User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz 2 > I Love This Stat (/sarc)
Page:
 
Xars
offline
Link
 
Wow guys. You spent too much time on the build when you could have just looked at the previous Vet season stats.

Tackles: 36
Missed Tackles: 14

That's 36 Tackles out of 50 chances for a 72% success rate. Versus 55% the next season.

Same build.

Now back to the topic at hand, post your inconsistencies.

 
holt1dj
offline
Link
 
I agree with xars i thing tackling tech should determine how successful your tackle attempt is power tackling should be how hard you hit jarring the ball loose opportunity basically. You have power backs almost breaking a 1000 tackles a season lol.
 
bhall43
offline
Link
 
Originally posted by Xars
Wow guys. You spent too much time on the build when you could have just looked at the previous Vet season stats.

Tackles: 36
Missed Tackles: 14

That's 36 Tackles out of 50 chances for a 72% success rate. Versus 55% the next season.

Same build.

Now back to the topic at hand, post your inconsistencies.



Easy. More competition.
 
Link
 
Originally posted by holt1dj
I agree with xars i thing tackling tech should determine how successful your tackle attempt is power tackling should be how hard you hit jarring the ball loose opportunity basically. You have power backs almost breaking a 1000 tackles a season lol.


I also agree, but i'm talking how GLB2 works, PT should have nothing to do with making a tackle. Tackling tech: Making the tackle, even if takes 10 seconds with 0 power tackling. Tackling grip: Prevent the failed tackle if defender loses the roll. PT: stopping the carrier (not actually tackling him) + forcing fumbles.

Carrier side - Balance: Kepping on feet + mantaining speed, getting tackle by a 100 PT with 13ish balance should destroy the carrier even if the tackle fails (of course considering a win in the roll), Power running: just breaking the tackling, 40 balance power backs should be toyed around even when they break a tackle. Footwork: Keep moving while being tackled (balance should also influence it?!)

And about the diference in sucess rate between 2 seasons, it can be situational, even though the percentage diference is high, 50 touches for a DT can make the diference.
 
Link
 
The initial impact of a tackle should be way stronger, kind like a softer Brick Wall, specially considering the low balance/footwork on power backs, at the same time, if they don't instantly make a tackle, they should get dragged away hard cause LBs, CBs and Ss have very low Hold Ground/Balance, the RB gets velocity too fast after getting touched, after breaking a tackle or even pushing the defenders.
 
bhall43
offline
Link
 
Hold Ground is a blocking trait. Not sure why one would lump that into the tackle impact.
 
bhall43
offline
Link
 
That being said I kinda like the fact that tackling power backs is hard. It gives credence towards building towards tackling them and makes a guy actually think about both death grip and Brick Wall as SA's paired up. Also players should do things, that is fun.
 
Link
 
I thought "gold his ground while being pushed" could influence, i can't think on another skill that would effect that, anyway.

The last point i want to make its this, we don't invest on tacking tech itself cause its too expensive and the cap is low, but if we think NFL/Madden, almost every player probably have at least 80, Run Stuffers/Tackling specialists shoudl have 95-100, but if we do that here the player will suck, this is why i think that the default tackling tech cap should be increased for all defenders, specially LBs and Ss, and make it cheaper, its the most basic skill for a football defense player. 80-85 is kinda low, specially compared with 100 power running.
 
bhall43
offline
Link
 
Originally posted by McLovinCowboys
I thought "gold his ground while being pushed" could influence, i can't think on another skill that would effect that, anyway.


That is where a mix of Power Tackling (head on collision or power vs. power), Balance (maintaining upright), Tackle Grip (holding the dragging tackle), and tackle tech (quality of the tackle attempt) likely come in.
 
o The Boss x
offline
Link
 
Can't tell if srs. You're supposed to be able to tackle without stopping or slowing down the ball-carrier?
 
TyDavis315
offline
Link
 
I hate how they show assisted tackles in the box score but not apart of the total tackles. There should be solo and total tackles
Edited by TyDavis315 on Jan 28, 2017 14:47:34
 
TyDavis315
offline
Link
 
Originally posted by Xars
List the stats that make no sense to you (or they shouldn't make sense, but it's GLB2).

Here's my first one:

http://glb2.warriorgeneral.com/game/player/198486

Tackles 30
Missed Tackles 24

Which means he made 30 tackles out of 54 chances for 55.55% Tackle success rate.

What are his skills?

Tackle Tech 87
Tackle Grip 75

Missed 45% of his tackle opportunities. Only in GLB2.



Missed tackles also account for times where the player couldn't reach the ballcarrier. Maybe you should've invested more in sprinting and quickness to go along with diving
 
HayRow
offline
Link
 
Originally posted by Xars
List the stats that make no sense to you (or they shouldn't make sense, but it's GLB2).

Here's my first one:

http://glb2.warriorgeneral.com/game/player/198486

Tackles 30
Missed Tackles 24

Which means he made 30 tackles out of 54 chances for 55.55% Tackle success rate.

What are his skills?

Tackle Tech 87
Tackle Grip 75

Missed 45% of his tackle opportunities. Only in GLB2.



he had 107 assists, those are in the total missed tackle % imo. so it's really 137 out of 161 for a 85% tackle success rate

edit: by my calc, last season his % was 91% tackle success rate. Not as glaring of a difference as w/out taking asst tackles into account
Edited by HayRow on Jan 28, 2017 21:45:54
 
HayRow
offline
Link
 
Originally posted by TyDavis315
Missed tackles also account for times where the player couldn't reach the ballcarrier. Maybe you should've invested more in sprinting and quickness to go along with diving


no, not reaching the ball carrier doesn't put you in the tackle roll, which means you don't have a missed tackle
Edited by HayRow on Jan 28, 2017 21:43:05
 
Rob.
offline
Link
 
Originally posted by Xars
List the stats that make no sense to you (or they shouldn't make sense, but it's GLB2).

Here's my first one:

http://glb2.warriorgeneral.com/game/player/198486

Tackles 30
Missed Tackles 24

Which means he made 30 tackles out of 54 chances for 55.55% Tackle success rate.

What are his skills?

Tackle Tech 87
Tackle Grip 75

Missed 45% of his tackle opportunities. Only in GLB2.



The tackle and missed tackle stats can be misleading due to guys holding on to a carrier while someone else finishes up. So many gang tackles. So that success rate you reference is not accurate.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.