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Forum > Position Talk > O Line Club > Anybody have success stopping 90+ agility DEs?
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tautology
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Originally posted by Octowned
Eh, logically, strength will effect how far you bounce the DE off of you while pass blocking. If he outmuscles you, each bounce he'll close in just collapse the pocket.


+1

Somebody gets it
 
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I think vision plays a larger role than most people think. Agility is extremely important and has been neglected, but vision seems to make a big difference IMO. It helps to get off the line quickly and take the correct routes in pass protection in order to stay in front of the DE.

I just can't imagine why people don't talk about it as much for OTs when it is a major skill. I don't think it would be a major skill if it didn't have a major effect on an OT's performance.

As the guide says, being able to anticipate the opponent's path in pass rush can help you block him much more effectively.
 
PackMan97
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Personally, I'm a HUGE fan of agility. Heck, if a NT/DT thinks it's a good idea to get to 70 agi, my C/Gs better not be too far behind!
 
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Originally posted by quantofsol2008
I think vision plays a larger role than most people think. Agility is extremely important and has been neglected, but vision seems to make a big difference IMO. It helps to get off the line quickly and take the correct routes in pass protection in order to stay in front of the DE.

I just can't imagine why people don't talk about it as much for OTs when it is a major skill. I don't think it would be a major skill if it didn't have a major effect on an OT's performance.

As the guide says, being able to anticipate the opponent's path in pass rush can help you block him much more effectively.


The guide was written by low level players a long time ago. It didn't take into account all the changes that have occured since.

I don't know that vision matters as much as you seem to think it does. Whether 55 or 60 vision can do a lot to offset 80 or 90 agility is an interesting question. But at that point, it's too much of a risk to find out. You know that agility can offset agility, so spending the SP to get it to 65 or so will basically have a known payoff, which I can't really say about vision at this point...maybe somebody else can.
 
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The "skills guide" is still largely accurate I believe, so whatever changes have occurred since haven't taken any credibility from what I'm saying here. There's a reason the creator of the game wanted certain players to have certain major skills. Vision happens to be one of those major skills (for OTs) that many people neglect when trying to figure out how to beat DEs.

Now if you think it's too much of a risk to try it out, just continue using the old ideas that have a known (and mostly minimal) effectiveness. If you don't want to experiment or try things out, why should anyone else?

You started a thread about ideas for stopping these high speed/high agility DEs. If all you wanted in response was "more agility", you shouldn't have started the thread in the first place. Nobody's going to give you the blueprint and say, "Here, it's 100% foolproof and guaranteed to work."
Last edited Nov 17, 2008 13:16:23
 
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Well like I said, it's an interesting idea, but that's all it is. If you were to say you'd had success with it, that's one thing, but simply because it's listed as a major attribute, doesn't mean that functionally it makes an actual difference. I'm looking for something that has worked, not something that could work. I mean who knows 50 points in jumping may make you great at getting into position (although Bort has said that's not the case). The question is more, what types of success have people had against actual quality opponents, in games...

 
Warlock
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I only gave up a single sack against a pretty good DE today (he's got 13 sacks on the season so far). Next game is a big test, going against a DE with 26 sacks on the season, after 4 games).

I leveled and raised speed to 39 naturally, then replaced a piece of speed EQ for agility EQ... so I'm at 66 str, 64 blk, 49 spd, 67 agility and 49 vision. Pass tree is my weak spot (I'm built to be a RT, but moved over to LT recently, because our LT has worse spd/agi), it's only at 2-2-2-2-1. I do have 2 first step from AE though.

I'll keep you guys posted on how I do against the best speed rusher in my league.
 
Warlock
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I completely shut down the league leader in sacks today.

http://goallineblitz.com/game/game.pl?game_id=219759

These were my numbers... 65 strength, 64 blocking, 50 speed, 67 agility, 49 vision. My pass block SAs were 2-2-2-2-1. This was also with +pass block focus. My back-up has worse attributes but better pass block SAs, namely 5 in protector.

I did, however, call plenty of plays with extra protection (either a TE or RB left in to help block on almost every play, sometimes two extra blockers). We gave up two sacks to blitzes, but there's not much that I could have realistically done to prevent them.
 
qubanti
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Very nice.
 
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not to mention that you won, which is what it's all about after all.

the problem with halfbacks blocking is they rarely come over to help the LT. then you gotta keep your ace receiver TE in to block left
 
aliuking
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I rarely ever have problems against DEs
Last edited Nov 21, 2008 14:01:19
 
JRice80
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Originally posted by Octowned
Why sacrifice your run game when you can just double team their good DE on the left side now? OTs should be built for your offense, not be playing "defense" against the DEs.


Lol. What do you think pass blocking is?
 
jsully75
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managed to hold this guy to 0 (http://goallineblitz.com/game/player_game_log.pl?player_id=67460), but got Julius Dee in a few games which should be the real test... but the high agility build seems to work pretty well. On the season we have given up 7 sacks, with all the DE sacks against our backup OT who is no longer with us...
 
jsully75
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Originally posted by jsully75
managed to hold this guy to 0 (http://goallineblitz.com/game/player_game_log.pl?player_id=67460), but got Julius Dee in a few games which should be the real test... but the high agility build seems to work pretty well. On the season we have given up 7 sacks, with all the DE sacks against our backup OT who is no longer with us...


also, my ROT pancaked the guy 20 times...
 
spraybottle
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Watch this play:
http://goallineblitz.com/game/replay.pl?game_id=219759&pbp_id=3861357

This is Warlock's player that shut down the DE with 65 strength, 64 blocking, 50 speed, 67 agility, and 49 vision. LOT's are starting to understand the importance of having so much speed and agility against speed DE's, but as you can see in the replay, this is how most DE's are getting sacks nowadays. The LOT has too much strength, that it pushes the DE away from them, and allows the DE to get around them to make the sack or hurry and not be touched. Maybe there's just too much strength still? What are your thoughts?
 
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