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Forum > Goal Line Blitz 2 > Vet Ladder Talk 8/12
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Originally posted by Detroit Leos
Is it a specific play or couple of plays that he is getting the INTs on? Going to have to take a deeper look. I would also think that holes would exist elsewhere. I will say that a hard hitting zone defense takes a pretty serious toll on receiver morale over the course of a game it seems.


Guess we'll find out in Phase II. My guys are bringing the wood this time.
 
Parab00n
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Originally posted by Absolut Zero
Do you have 4 DL that can all rush the passer, or do you think you really need 8 in coverage?


Just added a couple more 4 DL plays into the rotation, the biggest issue is the Dime Package doesn't have a Cover 3 Sink play and the one from Nickel puts the SS in Underneath Zone and the CB in Deep Zone. Takes away 1 of my EOTP.

 
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Originally posted by Xars
Para,

WTF kind of Zone Defense did you build?????

http://glb2.warriorgeneral.com/game/game/213938

6 INTs and 3 lost Fumbles.

GE, take note.


My defense will be similar. I'm starting to drop 8 and rush 3, especially with my S* DT.
 
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Originally posted by Parab00n
The strange thing is that I didn't add any Interception, Power Tackling or Strip Technique. These guys have been at the same level for that since the end of Journeyman. This season I increased Physical Skills across the defense and this has been the result so far. Also, I'm not playing a tier down anymore so I'm sure that helps. It also could just be luck.


Physicals like quick and footwork are more important. It's a result of those increases.
 
Absolut Zero
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Originally posted by Parab00n
I may be wrong, but here is the math that makes me think it was a double ZS + Monster Hit.


Gold ZS - -15 Morale
Gold MH - -12 Morale

That leaves -20 Morale on the table, maybe it's just from the KL and Hard Hit in general but that seems pretty steep.


How much intimidation on either of them? ZS adds +15 intim and MH adds some as well.
 
Absolut Zero
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Originally posted by Parab00n
All 8 of my DL are built nearly the same way, 80 Pass Rush Tech & 80 Break Run Block with both Spin Cycle and Shed Block Gold. I've slowly started putting 4 DL on the field at a time since the secondary has started playing a little better. The only downside is that leaving 7 back there leaves some big holes if the DL can't force a quick pass.


Why have 8 if they're all nearly the same? Might want to recruit a pure pass rushing DE/DT or something and then only toss him in vs certain teams.
 
TDiddy8701
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well Madison sure is getting Effed in the A this offseason by quite a few agents... our Offense is in dire need of WRs and TEs now
 
air raid
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couldn't possibly be your own jerkiness in the forums causing people to not want to play on your team...
 
aMaizenBlue
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doesnt seem like as many vet FA's out there this offseason as usual
 
TDiddy8701
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Originally posted by Dark_Fate
doesnt seem like as many vet FA's out there this offseason as usual


yea much less well-built FAs out there this off-season than usual... has made it tougher then ever to re-build
 
aMaizenBlue
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Originally posted by TDiddy8701
yea much less well-built FAs out there this off-season than usual... has made it tougher then ever to re-build


that along with the majority having there builds closed
 
_OSIRIS_
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Originally posted by TDiddy8701
yea much less well-built FAs out there this off-season than usual... has made it tougher then ever to re-build


You already took the WR and TE I was trying to recruit I'm not feeling too sorry for you.
 
FairForever
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3 of the 4 top teams last season doing major rebuilds... only so many quality FAs to go around.
 
Rob.
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If chemistry stays the way it is now I am going to struggle to be top 10 with DA. I guess that's the price I pay for keeping my team at vet and continuing the careers of many players
 
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I just wish Career Boosts/Ability Point Boost were cheaper
 
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