Originally posted by Bretto007
The chemistry hit for having an overload of stars on the roster is better than not doing anything. I wouldn't make it anything too complicated like based off position or playing time.
The line about "I haven't seen anyone new on here lately so screw them" Just because you're not seeing new people sign up doesn't mean the game shouldn't make efforts to encourage engagement and team ownership for beginning level users.
Also, we need to stop this narrative that "if they would just message me I would teach them and then they would stop getting hammer smashed by my 12 star player roster"
If you are so good at this game then you wouldn't be panicking about other users being able to field similar super star rosters.
All this wanting to help the "noobs" I find to be disingenuous. I question this overwhelming influx of new players you all keep going on about because I just don't see them. Where are they? As far as the "narrative", facts are facts...When I started I scoured these forums and bugged the shit out of guys like Xars, Rob, DL, and shit tons of others who quit a long time ago. I took my beatings, finished my runs all the way to Vet so I could learn and do better with each Reset. Maybe you've not asked for my help, but there are many who have, and I've ran 2nd teams several times just to bring new blood in (allowing them a place to learn), as well as play with the rest of friends... Then there's the point that if we get added as a coach to any of other teams we get complaints that we are on every team and colluding or some shit.
I'm all for helping new players stay, but helping new players shouldn't mean taking away from your older guys who have been here supporting this game for years. If you want to truly help new players, then there should be better guides on how everything works to building players correctly to tactics to playbooks. That being said, CD has stated in the past they don't want to explain how everything works because you got guys like Xars who would figure everything out in a few weeks and then be board with the game in a season or 2, they want you to play and figure it all out instead.
And no one is panicking about a nerf, FFS. The last time we had a Great Reset to get a full human league, I went in it against teams with as many stars as my team and did just fine... If I were panicking I could've easily avoided being in that league to get my fair share of cpu division opponents instead. Besides, S* players aren't everything...I recall the first time I won Vet I had a perfect 30-0 record but once playoffs came you had the wild card team and beat me, ruining my perfect season, lol.
By far the best suggestion regarding S*'s has been DL's. Adjust the cost and everyone benefits, even new guys.
Originally posted by TyDavis315
Lol @ the networking, let's be real here. As much as I do respect that networking viewpoint and think it's absolutely important/vital to online game success, there's a difference between networking and opening another tab to log into, which I personally believe is what some are doing.
The thing about the more invested guys is that they've also had time to cultivate their multis. And the lovely thing about being online is that you can always deny the multi(s) no matter what.
However, I think people forget how easy this stuff is to spot on a computer. And as for the top guys who feel like their being oppressed (smh ) a quick glance at your teams tells us mostly all we need to know.
If I was you all I'd leave the networking argument alone before they start to double check into your networks.
Ty, if you, Bret, and Shady form a team together you will have 9 stars, one shy of my 10 on KYM and Lex teams. Instead of implying or accusing anyone of working the system, how about just pooling y 'all's resources first. I surmise most people have ego's and want to run their own teams instead of working with others.
Originally posted by TyDavis315
New users are definitely developing, but "top guys" aren't doing nearly as much as they claim. Joining a team, letting them use your playbooks, and not even offering actual support in key position players (or get this, even stars) isn't helping: It's arrogance. Better yet, it's an excuse for you all to complain about how the new guys suck and they aren't worth the help to make you feel better about stat padding every other game. The reality is the the politics of the game is now firmly divided between the top teams and those of us who scramble to win a championship any time we can.
Stars are important as hell, I don't know why you all are acting like they aren't? Myrik you literally have a S* front seven with S* support in the back end & dredgar has a star filled man team. It's not a "woe is me, I'm the true victim here" situation against you guys and you're starting to act a bit too reminiscent of the issues in America. The problem is that you know that amount of stars is excessive. This is my first time ever having 9 supertars, and it's not even fun (I didn't plan mine, lucked into it so it may just be me). There's no depth, top teams are still going to give you a rough time (maybe just not a 50+ point blowout), and the whole aspect of team building goes out the window since the opposite teams star players are always going to be on the field anyways being a pain in the ass.
10+ stars is pretty obnoxious, that's a simple fact. If they want to be obnoxious I say let them. As long as they aren't obnoxious and assholes (although we have a few) and kick your ass in good faith then I'm all for it. However, the bullshit justification for having excessive stars has got to stop.
How do you know this to be true? Are you on any of our teams to see what's going on? Do you have privy to my PM's to see if I'm discussing builds/templates? I don't complain how new guys suck and don't get where this is coming from. Padding stats? Jeeze, how many top players in the HoF do I have? I like you Ty, but you're talking out of your ass here.
Stars are important, but they are not the end-all be-all, it takes tactics and strategies as well or your 9 star team wouldn't be solidly beat out by the 10 star teams. Also the "woe is me" comment just goes to show you the "its not fair to the new guys" argument is disingenuous as I suspected. And being obnoxious for having lots of stars is just your opinion, as is thinking its not justifiable to have 9 or more when it only takes 3 people to get that amount. They want you to work with other people to build teams, otherwise they'd use the model where we buy a team and just make the entire roster ourselves instead of needing other player agents.
Again, the best suggestion so far has been adjusting the cost of S* players. That benefits everyone.