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Detroit Leos
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Currently sitting on 35 man awareness.

http://glb2.warriorgeneral.com/game/player/262667

Come get some!
 
bhall43
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Originally posted by HayRow
he compared his vet coverage guys awareness to a rookie two games in. I'd be REALLY surprised if these rookie guys have over 40/50 in man aware


Man awareness is usually the first thing I take to 100. Remember we are starting from essentially sophomore level now.
 
HayRow
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Originally posted by Detroit Leos
Currently sitting on 35 man awareness.

http://glb2.warriorgeneral.com/game/player/262667

Come get some!


about what I expect most of the rookies to be at right now.

Originally posted by bhall43
Man awareness is usually the first thing I take to 100. Remember we are starting from essentially sophomore level now.


by game 2 of rookie? Nah
 
Detroit Leos
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Originally posted by HayRow
by game 2 of rookie? Nah

Mine is Soph already. I have actually been tinkering with low man awareness CB builds for a while now though. It is not as terrible as most would think.
 
bhall43
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Our run cb had more than 35 awareness by game 2 of rookie.
 
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Originally posted by Detroit Leos

Mine is Soph already. I have actually been tinkering with low man awareness CB builds for a while now though. It is not as terrible as most would think.


Yeah...We run some man and never invest 1 SP in man awareness.
Edited by Galactic Empire on Jul 11, 2017 18:51:21
 
BoDiddley
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Originally posted by Galactic Empire
Yeah...We run some man and never invest 1 SP in man awareness.


Or coverage tech, but then you say passing is OP....
 
HayRow
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Originally posted by bhall43
Our run cb had more than 35 awareness by game 2 of rookie.


35 is a far cry from 100

 
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Originally posted by BoDiddley
Or coverage tech, but then you say passing is OP....


But we load up on zone awareness
 
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Originally posted by BoDiddley
Or coverage tech, but then you say passing is OP....


No wonder you hate the change.

http://glb2.warriorgeneral.com/game/game/471640
 
HayRow
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Originally posted by Galactic Empire
No wonder you hate the change.

http://glb2.warriorgeneral.com/game/game/471640


no shit. A team of CPUs just picked off his S*QB 4 times...That's 9 INTs for a S*QB in 2 games vs CPU, it's a joke.

Not long throw INT:

http://glb2.warriorgeneral.com/game/replay/470885/74074
http://glb2.warriorgeneral.com/game/replay/470885/74259
http://glb2.warriorgeneral.com/game/replay/470885/74518

Edited by HayRow on Jul 11, 2017 19:09:01
Edited by HayRow on Jul 11, 2017 19:04:50
 
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Originally posted by HayRow
no shit. A team of CPUs just picked off his S*QB 4 times...That's 9 INTs for a S*QB in 2 games vs CPU, it's a joke.

Not long throw INT:

http://glb2.warriorgeneral.com/game/replay/470885/74074
http://glb2.warriorgeneral.com/game/replay/470885/74259
http://glb2.warriorgeneral.com/game/replay/470885/74518



Its rookie teams. The CPUs are on a fairly even ground in rookie.
 
BoDiddley
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Originally posted by Galactic Empire
No wonder you hate the change.

http://glb2.warriorgeneral.com/game/game/471640


Definitely sucks, not gonna lie. Basically wasted S* points and flex fielding a team. I'm not the only one though, its happening to a lot of agents.

The thing is I like the idea of improving the impact of the Int skill. It's the implementation that's the issue. Just needs to be balanced.
 
bhall43
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Originally posted by HayRow
35 is a far cry from 100



Ya but he started at 60. Our coverage CBS at 90.
 
HayRow
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Originally posted by Galactic Empire
Its rookie teams. The CPUs are on a fairly even ground in rookie.


even ground is picking off a S*QB 9 times in 2 games? You live in a fairyland man
 
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