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Detroit Leos
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Originally posted by GoGetta
Here's a question:

How are you speed backs doing with quickness? Anyone willing to share where they are at and what they've seen so far?


I have not done any knee jerk reactions on my regular HB (JMan). He sits on 20 quickness and 25 footwork currently. May need some more down the road as defenses get faster though.

http://glb2.warriorgeneral.com/game/player/204245
 
Duro
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Barber has 79 quickness and 60 footwork. Actually has more footwork than i thought.

another side by side

counter strong vs. counter weak from SB Big

http://glb2.warriorgeneral.com/game/replay/341179/13819

http://glb2.warriorgeneral.com/game/replay/341303/36485
 
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Might aswell 100% run in medium+ plays, probably easier to get the conversion with an inside run.
 
Duro
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tough to believe in the heart craze. toughness and conditioning is still key to success it appears.

and probably consistency in the passing game.
Edited by Duro on Jul 7, 2016 14:15:16
 
Sov.
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idk i did a scrim today vs some team in our league (jman level) and our high HB didnt seem to have any issues. he still put up 1000+ yards and 12 TDs, etc etc. only issue i saw was that literally everyone else in the game was completely gassed and near exhaustion. cant speak for the other team, but almost everyone on our offense is around 65-70 con (except qb) and they were looking like a bunch of dada5000's out there

seems like another case of admins not having the right solution for the problem, putting a last minute bandaid on it, and leaving us with the mess lol
 
BoDiddley
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The 102F weather today is likely causing quite a bit of extra energy loss.
 
Rob.
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Originally posted by Duro
its weird because it only seems to hurt that one certain counter.

look at these

http://glb2.warriorgeneral.com/game/replay/341179/13599

http://glb2.warriorgeneral.com/game/replay/341262/29490

thats quite the difference in quickness right there and its not all that noticeable. anyone out there have a high footwork/quickness back that can compare?


Something different about trips counter and weak I counter left. http://glb2.warriorgeneral.com/game/forum/thread/5253758

I believe it has to do with the ratio between a HB's footwork and sprinting and it only shows up on those two plays and maybe one more. It basically only happens to the high sprint HB's with not enough footwork.
 
Rob.
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Originally posted by GoGetta
If running for 6-8 as a top ypc is the new norm, great. It's good for the game.

If you think that being given zero time to adjust is fine, then that's just silly.

I feel like I have every right to be irritated here. Not going to rage quit, just gonna suck it up like everyone else. But it absolutely sucks.


To be fair, you are still going to average more than 6-8 YPC on the season if you are averaging that much against a top team. It's also not going to stop you from competing for #1 in the tier....the only downside is those huge stats you were putting up will come way down. But hey look on the bright side, now Trogdor's rushing record is probably untouchable now
Edited by Rob. on Jul 7, 2016 15:16:24
 
Duro
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Originally posted by Rob.
Something different about trips counter and weak I counter left. http://glb2.warriorgeneral.com/game/forum/thread/5253758

I believe it has to do with the ratio between a HB's footwork and sprinting and it only shows up on those two plays and maybe one more. It basically only happens to the high sprint HB's with not enough footwork.


interesting. i missed that thread when you posted.
 
GoGetta
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Originally posted by Rob.
To be fair, you are still going to average more than 6-8 YPC on the season if you are averaging that much against a top team. It's also not going to stop you from competing for #1 in the tier....the only downside is those huge stats you were putting up will come way down. But hey look on the bright side, now Trogdor's rushing record is probably untouchable now


I'm not hung up on that. I'm just ticked that I don't get a fair chance to correct it.
 
Rob.
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Originally posted by GoGetta
Here's a question:

How are you speed backs doing with quickness? Anyone willing to share where they are at and what they've seen so far?


Barry is at 30 quickness and 50 footwork

http://glb2.warriorgeneral.com/game/replay/341336/45361
http://glb2.warriorgeneral.com/game/replay/341336/45375
http://glb2.warriorgeneral.com/game/replay/341336/45844
 
Team Nucleus
Draft Man
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Originally posted by Rob.
Barry is at 30 quickness and 50 footwork

http://glb2.warriorgeneral.com/game/replay/341336/45361
http://glb2.warriorgeneral.com/game/replay/341336/45375
http://glb2.warriorgeneral.com/game/replay/341336/45844


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Originally posted by Mysterio
Except skeletor will no never dominate now, he will run super slow unless you relocate serious SP to quickness and he wont break nearly as many tackles, and probably will need a backup.

At least with my lakers team i can switch the s* QB out for another S* HB and use a 100 leadership QB. Jedi will probably just need to work some cap room in to fit another non S* HB


Holy crap! I just watched my scrims from today...ridiculous! Skeletor, who use to end games with 60+ stamina, was down to the 30s in the 1st half. And Cobra Commander was at freaking 10 in the 3rd quarter!

 
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Originally posted by AirMcMVP
Time for Plan Q?


Maybe?
Edited by Galactic Empire on Jul 7, 2016 16:37:21
 
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Originally posted by BoDiddley
Still works against zones though....


 
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