Originally posted by Catch22
Originally posted by Saris
Man I really don't like the newly explained multi training.
The beauty of receiving 2 additional BT's per additional attribute was that it made large multi trains worthwhile advancing in BT's received per Training Point like this:
3 attributes = .67 BT/TP
4 attributes = .75 BT/TP
5 attributes = .8 BT/TP
Under the revised system there's no benefit at all for larger multi trains.
Not to mention that people will be starved for BT's. I thought BT's would be thin before I read this but now people will be damn hardpressed to upgraded two AE's, without totally destroying their training.
Man, players will be SOOOOooooooo much worse that are created under this system than the old one.
Just let people train any two attributes of their choosing when a "2nd attribute" option is unlocked. At a cost of 4 TP's, that gives 2 BT's. Then any 3 attributes of their choosing when a "3rd attribute" option is unlocked at a cost of 6 TP's per train and giving 4 BT's etc. It would be lightyears friendlier to the building process, and the players built under that system wouldn't be 3 steps back from what we have now.
Then 20
If we scaled an increasing cost for training 3+ attributes there'd never be any incentive to train one attribute by itself or two train two at once. Every one would unlock 3-4 attributes and go to town.
Way it works now:
One attribute you can earn 0-3 BT's with 2 TP's
Two attribute you can earn 1 BT with 2 TP's
Three attribute you can earn 1 BT with 2 TP's
Four attribute you can earn 1 BT with 2 TP's
If we scaled it at +2 per increase in attribute it'd be:
One attribute you can earn 0-3 BT's with 2 TP's
Two attribute you can earn 1 BT with 2 TP's
Three attribute you can earn 1.33 BT with 2 TP's
Four attribute you can earn 1.5 BT with 2 TP's
No one would ever train intense, hard, or medium one attribute. They'd either train light to get +3 BT's or train as many attributes as they could. This way it doesn't give one too much of an incentive over another.
I'd disagree that this is way worse then what we have now. With enhanced training you can actually increase the base value of training over what it currently is. You can also train more than two attributes at once. Want to train your quarterback in THR, STR, VIS, and CON all at once? Unlock three of the attributes and you can. Can't do that now.
LEAVE THINGS ALONE!!! How hard is that?....Leave the old players alone, want a new game, start with new players ONLY...It's so simple, that why you cant get it! It's really driving me crazy!
Originally posted by Saris
Man I really don't like the newly explained multi training.
The beauty of receiving 2 additional BT's per additional attribute was that it made large multi trains worthwhile advancing in BT's received per Training Point like this:
3 attributes = .67 BT/TP
4 attributes = .75 BT/TP
5 attributes = .8 BT/TP
Under the revised system there's no benefit at all for larger multi trains.
Not to mention that people will be starved for BT's. I thought BT's would be thin before I read this but now people will be damn hardpressed to upgraded two AE's, without totally destroying their training.
Man, players will be SOOOOooooooo much worse that are created under this system than the old one.
Just let people train any two attributes of their choosing when a "2nd attribute" option is unlocked. At a cost of 4 TP's, that gives 2 BT's. Then any 3 attributes of their choosing when a "3rd attribute" option is unlocked at a cost of 6 TP's per train and giving 4 BT's etc. It would be lightyears friendlier to the building process, and the players built under that system wouldn't be 3 steps back from what we have now.
Then 20
If we scaled an increasing cost for training 3+ attributes there'd never be any incentive to train one attribute by itself or two train two at once. Every one would unlock 3-4 attributes and go to town.
Way it works now:
One attribute you can earn 0-3 BT's with 2 TP's
Two attribute you can earn 1 BT with 2 TP's
Three attribute you can earn 1 BT with 2 TP's
Four attribute you can earn 1 BT with 2 TP's
If we scaled it at +2 per increase in attribute it'd be:
One attribute you can earn 0-3 BT's with 2 TP's
Two attribute you can earn 1 BT with 2 TP's
Three attribute you can earn 1.33 BT with 2 TP's
Four attribute you can earn 1.5 BT with 2 TP's
No one would ever train intense, hard, or medium one attribute. They'd either train light to get +3 BT's or train as many attributes as they could. This way it doesn't give one too much of an incentive over another.
I'd disagree that this is way worse then what we have now. With enhanced training you can actually increase the base value of training over what it currently is. You can also train more than two attributes at once. Want to train your quarterback in THR, STR, VIS, and CON all at once? Unlock three of the attributes and you can. Can't do that now.
LEAVE THINGS ALONE!!! How hard is that?....Leave the old players alone, want a new game, start with new players ONLY...It's so simple, that why you cant get it! It's really driving me crazy!