Originally posted by Xars
That's true too but I'm not sure it's the implementation idea that Bort & Cdog want.
You'll just get every team having 10 S*.
Perhaps there's a different way to balance out teams with 0 S* and 10 S*.
Chemistry is also a boost. A 100 Chem team has a bigger Chem boost than an 80 Chem team. It might be the mechanic that they like better.
Also, I don't know why it would hurt new team owners. If you're a new play/owner, you're first team isn't going to have any S* (most likely). So at least your 43 regular players are getting the 100 Chem boost versus a Vet player running a team with 10 S* at 80 Chem.
It all depends on the Chem boost.
Well if agents could make as many S* players as they want, then newbies could actually have a competitive roster. Right now they have to wait a while just to get stars, and even longer to recruit others.
The morale boost from high contracts is already really good. The reason S* teams are better has more to do with build options, lower chem won't make a S* HB reach 90 power running any slower for example. Take a team like the Mountaineers at 50 chem and they still blow out nearly ever non-S* team by Vet.
That's true too but I'm not sure it's the implementation idea that Bort & Cdog want.
You'll just get every team having 10 S*.
Perhaps there's a different way to balance out teams with 0 S* and 10 S*.
Chemistry is also a boost. A 100 Chem team has a bigger Chem boost than an 80 Chem team. It might be the mechanic that they like better.
Also, I don't know why it would hurt new team owners. If you're a new play/owner, you're first team isn't going to have any S* (most likely). So at least your 43 regular players are getting the 100 Chem boost versus a Vet player running a team with 10 S* at 80 Chem.
It all depends on the Chem boost.
Well if agents could make as many S* players as they want, then newbies could actually have a competitive roster. Right now they have to wait a while just to get stars, and even longer to recruit others.
The morale boost from high contracts is already really good. The reason S* teams are better has more to do with build options, lower chem won't make a S* HB reach 90 power running any slower for example. Take a team like the Mountaineers at 50 chem and they still blow out nearly ever non-S* team by Vet.




) a quick glance at your teams tells us mostly all we need to know. 
























