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jcross
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Originally posted by dusk883
GLB2 you can buy a franchise where you just bought the entire roster at a huge discount with other benefits that I now forget. So wish they'd offer that here


3,200 flex per season which is a great deal! Wonder how well that could work here?
 
dusk883
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Originally posted by jcross
3,200 flex per season which is a great deal! Wonder how well that could work here?


Well, I'd own the max amount of teams for sure if we were allowed to just spend 3200 Flex for a full team. I would think it could work very well here. But since I'm taking out a second mortgage each season to maintain what I currently have, I'm thinking Bort likes the current model as it stands.

 
jcross
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Originally posted by dusk883
Well, I'd own the max amount of teams for sure if we were allowed to just spend 3200 Flex for a full team. I would think it could work very well here. But since I'm taking out a second mortgage each season to maintain what I currently have, I'm thinking Bort likes the current model as it stands.



Something might need to be done to maybe create more teams coming up the ladder as most goes up the ladder are littered with CPU teams after the 1st or 2nd season where you don't see many meaningful games
 
OXPUKE
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whatever the actual cost it's still too much. Between $500 to $1000 per year to run a full team. Value not there. Need to go to a simple low cost pricing system without any flex return at retirement. Then you can do away with those free dots that cause all the cheating problems. Make it a pay for play.

Glam dot 30 flex to create and boost = 930 flex Custom 120, Tree SA 80, Extra bonus 40: total for career 1170 flex
Normal dot 20 flex to create and boost= 620 plus same as above = 860 career flex
Non Glam dot 10 flex to create and boost =310 plus same as above = 550 career flex

Build a team of 10 Glam, 33 Normal and 12 Non G = 46,680 flex for your own team. Make team ownership 50 flex a season

Full team cost would be $275 start to finish. Single team owners could afford to build a farm team system. CPU teams would hopefully dry up. Slackers who don't pay, AKA Multis, would disappear. Do some cheap social website ads and get some fresh blood back into the game. Hopefully some old builders would return too once cost was reasonable.

When the best part of GLB is trying to win a League Survivor contest to get some free flex it's time for a change.
 
ProfessionalKop
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im sure most people wouldnt enjoy building and running an entire team
 
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