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Forum > Goal Line Blitz 2 > S55 Changelog Suggestions
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BoDiddley
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Originally posted by Cybertron
Now that is an overthrow. I don't recall seeing many throws like this.

https://glb2.warriorgeneral.com/game/replay/814533/1873392


Higher passing angle means bad accuracy is more a liability
 
ellix
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Originally posted by BoDiddley
Higher passing angle means bad accuracy is more a liability


I do have to wonder though if we're just going to see a massive increase in running since non-S* QBs I suspect just don't have enough points anymore.
 
Cybertron
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Originally posted by ellix
I don't think I've ever seen a pass where the ball is on target but just over the receivers head on an out route like that. That honestly looks really good.


https://glb2.warriorgeneral.com/game/replay/814533/1873392

Maybe this is on the receiver awareness not passing a check, so he didn't jump?

Anyway...I love this. These changes are seeming to bring out so many play interactions that we didn't see before...really excited to watch this season unfold.
Edited by Cybertron on Sep 1, 2021 12:10:12
 
dredgar
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Guys please stop saying remove over the top of your zone skills to work, its fucking stupid!! HOnestly, take your personal opinion of wanting your team to be the best and think about how the zone actually works. Zone defense was never and will never be designed so that a CB/FS/SS that is in DEEP coverage to make INT. If you think it is you do not know a damn thing about football. I am all for CB on the outside being able to make INT in zone defense. But if a defender is the deep man, then any football coach teaches him to not go for the INT unless it is a 100% for sure thing. Why? because if he misses he allows a fucking TD. You want every position on your team to get 10% INT rate like your LB was and that is dumb as shit. The sims are showing now that zone defenses are still performing very well. Why? because you just nerfed most QBs in the game. Because there are not enough SP for a QB to actually get good pass power to beat what they just changed and still be accurate and have good technique. And what about the fucking awareness skills that are more important now too? you cant build a QB now that will be truly effective.

Myrik yes it is a game, but the game needs to at least somewhat resemble actual football or it's not a football game. I am all for zone working in situations, but you can not have the same SA work for every position on the field because that is not even remotely logical. Zone shark absolutely work for every position. but Eotp absolutely not it cant or it becomes broken.

And really you keep pointing out my QB as the completion issue, but what about all the other guys QB that were only being 60% completion guys? now they will look like xars QB and be useless even more. You can not expect a pure zone defense to be the gold standard of defense when it has never been effective for an entire game. WhY? because a decent QB can see the wholes and hit them all fucking day. Because that is what good QB are suppose to do, find the whole and throw in it all day. But now that is impossible as building a QB to do that is not possible.
Edited by dredgar on Sep 1, 2021 12:14:25
 
Cybertron
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Originally posted by ellix
I do have to wonder though if we're just going to see a massive increase in running since non-S* QBs I suspect just don't have enough points anymore.


Yep...now decent power, accuracy, and pocket awareness is needed.
Edited by Cybertron on Sep 1, 2021 12:14:42
 
Cybertron
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Originally posted by dredgar
Gusy please stop saying remove over the top of your zone skills to work, its fucking stupid!!


It might be stupid in real life football, but this is a football-like computer game. We are arguing a zone counter to the pass buff. But like we are seeing, all of these changes might make DBs better too. Just gotta watch it play out.
 
Ghanima
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Yep right now U need 95+ accuracy for long passes to exceed 55% comp rate...
 
Cybertron
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Originally posted by Ghanima
Yep right now U need 95+ accuracy for long passes to exceed 55% comp rate...


Which is how it should be if you plan of passing deep every play. I really think these changes are going to drastically change team's playbooks...and that is a good thing. More plays, the better.
Edited by Cybertron on Sep 1, 2021 12:16:05
 
dredgar
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Originally posted by Cybertron
It might be stupid in real life football, but this is a football-like computer game. We are arguing a zone counter to the pass buff. But like we are seeing, all of these changes might make DBs better too. Just gotta watch it play out.


dude you can't want that and think it would make a balanced game. If all of your defenders can make 10% int rate then whats the point of passing in this game? every defense would then turn to zone and passing would guarantee you would throw 5+ every single game. Nobody wants that, it would kill this game so damn fast.
 
Cybertron
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Originally posted by dredgar
dude you can't want that and think it would make a balanced game. If all of your defenders can make 10% int rate then whats the point of passing in this game?


All defenders will not make 10% int rate. The LBs int are going to go down...drastically (which is a good thing). The DBs ints will go up (which they should). Those 2 things should counter each other out.

I would argue if:

- remove over the top EOTP
- fix the "jumping LBs getting so many picks"

Overall, a team would get less ints than they did last season.
 
dredgar
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Originally posted by Cybertron
It might be stupid in real life football, but this is a football-like computer game. We are arguing a zone counter to the pass buff. But like we are seeing, all of these changes might make DBs better too. Just gotta watch it play out.


How is it really a pass buff if there is not one single QB in the game built to handle it? How is it a pass buff if no team has a single WR built to handle it? How is it a pass buff if the only way to make a QB that could remotely do well has to be a Star QB now? While parts of it are for sure a good thing on the changes I can agree. Yes we shouldn't be able to throw over the middle all day but to your exact argument its a game and not real life? Why can one QB throw high completion percentage because he game planned to beat you? Because with the new changes you can't gameplan to beat things when there are no builds that can beat it.
 
dredgar
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Originally posted by Cybertron
All defenders will not make 10% int rate. The LBs int are going to go down...drastically (which is a good thing). The DBs ints will go up (which they should). Those 2 things should counter each other out.

I would argue if:

- remove over the top EOTP
- fix the "jumping LBs getting so many picks"

Overall, a team would get less ints than they did last season.


If you remove the over the top EOTP then all of your CB and Safeties would get at minimum 2 Int between them a game. That would end up making them more deadly than the LB evver was, thus making it impossible to do anything. Please show me 4 QB that could make the deep throws on a consistent basis right now?

Removing the EOTP just does not make sense what so ever. That is the only thing that just keeps pissing me of to read because its not logistical for even a game. Zone shark not needing over the top i 100% agree would be an amazing change for zone defense. Because Safeties actually do that, they lay out guys for trying to catch it high in the air while in front of the them.
Edited by dredgar on Sep 1, 2021 12:23:55
 
Stellicato
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Originally posted by dredgar
Guys please stop saying remove over the top of your zone skills to work /snip


Zone Shark makes sense as an over the top SA, EOTP not so much.
 
Cybertron
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Originally posted by dredgar
If you remove the over the top EOTP then all of your CB and Safeties would get at minimum 2 Int between them a game.


If this were a true statement, then of course it would be over powering and I wouldn't want it. I guess we don't agree on how much of an impact removing over the top for EOTP would have. I think it would be a slight buff to zone and you think it would be catastrophic to the game.

I am not gonna die on this hill...I am just putting out my observations and educated guesses.

At least we agree on Zone Shark
Edited by Cybertron on Sep 1, 2021 12:26:59
 
Cybertron
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21 pages in 4 days...not bad
 
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