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Forum > Canadian A Leagues > Canadian A #2 > Canada A#2 Single Game Records
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XUMuskie85
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Thanks to gameface for putting the inputed records in the proper format, that helped a lot entering them in. Drew, use caps next time on Season and Day

Also, I am changing the format to make the numbers more visible. In the near future, I will also italicize new records after each week.
Last edited Aug 4, 2008 11:32:12
 
Caledric
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yeah, but not everyone is going to go balls to the walls against the slow builds due to energy issues. I think the stats against the slow build/gutted teams should be thrown out.
 
gameface25
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I think thrown out too, even tho we set like 100

Its just not indicative of the team or players unless against worthy competition

Just my vote tho, Im cool with whatever
 
XUMuskie85
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Originally posted by gameface25
I think thrown out too, even tho we set like 100

Its just not indicative of the team or players unless against worthy competition

Just my vote tho, Im cool with whatever


I agree, so is that just all Quebec and Winnipeg from Week 1?

Also, how do we determine when the team isn't considered "slow-building" anymore? Should we do like average level - 2 standard deviations or something?
 
Minaras
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Originally posted by XUMuskie85


Also, how do we determine when the team isn't considered "slow-building" anymore? Should we do like average level - 2 standard deviations or something?


hmmm, good question. Some kinda fixed deviation might be the way to go, but how big that deviation should be i dunno. Maybe it will be easier to just determine what teams are slow builders, cause even if they do get to higher lvl's each game, the owners still wont do anything serious with tactics anyway. Apart from giving everyone as many plays as possible
 
fortna29
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Broken Tackles, Game: ditto (Season 4, Day 1)

Marion the Barbarian 12 broken tackles (Season 4 Day 3)
 
XUMuskie85
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Originally posted by Minaras
Originally posted by XUMuskie85



Also, how do we determine when the team isn't considered "slow-building" anymore? Should we do like average level - 2 standard deviations or something?


hmmm, good question. Some kinda fixed deviation might be the way to go, but how big that deviation should be i dunno. Maybe it will be easier to just determine what teams are slow builders, cause even if they do get to higher lvl's each game, the owners still wont do anything serious with tactics anyway. Apart from giving everyone as many plays as possible


Yeah, but is Yellowknife a slow-building team? Or just Sacramento and Canadian?
 
Minaras
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Originally posted by XUMuskie85
Originally posted by Minaras

Originally posted by XUMuskie85




Also, how do we determine when the team isn't considered "slow-building" anymore? Should we do like average level - 2 standard deviations or something?


hmmm, good question. Some kinda fixed deviation might be the way to go, but how big that deviation should be i dunno. Maybe it will be easier to just determine what teams are slow builders, cause even if they do get to higher lvl's each game, the owners still wont do anything serious with tactics anyway. Apart from giving everyone as many plays as possible


Yeah, but is Yellowknife a slow-building team? Or just Sacramento and Canadian?


hmm yea, i see your point... Well they did beat one of the slow building teams 55-0, but then again they have their punter as top threat...(yea i know its borked, but still lol)

I wouldnt count them as a slow-build tbh, they "only" lost 42-7 today against hamilton, and hamilton has a pretty ok team by the looks of it

 
XUMuskie85
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Ok, so basically I need to take away week 1 results from Yellowknife and Winnipeg and week 2 from Blitzkreig and Quebec.
 
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any team that has an overall under 30 or so is a slowbuild team essentially. or a team with an average level of under 12 or so?

S.W.O. Swamp Donkeys 13.125
Yellowknife Rented Mules 9.833
Thunder Bay Shockers 5.529 (missing many players)
Sacremento Terror 1.000 (slow build team)
Alberta Alchemists 11.000

????
Last edited Aug 4, 2008 15:08:00
 
XUMuskie85
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Originally posted by True Blue Titan
any team that has an overall under 30 or so is a slowbuild team essentially. or a team with an average level of under 12 or so?

S.W.O. Swamp Donkeys 13.125
Yellowknife Rented Mules 9.833
Thunder Bay Shockers 5.529 (missing many players)
Sacremento Terror 1.000 (slow build team)
Alberta Alchemists 11.000

????


No, I think the slow-build definition is more strict than that, and would apply to teams starting the season with a plethora of low levels and not assigning skill points until they can spot cap attributes. Not teams like Yellowknife, Alberta, and SWO who have full rosters that just happen to be lower leveled than most of the league, but not down in the 1-4 level range.
 
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kk just thowing that out there.
 
Hazurd
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Originally posted by XUMuskie85


Fewest Yards Allowed:

Total: 146.5, Hamilton (Season 4, Day 1)
Rushing: 23.5, Puvirnituq (Season 4, Day 3)
Passing: 62.5, Puvirnituq (Season 4, Day 1)
Kick Returns: (Season 4, Day 1)
Punt Returns: (Season 4, Day 1)



Should be:

Total: 146.5, Hamilton (Season 4, Day 3)
 
gameface25
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Originally posted by XUMuskie85
Originally posted by True Blue Titan

any team that has an overall under 30 or so is a slowbuild team essentially. or a team with an average level of under 12 or so?

S.W.O. Swamp Donkeys 13.125
Yellowknife Rented Mules 9.833
Thunder Bay Shockers 5.529 (missing many players)
Sacremento Terror 1.000 (slow build team)
Alberta Alchemists 11.000

????


No, I think the slow-build definition is more strict than that, and would apply to teams starting the season with a plethora of low levels and not assigning skill points until they can spot cap attributes. Not teams like Yellowknife, Alberta, and SWO who have full rosters that just happen to be lower leveled than most of the league, but not down in the 1-4 level range.


100% agree

What sucks is at the end of the season when we are doing season total records, those game will be in there. But all teams play them so, I guess its ok on that end
 
Minaras
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Originally posted by gameface25
Originally posted by XUMuskie85

Originally posted by True Blue Titan


any team that has an overall under 30 or so is a slowbuild team essentially. or a team with an average level of under 12 or so?

S.W.O. Swamp Donkeys 13.125
Yellowknife Rented Mules 9.833
Thunder Bay Shockers 5.529 (missing many players)
Sacremento Terror 1.000 (slow build team)
Alberta Alchemists 11.000

????


No, I think the slow-build definition is more strict than that, and would apply to teams starting the season with a plethora of low levels and not assigning skill points until they can spot cap attributes. Not teams like Yellowknife, Alberta, and SWO who have full rosters that just happen to be lower leveled than most of the league, but not down in the 1-4 level range.


100% agree

What sucks is at the end of the season when we are doing season total records, those game will be in there. But all teams play them so, I guess its ok on that end


All teams in the same comference as the slow builders play them, not every team from the other conference, thats the real problem imo.
 
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