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Forum > Casual Leagues > Casual Pro League > Season 36 GG/RAGE-Whining thread
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rayadamcik
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Originally posted by BADGERBACKER
Originally posted by ryansky

Unfortunately the wildcat, even with great dots is a lousy playbook. Yeah, we won a few, but unfortunately even the butte pirates can beat us. It doesn't take a good team, only the right defensive call and we have ZERO chance.
RQB is doomed to failure in casual. The casual playbooks have qb rushing and passing intertwined in each playbook , so the wrong qb is in freqently =BAD . Therefore you must choose run or pass. Once everybody knows, the D is set and loss certainly follows.
A true functioning dual function RQB is IMO an impossible build. The best you can do is great and mediocre, , or mediocre in both. so again you must choose and therefor lose.

Adding a pass game , as in regular is the only way to counter the defense, and give a consistent chance of success. I am here to win, not to win frequently, but to win it all. A zero chance forces us to take our ball elsewhere.


I'll have a home playoff game next season - you guys tuck that tail between your legs and keep on running. Pussies.


You will be lucky to stay in CPL with that record, or maybe unlucky because if you stay a playoff game is about all you can hope for.
 
rayadamcik
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Originally posted by GmanV2
Originally posted by ryansky

Unfortunately the wildcat, even with great dots is a lousy playbook. Yeah, we won a few, but unfortunately even the butte pirates can beat us. It doesn't take a good team, only the right defensive call and we have ZERO chance.
RQB is doomed to failure in casual. The casual playbooks have qb rushing and passing intertwined in each playbook , so the wrong qb is in freqently =BAD . Therefore you must choose run or pass. Once everybody knows, the D is set and loss certainly follows.
A true functioning dual function RQB is IMO an impossible build. The best you can do is great and mediocre, , or mediocre in both. so again you must choose and therefor lose.

Adding a pass game , as in regular is the only way to counter the defense, and give a consistent chance of success. I am here to win, not to win frequently, but to win it all. A zero chance forces us to take our ball elsewhere.


Well, you must admit that this holds true ONLY if you insist upon using a rushing QB. That is the limiting factor for your team, and yeah it's rough for rush qbs at this level, just as it's rough at the low levels to defend them. So you basically make a choice to get trophies early and often, and not later, unless you move on from rush qbs.



So why should a RQB be useless at a pro level? I know this is a game, but why create an archetype that can't win? I didn't have an RQB till I hit regional pro, so I didn't do it for the easy trophies, but because it was a good weapon to add to the arsenal. The way casual is set up though , the RQB does not mix with passing in casual, It's a game fart. The D that stops it is also a game fart. So the casual game has big holes in it. You should understand that , but not try to defend the ineptness of the game. Fix it so the archetype is meaningful for people who play the game or don't make it available to sucker people in to a losing proposition.
 
sunder B
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No offense Ray, but any 1 dimensional team should be easy to stop or slow down enough. At some point it is up to your defense to keep you in the ballgames. Your defense failed more than your offense IMO. Your offense was #1 in the league. It was your defense that let you down this season IMO. I wouldn't blame it on rQB's being ineffective.

Orlando Elements
CONF RANKINGS
Total Offense - 1st
Points Scored - 1st
Total Defense - 14th
Pass Defense - 15th
Rush Defense - 9th
Points Allowed - 12th
 
BadgerPhil
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It's not that they don't work in Reg or Cas for that matter, it's expectation that's the issue. At least imo. They're one tool in the tool belt. If you over use it, your going to get a clown suit put on you. No matter what form of GLB you play.

People stuffing square pegs in round holes.

Disclaimer: I have not looked at your team, so this statement isn't specific to your team. It's just a overview thought I have every time somebody takes issue with how something works.
 
Nokturnus
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.Originally posted by sunder B
No offense Ray, but any 1 dimensional team should be easy to stop or slow down enough. At some point it is up to your defense to keep you in the ballgames. Your defense failed more than your offense IMO. Your offense was #1 in the league. It was your defense that let you down this season IMO. I wouldn't blame it on rQB's being ineffective.

Orlando Elements
CONF RANKINGS
Total Offense - 1st
Points Scored - 1st
Total Defense - 14th
Pass Defense - 15th
Rush Defense - 9th
Points Allowed - 12th




I had more time at the beginning of the season. Then work went on mandatory overtime mode because of being massively short handed (my job requires real men, the boys couldn't handle it and quit) so coordination and especially scouting has suffered some. Quite frankly after seeing how this all works and the time devotion factor to coordinating, I have no idea why anyone does it.

The rewards, at least of the defensive side, are minimal compared to the time put in. I think I'm just going to build dots in the future and just log on every couple of days to make sure training is going as planned.


But, even if that were all that cut and dry, defense being on the field for 3 quarters of a few of those games are the reason those numbers are skewed the way they are. How good is a dead defense? You know the answer to that.
Edited by Nokturnus on Aug 24, 2013 22:13:40
 
MeatBomb
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Originally posted by Nokturnus


I had more time at the beginning of the season. Then work went on mandatory overtime mode because of being massively short handed (my job requires real men, the boys couldn't handle it and quit) so coordination and especially scouting has suffered some. Quite frankly after seeing how this all works and the time devotion factor to coordinating, I have no idea why anyone does it.

The rewards, at least of the defensive side, are minimal compared to the time put in. I think I'm just going to build dots in the future and just log on every couple of days to make sure training is going as planned.


But, even if that were all that cut and dry, defense being on the field for 3 quarters of a few of those games are the reason those numbers are skewed the way they are. How good is a dead defense? You know the answer to that.


That kinda nails what's been my downward spiral here the past few seasons. Just not enough time to co-ordinate one team, much less the six or seven I try to. I'd pass them off to more eager individuals, but frankly there aren't any and the ones I occasionally scurry up end up quitting or just going completely inactive without warning and then you end up with a last ranked offense and a 150 point blowout because your co-ordinators forget to co-ordinate in any capacity whatsoever.


This thing evolved into a huge time-sink and money-sink along the way and now I'm too vested in both to just up and give-in but too damned strung out along the way to be worth a damn at anything I'm doing.
 
MK22
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I bet the time difference varies from team to team. I mean you can preset all kinds of O and D's during the off season when nothing is going on and just plug them in throughout the season and tweak to a specific team. I spend more time on my individual dot tactics than game plans but the tactics reflect the game plans. Probably more of a pain with all the dots on the roster but it would annoy me to no end asking someone to do something and have them not come through....see Meatbomb' s face palm above.

MB, easy solution - limit the teams you're coordinating on/cut back. I like doing my lone team and only babysitting my other up and coming team. Makes it easy - that whole "casual" thing. I'll never do a regular team as that seems like it would be a huge time investment.
 
MK22
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Originally posted by BadgerPhil
GG in the Raven's Cup Green Bay! Nothing like a FG to win with 0:01 on the clock.


You have a new name GopherPhil.
 
MK22
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Originally posted by rayadamcik
You will be lucky to stay in CPL with that record, or maybe unlucky because if you stay a playoff game is about all you can hope for.


I think if you all stayed they would be demoting.
 
Nokturnus
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Originally posted by MK22
I think if you all stayed they would be demoting.


Spite can be quite a motivator...lol
 
rayadamcik
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Originally posted by sunder B
No offense Ray, but any 1 dimensional team should be easy to stop or slow down enough. At some point it is up to your defense to keep you in the ballgames. Your defense failed more than your offense IMO. Your offense was #1 in the league. It was your defense that let you down this season IMO. I wouldn't blame it on rQB's being ineffective.

Orlando Elements
CONF RANKINGS
Total Offense - 1st
Points Scored - 1st
Total Defense - 14th
Pass Defense - 15th
Rush Defense - 9th
Points Allowed - 12th


We had the #1 offense because thank God all the defensive coordinators aren't smart enough to follow the simple mold.32 yards against Picchu, 113 against dot fathers and 83 against the lowly butt pirates who will finish in the rear this season. Any team, even a poor one that has the knowledge to put a simple D down ,even if they are crappy, can 100% shut it down, The O is one-sided because your game MANDATES that. You must only run or pass(anther glitch). We had some fine HB and FB that got carries also, but with the game farts, you will ultimately lose to even poor teams. We know it only takes 1 loss to not get the gold. If a superb team is stoppable , it should because it played a superb team, not a last place finisher that happens to know the trump card. How long till all teams play the trump card? we seriously thought we would lose every game after the butte pirates. BTW I did report this "glitch" to support. But I call A glitch that gives you zero chance of success F'd up!
 
BadgerPhil
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Originally posted by MK22
You have a new name GopherPhil.




 
sunder B
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Originally posted by rayadamcik
The O is one-sided because your game MANDATES that. You must only run or pass(anther glitch).


The Chiefs disagree
Edited by sunder B on Aug 25, 2013 09:06:57
 
MK22
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Stats can mislead but they don't lie. Here's the top eight teams according to the standings and a breakdown of the pass versus the run. There's many of the 16 teams with strong overall balance.

P v. R

Cheifs - 655 to 530
Machu - 914 to 371
FSS - 815 to 379
GBM - 825 to 343
Fathers - 655 to 529
Sofia - 533 to 492

GP - 1096 to 72
PBH - 620 to 468
-----------------
SST - 501 to 678
Detroit - 648 to 582

HOOD - 835 to 298
DIABLO - 520 to 588
Bier - 861 to 318
Midwest - 571 to 484
Granwinsnell - 446 to 628
Motor City - 656 to 433
 
MeatBomb
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Originally posted by MK22
I bet the time difference varies from team to team. I mean you can preset all kinds of O and D's during the off season when nothing is going on and just plug them in throughout the season and tweak to a specific team. I spend more time on my individual dot tactics than game plans but the tactics reflect the game plans. Probably more of a pain with all the dots on the roster but it would annoy me to no end asking someone to do something and have them not come through....see Meatbomb' s face palm above.

MB, easy solution - limit the teams you're coordinating on/cut back. I like doing my lone team and only babysitting my other up and coming team. Makes it easy - that whole "casual" thing. I'll never do a regular team as that seems like it would be a huge time investment.


That's mostly how I manage to do what I do now, MK. Lot's of preset "plug and play" AI's, some conventional, some custom made. At leas ton offense. All my defensive AI's are custom made. But it seems some of them have fallen off the edge of the proverbial pin along the way these past few seasons and as said before, I haven't been making those call for the Krewe at all this season (that trying to cut back thing, and it has failed miserably).

With the presets, I can potentially run several teams at once. But where I suffer from is the scouting and the tweaking of things. I also miss a game every now and then just from being too stretched. I try to set things ahead, but quick scrims and tourney games can slip by me easily, and even a regular season game or two.

I used to be a lot better at this crap than I am now. Success bred more opportunities. And more opportunities bred a diluted and weaker product across the board as far as AI work goes. I've been my own worst enemy here.
 
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