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Forum > Goal Line Blitz 2 > Changes...here they are
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william78
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Originally posted by Galithor
And, to follow up on that thought, if you're picking us off 3 times, and forcing a few punts, so long as your offense isn't dreadful, you've got a chance to win.


If you were "average" on INT's you would throw as I mentioned one every 45 plays; that would give you 1.8 per game. Below 3 but like every standard distribution some games you would see 3.
 
Galithor
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William, you've got to understand, in GLB2, most pass defenders have INT at sub 30 probably. They're not typical NFL pass defenders. It's like they're D-linemen not named JJ Watt when it comes to the ability to pick off passes.

That's why were at a ratio over 100 passes per pick instead of 45 per pick.

If every defense in GLB2 had even 50 INT skill on all their CBs and Safeties starting tomorrow, the INT numbers would skyrocket.
 
bhall43
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Originally posted by Parab00n
So you think each defender should have closer to 10 INTs a season, multiply that by 5 CBs, 2 SSs, 2 FSs, that gives us 90 INTs a season. So an average of 3 INTs per game. This is going to blow your strategy of relating everything to NFL stats out of the water since the worst team in the league last season averaged 1.3 INTs a game.


This is definitely a huge problem for sure. Raising the stakes of INT's across the board leads to everyone, not just 1 or 2 guys snagging INT's. The next step is a S* secondary raising intercepting to 90-100 because INT's are only going to come more plenty to them. Now you almost can't throw a ton without 10 interceptions a game. This is a problem GLB1 had. Which compounded in Casual more so than regular because Casual couldn't pick the safer targets through progressions. And you can't here either. So you are left just throwing into interception builds all the time. And it's super frustrating to the OC because they have no control over where these passes are heading. Fuck it I will just run the ball.
 
william78
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Originally posted by Galithor
William, you've got to understand, in GLB2, most pass defenders have INT at sub 30 probably. They're not typical NFL pass defenders. It's like they're D-linemen not named JJ Watt when it comes to the ability to pick off passes.

That's why were at a ratio over 100 passes per pick instead of 45 per pick.

If every defense in GLB2 had even 50 INT skill on all their CBs and Safeties starting tomorrow, the INT numbers would skyrocket.


That's fair enough; I don't see all builds for all teams.
 
william78
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Originally posted by bhall43
This is definitely a huge problem for sure. Raising the stakes of INT's across the board leads to everyone, not just 1 or 2 guys snagging INT's. The next step is a S* secondary raising intercepting to 90-100 because INT's are only going to come more plenty to them. Now you almost can't throw a ton without 10 interceptions a game. This is a problem GLB1 had. Which compounded in Casual more so than regular because Casual couldn't pick the safer targets through progressions. And you can't here either. So you are left just throwing into interception builds all the time. And it's super frustrating to the OC because they have no control over where these passes are heading. Fuck it I will just run the ball.


10 Would be a huge problem; however, at their current level it just perturbs me in general. Passing, generally speaking has consequences, you can't control the clock as well as running teams, it leads to more three and outs, it leads to interceptions.... it also leads to big plays.
 
bhall43
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Originally posted by Galithor
William, you've got to understand, in GLB2, most pass defenders have INT at sub 30 probably. They're not typical NFL pass defenders. It's like they're D-linemen not named JJ Watt when it comes to the ability to pick off passes.

That's why were at a ratio over 100 passes per pick instead of 45 per pick.

If every defense in GLB2 had even 50 INT skill on all their CBs and Safeties starting tomorrow, the INT numbers would skyrocket.


It would definitely surprise me if most pass defenders had sub 30 INT. I don't build any with under 50 unless its my run support guys.
 
Galithor
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Originally posted by bhall43
It would definitely surprise me if most pass defenders had sub 30 INT. I don't build any with under 50 unless its my run support guys.


I think you'd be surprised. What your doing is definitely going to be an exception to the norm. I've seen teams totally eschew it in builds to focus solely on deflection. It's an expensive skill, and the number of teams building role specialists with an oversized defensive roster like run stuffers and pass defenders can probably be counted on a single hand.
 
william78
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Originally posted by bhall43
It would definitely surprise me if most pass defenders had sub 30 INT. I don't build any with under 50 unless its my run support guys.


I hope he's right. Honestly talking with Galithor tonight is the first thing in the past week that has made me feel slightly better about possibly remaining for season 10.

Past week I've been feeling like all people want to see is break away scores and flash runs.
 
Rob.
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Originally posted by Galithor
I do think they could double INTs though personally.


I agree with this. Passing offenses are difficult to stop, the least they could do is bump interceptions a little more. I'd like to see what the ratio is between fumbles and interceptions in this game. But I'd bet fumbles are way way higher.

 
Galithor
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Originally posted by william78
I hope he's right. Honestly talking with Galithor tonight is the first thing in the past week that has made me feel slightly better about possibly remaining for season 10.

Past week I've been feeling like all people want to see is break away scores and flash runs.


Oh don't get me wrong. I could stand for more catch and run bomb touchdowns too.
It's a rare thing when a WR can catch a pass totally in stride. The ball is almost always slightly off target.

Don't get me started on how passing power is so "locked in". I really wish the QB had the option to vary the angle of the throw, particularly on deep passes where a safety is nowhere to be found and my WR is pulling away. When they throw that 25-30 yard bullet at low trajectory that the trailing CB is able to swat away, a small part of me dies inside.
 
bhall43
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Originally posted by Galithor
I think you'd be surprised. What your doing is definitely going to be an exception to the norm. I've seen teams totally eschew it in builds to focus solely on deflection. It's an expensive skill, and the number of teams building role specialists with an oversized defensive roster like run stuffers and pass defenders can probably be counted on a single hand.


I mean even before I went to Pass vs. Run builds, 50 would have been a low for me in the Intercepting category. My mixed guys have a pretty good balance of run vs. pass skills. One of them had 9 interceptions last season. But I guess if you are trying to max deflection and sprinting that takes away from Intercepting. Those are 2 stats I don't max so I guess that gives me the intercepting use.
 
Galithor
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Originally posted by Rob.
I agree with this. Passing offenses are difficult to stop, the least they could do is bump interceptions a little more. I'd like to see what the ratio is between fumbles and interceptions in this game. But I'd bet fumbles are way way higher.



Fumbles are higher, but they're also not a guaranteed success. INT is definitely a turnover. Fumbles are a chance at a turnover.
 
Rob.
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Originally posted by Galithor
Fumbles are higher, but they're also not a guaranteed success. INT is definitely a turnover. Fumbles are a chance at a turnover.


The problem they created was making interception skill so costly.
 
bhall43
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Originally posted by Rob.
The problem they created was making interception skill so costly.


I mean if it wasn't it would be pretty silly.
 
Galithor
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Originally posted by bhall43
I mean even before I went to Pass vs. Run builds, 50 would have been a low for me in the Intercepting category. My mixed guys have a pretty good balance of run vs. pass skills. One of them had 9 interceptions last season. But I guess if you are trying to max deflection and sprinting that takes away from Intercepting. Those are 2 stats I don't max so I guess that gives me the intercepting use.


You've probably got a team that can get 2-4 INTs against us. I can count those teams on one hand most likely.
 
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