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What are y'all's consistency at for QB and WR/TE?
Edited by Myrik_Justiciar on Jul 7, 2016 11:59:11
 
MadCow420
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69 to 86 on WRs and TEs

QB 75


It makes no difference and it shouldnt have that much impact on wide open passes... Rec Hands is what should matter most when a players is wide open.
 
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Originally posted by MadCow420
69 to 86 on WRs and TEs

QB 75


It makes no difference and it shouldnt have that much impact on wide open passes... Rec Hands is what should matter most when a players is wide open.


Fair enough, I was just curious what the score was to compare to the change... seems like 70+ should have been enough.

Or could tech be taking a hit due to pressure from pass rush so pass isn't as catchable?
Edited by Myrik_Justiciar on Jul 7, 2016 12:10:05
 
MadCow420
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Originally posted by Myrik_Justiciar
Fair enough, I was just curious what the score was to compare to the change... seems like 70+ should have been enough.


Im not even talking screens, but screens are bad. I just assume when a player is wide open that they will drop the ball. It shouldnt be that broken.
 
BoDiddley
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Both QBs threw for 58% and 59% last season, but were 39% and 32% in this scrim: http://glb2.warriorgeneral.com/game/game/341266

I would like to think my pass defense is good.....but.
 
dlcurt
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yea, passing looks rough still... not sure if its due to changes or not. Disappointed with passing, but pretty content with other changes. Changes happen, part of any game you play.
 
Detroit Leos
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Originally posted by dlcurt
yea, passing looks rough still... not sure if its due to changes or not. Disappointed with passing, but pretty content with other changes. Changes happen, part of any game you play.


The conditioning and lessening of morale/energy gravitation is sure to hurt passing as well I would imagine. We will see what shakes out though. It should be a very interesting season with all of these changes.
 
bhall43
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passing at vet level still looks alright. though that is of course finished builds with good consistency and conditioning.
 
dlcurt
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Originally posted by bhall43
passing at vet level still looks alright. though that is of course finished builds with good consistency and conditioning.


yea, was only looking at my seasoned teams performance. Also need to keep in mind that team has some serious chem issues.
 
BoDiddley
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Originally posted by dlcurt
yea, passing looks rough still... not sure if its due to changes or not. Disappointed with passing, but pretty content with other changes. Changes happen, part of any game you play.


I think it's a pressure/consistency factor. Which would explain the drops, and the uptick and passes that totally miss the receiver.
 
Detroit Leos
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Originally posted by BoDiddley
I think it's a pressure/consistency factor. Which would explain the drops, and the uptick and passes that totally miss the receiver.


I loved consistency skills in passing before this change... They certainly only could have increased in value now after them.
 
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Originally posted by Xars
For what it's worth after just a few games:

You need Depth.
You need high Conditioning still with that Depth.

You still need 65+ Conditioning for most positions.
You also need backups.


Which just killed the high volume S* teams. I actually like it.
 
Detroit Leos
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Originally posted by Galactic Empire
Which just killed the high volume S* teams. I actually like it.


Depends how they are structured and may depend on builds. We shall see.
 
Mysterio
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Originally posted by Galactic Empire
Which just killed the high volume S* teams. I actually like it.


Except skeletor will no never dominate now, he will run super slow unless you relocate serious SP to quickness and he wont break nearly as many tackles, and probably will need a backup.

At least with my lakers team i can switch the s* QB out for another S* HB and use a 100 leadership QB. Jedi will probably just need to work some cap room in to fit another non S* HB
Edited by Mysterio on Jul 7, 2016 13:08:32
Edited by Mysterio on Jul 7, 2016 13:08:03
Edited by Mysterio on Jul 7, 2016 13:05:27
 
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Originally posted by Mysterio
Sure its more realistic; but NO warning was given and now teams like mine are screwed with the season starting tomorrow and no time to adjust. Massive changes like this should be PHASED IN and TESTED BEFOREHAND, not slapped together like a college kid writing a last minute term paper


I agree with this statement. I like the changes but significant changes like these should be phased in or done at the start of off season.
 
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