Originally posted by MadCow420
it ends up costing the same as GLB1 with career boosts but you get 30% back, its greedy
I think this is false. You get a 30% refund for SP and AP boosts. There is no refund for Career Boosts. I built a QB in both games...
GLB Classic
Build Cost: 300
Boosts: 9000
Equipment: 600 (I think I'm low on this)
-------------------------------------------
Total: 9900
- Refund: 7020
Total Cost: 2880
GLB2
Build Cost: 150
SP Boost: 1500
AP Boost: 750
Career Boost: 600
--------------------------------------------
Total: 3000
- Refund: 720
Total Cost: 2280
My math may be wrong and I only looked at QB, but T1 positions are actually cheaper on GLB2 than Classic by around 600 FP. T2 and T3 players will differ, but costs are fairly similar. It just feels worse because your flex bank doesn't rebound as much when you retire a player.
If my math is wrong, I'm sure someone will correct it and I'll apologize for my mistake.
Originally posted by Nigerian Nightmare
That defeats the purpose of my push. The whole idea is that it is too expensive for a boost.
I don't disagree. Career boosts are expensive and the expense scales directly with the number of players you have. That's why you have to make decisions. There's no way in hell I'm paying out 11,400 flex to keep my Fury players around for 2 extra seasons of Vet. To me its not worth $23 a month to keep going (and that's assuming I could get the agents on my team career boost).
I'm fairly certain that the admins aren't going to change the pricing structure of the game anytime soon and that is a discussion around something that is NGTH.
it ends up costing the same as GLB1 with career boosts but you get 30% back, its greedy
I think this is false. You get a 30% refund for SP and AP boosts. There is no refund for Career Boosts. I built a QB in both games...
GLB Classic
Build Cost: 300
Boosts: 9000
Equipment: 600 (I think I'm low on this)
-------------------------------------------
Total: 9900
- Refund: 7020
Total Cost: 2880
GLB2
Build Cost: 150
SP Boost: 1500
AP Boost: 750
Career Boost: 600
--------------------------------------------
Total: 3000
- Refund: 720
Total Cost: 2280
My math may be wrong and I only looked at QB, but T1 positions are actually cheaper on GLB2 than Classic by around 600 FP. T2 and T3 players will differ, but costs are fairly similar. It just feels worse because your flex bank doesn't rebound as much when you retire a player.
If my math is wrong, I'm sure someone will correct it and I'll apologize for my mistake.
Originally posted by Nigerian Nightmare
That defeats the purpose of my push. The whole idea is that it is too expensive for a boost.
I don't disagree. Career boosts are expensive and the expense scales directly with the number of players you have. That's why you have to make decisions. There's no way in hell I'm paying out 11,400 flex to keep my Fury players around for 2 extra seasons of Vet. To me its not worth $23 a month to keep going (and that's assuming I could get the agents on my team career boost).
I'm fairly certain that the admins aren't going to change the pricing structure of the game anytime soon and that is a discussion around something that is NGTH.






























