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Forum > Goal Line Blitz 2 > OLD GLB2Scout Tool : RIP March 20
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Stobie
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Update....

Added a change log / dev log on the account page.

I tried to recap all the large changes but I KNOW I am missing a ton, but going forward this will be actively updated.
 
jfbueno
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Originally posted by Stobie
Update....

Added a change log / dev log on the account page.



Hey look. Something simple that stobie added/updated that corndog/Bort should have done seasons ago like in GLB1
 
Stobie
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Originally posted by jfbueno
Hey look. Something simple that stobie added/updated that corndog/Bort should have done seasons ago like in GLB1


I am sort of kicking myself for not keeping up with the details from the start because I would like to go back and see how far I have come from the initial product.
 
Zaranthuul
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As the 4th guy who registered.

Pretty far imo, and damn good.
 
Corndog
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Originally posted by jfbueno
Hey look. Something simple that stobie added/updated that corndog/Bort should have done seasons ago like in GLB1


http://glb2.warriorgeneral.com/game/forum/thread/5132647
 
Stobie
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Roster Builder Update

Added a new function to allow members to share rosters with other members!!!

To do this you will need to activate your saved roster to be shared. Here is a screen of where you do that.
http://i.imgur.com/yCrNNel.png

Once that option has been saved you can give either the Share Code or the Share URL to the members you want to see your roster, here is a screen of that info.
http://i.imgur.com/CdY7I3j.png

You can either navigate to the URL to load the roster or you can click the 'Load Shared Roster' button and enter in the code to retrieve the roster.

Important Notes
- You cannot update/save over someone else's roster you can only 'Save As New'
- If you have shared a roster and want to lock it down, deactivate the Share flag and save.
- The code/url does not change if you modify the roster so no need worry about that.

For those who have access here is a test roster to show what I am talking about.

http://www.glb2scout.com/virtualroster.php?Code=03afdbd66e7929b125f8597834fa83a4
 
Detroit Leos
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This would probably be a major project but it would be cool to see how individual players effect games. Hurry %'s on QBs when a specific DE/DT/LB plays and could go even further to specific position played LDE, RDE, NT, DT, MLB, LOLB, ROLB. Inside run YPA with the same scenarios. Outside run YPA with various CBs and broken down further to CB4, CB2, CB1 etc. Completion % allowed while playi CB2, CB1 and so on for different CBs and could even break it down by specific plays defensive/offensive plays. Same concepts for offense. Could continue to list the millions of variables but this feature would be insane for setting depth charts against various formations/plays and so on... Seems like it would be the next major stage of evolution. Would probably be insanely OP!
Edited by Detroit Leos on Feb 4, 2015 04:07:26
Edited by Detroit Leos on Feb 4, 2015 04:02:08
Edited by Detroit Leos on Feb 4, 2015 04:00:46
Edited by Detroit Leos on Feb 4, 2015 04:00:18
Edited by Detroit Leos on Feb 4, 2015 03:57:30
 
Adderfist
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Originally posted by Detroit Leos
This would probably be a major project but it would be cool to see how individual players effect games. Hurry %'s on QBs when a specific DE/DT/LB plays and could go even further to specific position played LDE, RDE, NT, DT, MLB, LOLB, ROLB. Inside run YPA with the same scenarios. Outside run YPA with various CBs and broken down further to CB4, CB2, CB1 etc. Completion % allowed while playi CB2, CB1 and so on for different CBs and could even break it down by specific plays defensive/offensive plays. Same concepts for offense. Could continue to list the millions of variables but this feature would be insane for setting depth charts against various formations/plays and so on... Seems like it would be the next major stage of evolution. Would probably be insanely OP!


No real point for a lot of that stuff. It could be neat I guess though.
 
Detroit Leos
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I think it would show specialization for builds possibly at specific positions for specific plays/formations possibly. Maybe more speed proves to be a difference at one CB position while another is more quickness. It could possibly show ideal skills for different positions based on how each defense is using them. Maybe there is not only one very similar cookie cutter build for each position/role depending on which routes a CB is running or which holes a RB is hitting. It would show the statistical difference between skill points on builds based off of where the player lines up. I personally would find that extremely valuable. Just my opinion though. I think it would add something to both Gameplanning/depth charts and player builds.

Not sure if it will ever happen though as I would imagine it would be a big project.
Edited by Detroit Leos on Feb 4, 2015 08:51:10
 
Detroit Leos
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I also would not mind seeing defensive information when scouting a team instead of drilling down play by play offensively. See what offensive plays are putting up the best and most consistent yardage against individual defensive plays without having to dig through teams individually. Scout tool current caters to defenses but if you know what defensive looks you are most likely to see it would be cool to see every weak point on that defense in game. Many are already known but I also know that based on defensive builds successful offensive plays can change opponent to opponent.
 
Stobie
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Originally posted by Detroit Leos
I also would not mind seeing defensive information when scouting a team instead of drilling down play by play offensively. See what offensive plays are putting up the best and most consistent yardage against individual defensive plays without having to dig through teams individually. Scout tool current caters to defenses but if you know what defensive looks you are most likely to see it would be cool to see every weak point on that defense in game. Many are already known but I also know that based on defensive builds successful offensive plays can change opponent to opponent.


I am not sure I quite understand this. Can you explain what you mean exactly? Reason I ask is that you can scout a defense and offense so you see what plays they run. If you click the replay button for that play it will show the plays and you can sort/filter in that screen by what you want to see. So...

Lets say you are scouting 5-2 Man and you want to see what offensive plays work best, click the replay icon and open the popup modal. There you can sort by play name and then see if it had success or not quickly.

If this isn't want your looking for, let me know in detail what your envisioning?
 
Detroit Leos
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Originally posted by Stobie
I am not sure I quite understand this. Can you explain what you mean exactly? Reason I ask is that you can scout a defense and offense so you see what plays they run. If you click the replay button for that play it will show the plays and you can sort/filter in that screen by what you want to see. So...

Lets say you are scouting 5-2 Man and you want to see what offensive plays work best, click the replay icon and open the popup modal. There you can sort by play name and then see if it had success or not quickly.

If this isn't want your looking for, let me know in detail what your envisioning?


Ah... Was missing defensive report button. Dealing with a cold so blaming my retardation on that haha. Maybe some alcohol will allow me to function at higher levels...
 
Stobie
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Originally posted by Detroit Leos
Ah... Was missing defensive report button. Dealing with a cold so blaming my retardation on that haha. Maybe some alcohol will allow me to function at higher levels...


Ok sweet, I was going to say, WTF is he asking for? LOL
 
Detroit Leos
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I can say that for rookie/soph teams where build changes from the beginning of the season to the end of the season are drastic that it would be nice to be able to parse the last 5,10,15 etc. games as opposed to parsing every play run by a tier for the whole season. Some plays may have success late in those seasons and could be completely destroyed early in those seasons and vice versa.
 
Stobie
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Originally posted by Detroit Leos
I can say that for rookie/soph teams where build changes from the beginning of the season to the end of the season are drastic that it would be nice to be able to parse the last 5,10,15 etc. games as opposed to parsing every play run by a tier for the whole season. Some plays may have success late in those seasons and could be completely destroyed early in those seasons and vice versa.


Already in the works. In Season 8 I was not logging the day the game was played on and Season 9 I am doing that which allow me to leverage things like that. I'll add that to the enhancement list.
 
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