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Forum > Goal Line Blitz 2 > Changes...here they are
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william78
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Originally posted by TxSteve
wow - 75 is a lot higher than my guy who had 9 ints has.


must be a lot of rng involved in ints.


If done correctly the total number of interceptions per QB and DB should have a very high year to year variance. Just from an advanced football statistics point its one of the least correlatable stats year to year. Overall variance is high on the individual level but the mean numbers tend to return the norm after awhile.

Runningback fumbles though tend to be rather constant even if fumbles lost changes dramatically.
 
bhall43
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Originally posted by Rob.
I have a guy on my team with 75 intercepting and he only had 5 INT last season.


I think I have a pretty good guess as to how he could have done better there, but I don't want to talk about another guys build that isn't just showing it on here.
 
bhall43
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Originally posted by Rob.
Yeah, that would be perfect.


I just feel like if you are chasing down a guy you are probably making a jumping effort for the ball. If it also worked for zone coverage that would give the zone guys a little extra speed and vertical to close in a zone making it more effective without getting too crazy. I dunno just a thought.
 
bhall43
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Originally posted by Rob.
Yeah, that would be perfect if it also added intercepting.


Adding intercepting might be a bit too far. That makes it almost like a dolled up Eye of the Prize type SA. But the vertical will help with INT attempts.
 
Rob.
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Originally posted by bhall43
Adding intercepting might be a bit too far. That makes it almost like a dolled up Eye of the Prize type SA. But the vertical will help with INT attempts.


Doesn't have to be crazy. Just like +15 at gold.

The game is missing an SA that helps INT. Eyes on the Prize is too specific.
Edited by Rob. on Feb 4, 2015 20:32:19
 
bhall43
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Originally posted by Rob.
Eyes on the Prize is too specific.


I don't disagree with that one bit.
 
Couchduck
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I don't even invest in Interception... It's a waste, IMO.
 
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Originally posted by Rob.
Doesn't have to be crazy. Just like +15 at gold.

The game is missing an SA that helps INT. Eyes on the Prize is too specific.


Love Eye on the Prize. +15 to quick, speed, verticle and int is sick. And it fires on most plays.
 
TDiddy8701
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Originally posted by Galactic Empire
Love Eye on the Prize. +15 to quick, speed, verticle and int is sick. And it fires on most plays.


only on underneath coverage and in zone... so, meh
 
Parab00n
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Originally posted by Rob.
Just looking at Cleveland and Saul. We are both at around a 15:1 TD to INT ratio over the past 2 seasons. A slight bump to INT wouldn't hurt.


Originally posted by Rob.
Just looking at Cleveland and Saul. We are both at around a 15:1 TD to INT ratio over the past 2 seasons. A slight bump to INT wouldn't hurt.


Those numbers are always going to be wacky because you are not playing the same caliber defense every game. In those 2 seasons you just referenced we played 6 times and you had a 16-5 ratio vs DD2.0 and that is with a ton of screen passes mixed in and a SS QB and 4 SS WRs. Whats going to happen to teams without that when they play a defense that has actually invested in Intercepting?

Edit: Look at Air Raid this season, 48 TDs to 1 INT but when you look more closely it's actually about 10:1 since they have played 1 team that wasn't CPU.
Edited by Parab00n on Feb 5, 2015 04:00:07
 
Adderfist
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If Eyes on the Prize changed how CB's react and were given "WR code" when it kicked off to try and steal the ball instead of just act like a normal CB it would work better.
 
Absolut Zero
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Originally posted by TDiddy8701
only on underneath coverage and in zone... so, meh


They need more basic zone plays, the zone playbook is pretty thin and pretty bad. If it was better, we might start to see zone defenses built for specific concepts.

Eventually I want to build a Zone defense, but the current plays basically make it impossible.
 
Absolut Zero
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Originally posted by william78
On the second one you know I agree with you.

I'd rather see pass power not effect distance but effect the distance at which the QB can "hum" the ball.

Andy Dalton has a noodle arm but he can still hang it up at 40-50 yards and let AJ Green go get it. He can't throw the 15 yard out on a rope though. He also can't thread it over the middle. To me passing power should have always effected reaction time on short and intermediate throws. Some of that should spill over to long balls (greater reaction time). I know there is some of that but to me not really enough.


I agree with this.

Distance someone can throw the ball should be more reflected by if they're standing still (planted feet) or not. The main benefit of power should be seen in higher completion % for timing routes like Outs, Hitches, etc. Lower velocity on these routes should have the defender (if they pass coverage tech rolls or are still in their backpedal) in prime position to make a play on the ball.
 
kaiijy
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Originally posted by Rob.
People are neglecting it because it is so expensive. We can't change the way people build. I have a guy on my team with 75 intercepting and he only had 5 INT last season.


I believe Rob is talking about my CB.

http://glb2.warriorgeneral.com/game/player/74225

You're welcome to throw your assumptions now.
 
Parab00n
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Originally posted by kaiijy
I believe Rob is talking about my CB.

http://glb2.warriorgeneral.com/game/player/74225

You're welcome to throw your assumptions now.


You are pretty low on a few key areas to put you in the INT range, but regardless 5 INTs is a pretty good season.
 
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