Second missed tackle by Billywitchdoctor. How many times have you seen a DT or NT get an arm on a power back and he run right through it? Well I can tell you from being a Bengals fan that the Steeler's bus used to do it to us all the time.



dude you have no idea of their builds... if I had shitty built players on my team, do you think I would honestly bitch about this? That is my entire point, that a well built team with 2 losses gets ran over by a team thats at .500, when we knew 100% they would run the ball and did, and it didn't matter..... If we lose that game because you come out and air it out, Id say wow great gameplan, grats big win..... or if I had shitty players I would say wow good game, our weakness is stopping the run and we didnt do a good job of it again.... which I cant because as I said above, was #2 in league in rushing D prior to this game....

My point is a .500 team with a powerback ran all over a 2 loss team which was ranked 2nd in rush D, even tho said team gameplanned for said powerback

I dont care what you argue, there is SOMETHING wrong with that, with this game

and comparing # of tackles means nothing. You guys lost alot of games. We have a top 3 Defense. Our D isnt on the field for anywhere NEAR the # of plays that you are.... thats comparing apples and oranges.... come on... use logic... I have never had any players anywhere near the league lead in tackles, and that is a GOOD thing. Its rare a D player is just so superior that he is all over the field and making tackles on a GOOD team. LBs who lead the league in tackles usually play on mediocre or bad teams on a defense where no one else can make the plays, so he is only one who can get tackles.

Ive had LBs lead in PDs and sacks, which is much better imo. Id rather my tackles be spread around

you also left off a 3rd missed tackle, for what its worth, by the best built DE I have seen on this game (and his #s back that up)...

Its like Im arguing that I hate it when it gets cloudy and rains all the time, and you are arguing back that trees have leaves.... nothing to do with what Im getting across
Last edited Mar 25, 2009 12:30:24
 
Page:
 


You are not logged in. Please log in if you want to post a reply.